Mod Details

Pause

Pause 1.0.5

Created by epidemicz

27.8K Downloads

SPT 3.7.6 Compatible

A simple SPT mod which allows you to pause the game including the raid timer.

Latest Version 1.0.5
SPT 3.7.6

Updated Oct 28, 2023 at 1:02 AM

Version Notes

Updated for 3.7.1

- Day/night cycle should be getting paused again

Installation Notes

- Please make sure you don’t have any previous Pause mods installed.

- Unzip the dll into your [SPT]\BepInEx\plugins folder

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⏸️ Pause
A simple SPT mod which allows you to pause the game including the raid timer. Press P to pause.

Mostly cobbled together from Kobrakon’s Take a Break as a learning exercise.

Works with SPT-AKI versions:

- 3.7.1

- 3.7.0

- 3.6.1

- 3.6.0

- 3.5.8

Installation

Installation

Unzip into your SPT plugins folder ([SPT]\BepInEx\plugins).

The default hotkey to pause is set to P.

Issues?

Issues?

  1. Make sure you don’t have any previous versions of the Pause mod installed.
  2. In order to rule out conflicting mods, can you reproduce the issue with only Pause installed? Are there any mods that you think might be conflicting?
  3. PM me your BepInEx\LogOutput.log
What gets paused

What gets paused

  • You
    • Character Control
    • Health
    • Hydration & Energy
    • Stamina
  • AI
    • Bot player models are hidden but their guns will remain visible while paused.
    • Ragdoll physics get reset while paused
  • Day/night cycle
  • The raid timer
    • The raid timer should automatically display and read PAUSED when activated.
What does not pause

What does not pause

These are some things that don’t currently pause and may not be worth the effort really, but just FYI.

  • Grenades (will continue to fly, but fuses won’t tick)
  • You falling/jumping
  • Certain oxygen/stamina effects
    • Pause while aiming continues to drain oxygen
    • Pause while stamina is recovering will continue to recover
  • Can still manage inventory to a degree (should not be able to use items)
    • Maybe we can call this a feature
Change Log

Change Log

10/28/2023 [Version 1.0.4]

  • Updated for SPT-AKI 3.7.1
  • Fixed day/night cycle pausing

10/16/2023 [Version 1.0.4]

  • Updated for SPT-AKI 3.7.0

08/27/2023 [Version 1.0.3]

  • Added fixes to prevent disappearing corpses and hit detection breaking.

08/17/2023 [Version 1.0.2]

  • Added support to pause day/night cycle
  • Added a build compatible with SPT-AKI 3.5.8

08/12/2023 [Version 1.0.1]

  • Disabled pausing while in the hideout to prevent some errors and a bug where you could inadvertently pause while typing in the flea market after entering the hideout.

Support

If you’d like to support development & future projects, please consider visiting my ko-fi page.

Screenshots

These don’t show much, but you can at least see that the raid timer shows PAUSED when active.

p1.png

p2.png

Version 1.0.5
Download Mod Version
SPT 3.7.6
Latest Compatible SPT Version

17.6K Downloads

Created Oct 28, 2023 at 1:02 AM

Updated Oct 28, 2023 at 1:02 AM

Virus Total Results

Updated for 3.7.1

- Day/night cycle should be getting paused again

Installation Notes

- Please make sure you don’t have any previous Pause mods installed.

- Unzip the dll into your [SPT]\BepInEx\plugins folder

Version 1.0.4
Download Mod Version
SPT 3.7.1
Latest Compatible SPT Version

1.6K Downloads

Created Oct 17, 2023 at 2:00 AM

Updated Oct 17, 2023 at 2:00 AM

Virus Total Results

Updated for SPT-AKI 3.7.0. I haven’t personally tested this against 3.7.1 yet, but some people are reporting that it is working.

Just FYI there were quite a few changes for 3.7.0, so please let me know if you encounter any issues.

If you encounter any issues:

1. Can you reproduce the issue with only my mod installed?

2. PM me your BepInEx\LogOutput.log file.

Installation Notes

- Please make sure you don’t have any previous Pause mods installed.

- Unzip the dll into your ([SPT]\BepInEx\plugins) folder

Version 1.0.3
Download Mod Version
Unknown SPT Version
Latest Compatible SPT Version

3.8K Downloads

Created Aug 28, 2023 at 2:39 AM

Updated Aug 28, 2023 at 2:39 AM

Virus Total Results

This release includes some changes to prevent issues people have been experiencing with disappearing corpses and hit detection breaking, which seem to be related to ragdolls.

  • As part of the work around, bot players will now be invisible while paused, but their guns will remain. This is intended for now.
  • Heavily tested with the Visceral Bodies mod for compatibility
Version 1.0.2
Download Mod Version
Unknown SPT Version
Latest Compatible SPT Version

2.2K Downloads

Created Aug 17, 2023 at 3:29 AM

Updated Aug 17, 2023 at 3:29 AM

Virus Total Results
  • Added support to pause day/night cycle
  • Added a build compatible with SPT-AKI 3.5.8

Installation notes

Mostly the same as before, just unzip the copy of Epi-Pause.dll from the version folder according to the SPT-AKI version you are running.

SPT-AKI 3.5.8

Unzip the Epi-Pause.dll found in the 3.5.8 folder to your ([SPT]\BepInEx\plugins) folder.

SPT-AKI 3.6.0 - 3.6.1

Unzip the Epi-Pause.dll found in the 3.6.0-3.6.1 folder to your ([SPT]\BepInEx\plugins) folder.

Version 1.0.1
Download Mod Version
Unknown SPT Version
Latest Compatible SPT Version

1.3K Downloads

Created Aug 13, 2023 at 3:31 AM

Updated Aug 13, 2023 at 3:31 AM

Virus Total Results

You probably don’t need to worry about upgrading to this version, but it’s here just in case.

  • Disabled pausing while in the hideout to prevent some errors and a bug where you could inadvertently pause while typing in the flea market after entering the hideout.
Version 1.0.0
Download Mod Version
Unknown SPT Version
Latest Compatible SPT Version

1.3K Downloads

Created Aug 9, 2023 at 6:22 AM

Updated Aug 9, 2023 at 6:22 AM

Virus Total Results
LeeNelson

Oh WOW yes! This works so Well!

I paused mid scav-raid to go cook lunch and eat with the wife…

Over an hour, returned, resumed, finished raid with all that good airdrop loot i had on board.

Great test!

Worked perf, bro. Thanks so much!!

1 Like
nyrus

Please make this happen for 3.8! Dads (& moms?) around the globe need this more than anything else!

Withness me, this functionality should be part of the AKI by default!

0 Likes
SniperElekHUN

Love to have this mod on 3.8!

0 Likes
SpectralVoid

Had an issue just now, paused for 20ish minutes, when unpaused i was immortal, couldn’t pick up any items or search anything and enemies would become immortal too, as if bullets didn’t even hit either of us.

0 Likes
Itazake

I used the pause button for like 30minutes in interchange and I end-up losing as if the time run out with I unpaused. well, I don’t know why

0 Likes
yahkub

I attempted to fix the mod for 3.7.6, seems to be working for me, version is up here (and made a pull request):

https://github.com/Yahkub-R/Pause

0 Likes
SakiVT

I would pay for someone to update this to 3.7.6 and fix the raid timer!!

4 Likes
L.TChickenHawk

Installed the mod and on the main menu it said that a plugin failed to activate and to check the console. Nothing was wrong in console so i assumed i downloaded the wrong version. Downloaded the older version and now my game refuses to launch the server with or without the mod installed.

The application had a critical error and failed to run

Exception produced: Error: Cannot inject the dependency at position #1 of “Watermark” constructor. Reason:

ENOENT: no such file or directory, scandir ‘Aki_Data/Server/configs/’

Stacktrace:

Error: Cannot inject the dependency at position #1 of “Watermark” constructor. Reason:

ENOENT: no such file or directory, scandir ‘Aki_Data/Server/configs/’

at C:\snapshot\project\node_modules\tsyringe\dist\cjs\dependency-container.js:324:23

at Array.map (<anonymous>)

at C:\snapshot\project\node_modules\tsyringe\dist\cjs\dependency-container.js:295:38

at InternalDependencyContainer.construct (C:\snapshot\project\node_modules\tsyringe\dist\cjs\dependency-container.js:297:11)

at InternalDependencyContainer.resolveRegistration (C:\snapshot\project\node_modules\tsyringe\dist\cjs\dependency-container.js:166:51)

at InternalDependencyContainer.resolve (C:\snapshot\project\node_modules\tsyringe\dist\cjs\dependency-container.js:109:33)

at Program.start (C:\snapshot\project\obj\Program.js)

at Object.<anonymous> (C:\snapshot\project\obj\ide\ReleaseEntry.js)

at Module._compile (pkg/prelude/bootstrap.js:1926:22)

at Module._extensions..js (node:internal/modules/cjs/loader:1308:10)

Press Enter to close the window

0 Likes
KohTao

Everything is stopped, but not the raid time. Aki 3.7.3

0 Likes
tusyok

Looks like pausing the game causes a memory leak, which leads to a game crash (the time before that happens depends on the amount of RAM installed).

0 Likes

Details