
Dead mod, no plans to update
I will not be updating this mod
SPT 3.7.6
1.7K Downloads
-Fixed ASh-12 (sorry)
-Rebalanced 5.56 weapons
-Added special surprise tool to the RFB
-Rebalanced RFB
As usual report any weird behavior or bugs to me and I will try to fix them
Unknown SPT Version
178 Downloads
Should fix most if not all recoil issues
There is now an attachment preset too, select it in your Realism config GUI (the one in the mod folder, not the F12 one)
Unknown SPT Version
658 Downloads
HOTFIX: Fixed AKM platform, file replaced on Google Drive, no new version for this change.
This will for sure be a controversial change.
- Complete rework of camera recoil
- Camera recoil will no go down slightly to simulate your shoulder being pushed back
- This is how DMRs, Snipers and Shotguns used to work, but I couldn’t get it to look nice on full auto weapons
- Thanks to the infinitely talented Fontaine and his beautiful work on SPTRM, I am now able to implement this fully
Unknown SPT Version
172 Downloads
This is such a major change that we skipped 2.0 completely and we’re calling it 3.0
also I already named the Youtube trailer 3.0 because I’m a moron
Complete rework of all weapon recoil, thanks mostly to Fontaine for adding such comprehensive tools in his latest versions of Realism. With this update, there will also be a config included as a lot of the tweaks are done within the BepInEx plugin now as well. Make sure to back up your existing config if you care about your own realism settings or want to copy them.
Unknown SPT Version
118 Downloads
- Pistols less jiggly, the jiggle was realistic but made your forearms jiggle as well which was not realistic. There is still a tiny amount of jiggle with some pistols but not nearly as much and should be hardly noticeable
- This version has classic dispersion (more horizontal recoil)
Unknown SPT Version
1.3K Downloads
-same as version 1.0.1 but with baby mode recoil (less horizontal recoil dispersion on full autos)
known issues:
-breaks MC PKM, trying to figure it out if you’re using this on 3.7.0+, simply replace the strings for the PKM with the real ones and the recoil should work fine. Untested, however.
Not quite yet...