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Expanded Task Text (ETT)

Expanded Task Text (ETT) 1.6.1

Created by Dirtbikercj

66.7K Downloads

SPT 3.9.8 Compatible

Knowledge is power, unfortunately Nikita doesn't see it that way.

SPT 3.9.0

No logs, No support.

No support will be offered for old versions of SPT.

Do not repost, alter or repackage my mods without my explicit permission.

Adds extra information to tasks.

- Shows key(s) required for the task if applicable.
- If the task is required for collector.

- If the task is required for lightkeeper.

- Shows the next quest(s) in the chain

- gunsmithing tasks list all required parts and what trader(s) sell those parts

- If applicable shows the time gate until next gun smithing task unlocks.

Extract the archive to the root of your SPT install to install the mod. As Shown below.

Thanks to Drakia for the install gif.

Demonstration Video (Yes, it's SAIN, but the same concept applies to all of my mods, I'm not making mod-specific extraction example videos)

vKRw58b.gif

If you wish to support me, you can buy me a coffee here! Buy me a coffee! Completely optional and not required!

Version 1.6.1

3.7K Downloads

Created Sep 12, 11:09 am Updated Sep 12, 11:09 am

- Fixes leads to for custom traders

Version 1.6.0

3.3K Downloads

Created Aug 30, 03:08 am Updated Aug 30, 03:08 am

- Fixed and re-enabled Required for LightKeeper

- Required keys are now broken down per objective rather than per quest. This lets you know which objective needs the key.

Version 1.5.3

10.8K Downloads

Created Jul 13, 03:07 pm Updated Jul 13, 03:07 pm

- Added cross platform path support.

This is really only a concern for people running Fika inside of docker containers or on Linux. Previously path resolution would fragment leading to the server not loading.

Added missing keys for the following quests:

- Developer's Secrets P2

- Beyond the Red Meat P1

- Properties All Around

Version 1.5.2

2.6K Downloads

Created Jul 07, 10:07 pm Updated Jul 07, 10:07 pm

3.9.0 update

- Information may be slightly outdated for quests added since previous version. Report issues and I will fix them.

Version 1.5.1

6.2K Downloads

Created Jun 03, 04:06 am Updated Jun 03, 04:06 am

- Invalidate the cache if config settings have changed.

- Added "Negotiation" room key to developer secrets part 1

Version 1.5.0

2.2K Downloads

Created May 28, 05:05 am Updated May 28, 05:05 am

- Added caching to massively improve load times after the first time you load this mod. Should cut load times for most users by around ~5-10 seconds on subsequent loads. (thanks Isaac)

- Some other minor code optimizations to decrease load times.

- "Leads to" now correctly shows "Leads to: Nothing" instead of "Leads to: " when the quest doesn't lead to anything.

Version 1.4.3

12.4K Downloads

Created Apr 13, 11:04 am Updated Apr 13, 11:04 am

- Add missing Pharmacist key

Version 1.4.2

4.2K Downloads

Created Apr 03, 01:04 pm Updated Apr 03, 01:04 pm

- Add missing key entry for Operation Aquarius (20K downloads and nobody ever mentioned that? Wild.)

Version 1.4.1

1.5K Downloads

Created Apr 02, 07:04 am Updated Apr 02, 07:04 am

Dynamically generate gunsmithing task parts sold by parameters, no more manual data entry! This was missing on the initial release for 3.8.0 because I needed to figure out a system to generate it for me.

I'm slowly making this version agnostic meaning I'll (hopefully) never need to manually touch data again. Otherwise this mod takes me a week to update on major releases because of how much data is needed for it to work properly.

Version 1.4.0

640 Downloads

Created Apr 02, 01:04 am Updated Apr 02, 01:04 am

3.8.0 Update,

- Removed lightkeeper text for now as I need to figure out a way to build it dynamically (I am not entering all that data by hand...)

Version 1.3.2

6.8K Downloads

Created Jan 13, 08:01 pm Updated Jan 13, 08:01 pm

- Fixed typo's

Version 1.3.1

3.9K Downloads

Created Dec 11, 04:12 am Updated Dec 11, 04:12 am

- New load order requirement, this MUST load before any other trader mod, or mod that adds quests because custom quests are cursed.

- Improved the algorithm for finding next quest in chain. It will now display all quests leading to another instead of just one.

- This algorithm takes longer to run because of a deep search of quests.json as a result startup time has been slowed down slightly

- Display loading and finish loading text to alert the user the server is not frozen.

Version 1.3.0

262 Downloads

Created Dec 10, 10:12 am Updated Dec 10, 10:12 am

If coming from a previous version of this mod, delete the old mod before installing this update.

- Changed the name of the folder to ExpandedTaskText

- Change Required for lightkeeper: true to This quest is required for Lightkeeper

- Change Required for collector: true to This quest is required for collector

- All information is now separated by line breaks for easier reading.

- Quests will now show the quest it leads to, Example: Debut will show Leads to: Checking

- Remove quest logging on startup as it negatively effected startup times.

- Overall changes in preparation for version 2.0.0 coming soon™ (easter egg in the config, not implemented until 2.0.0 however) :)

Version 1.2.5

632 Downloads

Created Dec 06, 08:12 am Updated Dec 06, 08:12 am

Added information for the following quests:

- Broadcast Part 5

- The door

- Beyond the red meat part 2

- Pets wont need it

Corrected information for: Chemical Part 1

Version 1.2.4

1.5K Downloads

Created Nov 19, 03:11 pm Updated Nov 19, 03:11 pm

Update package.json for 3.7.x

No more warning in server when starting
No other changes

Version 1.2.3

2.2K Downloads

Created Oct 14, 08:10 pm Updated Oct 14, 08:10 pm

3.7.1 Update

Version 1.2.2

1.3K Downloads

Created Oct 09, 04:10 am Updated Oct 09, 04:10 am

3.7.0 Update

Version 1.2.1

2.6K Downloads

Created Aug 23, 07:08 am Updated Aug 23, 07:08 am

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