
A mod that normalizes the probability of every item spawn.
Trouble finding LEDX’s or GPU’s? Those hard spawn quest keys not showing up? Wandering around Woods but finding nothing to loot? This mod is for you!
This multiplies the default SPT item spawns, showing you vastly more loot.
Additionally, it normalizes all items spawn points. Those rare spawn points will now show just as often as the ones you expect to see in every raid.
This also normalizes every item in those spawn points to have the same chance to spawn.
This should let you find those harder to find items more often, find more things to bolster your wallet, and let you build your hideout and complete handover quests much faster.
Instructions:
unzip to <spt>/user/mods/
Notes:
This will likely affect performance. More loose loot on the ground is more stuff for your PC to track. I can’t guarantee that your 486 will be able to run SPT with this mod.
Interchange, Lighthouse, and Factory (day and night) refuse to load if every spawnpoint has it’s probability set to 1. As a workaround, 9 out of 10 have the probability set to 1, the rest are 0.999999999. You probably won’t notice a difference, but it still causes me anxiety.
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Added support for Ground Zero and tested other maps for compatibility.
Note that GZ has very little loose loot. I assure you it’s working.
5.0K Downloads
My PS5 controller ran low on battery, and this 9% beer ruined my ability to progress in Mario,
Added a config file:
static_loot_multiplier_enabled - Set to true by default. Enables multiplications of default static loot (containers).
static_loot_multiplier - Set to 3 by default. Sets the multiplication value for static loot.
loose_loot_multiplier_enabled - Set to true by default. Enables multiplications of default loose loot (stuff on the ground).
loose_loot_multiplier - - Set to 3 by default. Sets the multiplication value for loose loot.
spawnpoint_probability_enabled - Set to true by default, Enables the probability that all spawnpoints will have an equal chance to spawn with some item.
item_distribution_enabled - Set to true by default. Sets all items in a spawnpoint to have an equal chance to spawn.
Disabled some debugging.
Cleaned up some code.
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Any idea how to get this working with the latest version? When I try to launch I get an error “missing spttarkove version” but I don’t know where I would add that in order to even try to force it to load.
Is there a way to tune this? I’d like to boost loot quality not quantity but not too much maybe 20% better quality than base SPT.
Yeah, picking up 3 violets on Woods and 2 reds on Shoreline does seem a bit odd. I’d love an option to lower the spawn chances for high value items like keycards, keys, bitcoin, whatever else it boosts. I think about 9% seems reasonable for keycards, maybe even lower. Otherwise it’s a nice mod for sure, but I can’t see myself having it active now that I’ve managed to acquire 100+ million roubles.
I am seeking loot mod that would be able to tweak spawn chance for static loot in containers. For example I want the file cabinet to have reduced spawn chance of items. In other words tweak loot spawn individually for any specific container. Would be cool to hear from you about such mods.
I definitely would love for this mod to have some customizability when it comes to the configuration, such as keycards spawning, as having key cards spawn every time basically ruins the balance of the game, whereas everything else is within reason.
does this work with Pity Loot?
Great mod, makes going around and checking for loot worth it. Although, is there any way, to modify the config, so keycard spawns doesn’t have 100% chance to spawn a keycard?
i cant find a middle adjustment to the config i have the two set to 0.2
“static_loot_multiplier_enabled”: true, “static_loot_multiplier”: 0.2, “loose_loot_multiplier_enabled”: true, “loose_loot_multiplier”: 0.2,and the 2 last codes set to true and false i cant seem to find a sweet spot either one of those when i put the spawnpont to trueand the item_distri to false i get the same thing when bot of those are enabled ehen i revert it i get almost no loot cant what is a good sweet spot in the config anny suggestion i dont want to find op loot right away just need a sweet spot
“spawnpoint_probability_enabled”: true, “item_distribution_enabled”: false
support 3.7.X?
It seems like after installing this mod all weapon cabinets are empty, normaly there is 2 - 4 weapons in those cabinets and some ammo and magazines, now they are empty?