A radar mod that displays enemy locations and identifies various enemy types.
[Description]
Tired of being shot but can't figure out where the enemy is?
Want to know if the target is SCAV, PMC, or BOSS?
Can't find the dead body in the bush?
Don't want to miss a high-value loot in the marked room?
This mod provides accurate location indications of enemies and loots on the radar map to enable you a more casual gameplay style. Also, it can help you identify the side of enemies, like SCAV, USEC, BEAR, and BOSS. For example, if you only want to see the SCAV, set the alpha of the other sides to zero. If you only want to see the corpse, just enable corpse detection and set the alpha of all the other sides to zero.
The loot detection allows you to see high-value loot (value above the loot threshold in the settings) on the radar map and helps you find them easily. However, this functionality will severely degrade your FPS, so it's recommended to use it with a hotkey
Use at your wish and enjoy the game! Join the discord if you want to help test the new features or give any feedback.
[Acknowledgments]
This mod is upgraded from Tyrian's ACCURATE CIRCULAR RADAR STANDALONE. Please give the credit to Tyrian. Also, the high-value loot indicator relies on the LootValue, please install it if you want to use this function.
[Installation]
Unzip the zip file into your game folder, and make sure the DLL file is placed at gameFolder/BepInEx/plugins/Tyrian-Radar.dll.
[Features]
- Show the enemy's location.
- Show different colors for different types of enemies.
- You can disable the indication for a certain type of enemy by setting the alpha to zero.
- Show the corpse's location.
- Show high-value loots.
- Set the value threshold to filter the loots.
- Per-slot value option.
- Custom item list regardless of value.
- Add item id to the radar-list.json file which is next to the DLL file. The item id can be found at Item Finder. For example, by default, the list contains Salty Dog beef sausage and Surv12 field surgical kit.
- Adjustable scan interval, you can increase the uncertainty of the enemy.
- Fire mode where the enemy will show on the radar only after firing.
- Compass mode where the radar panel will be part of the compass screen and only works when you're holding a compass.
Normal Mode
Compass Mode
3.0K Downloads
- Support 3.10.0
- Add a custom item list.
- Add item id to the radar-list.json file which is next to the DLL file. The item id can be found at Item Finder. For example, by default, the list contains Salty Dog beef sausage and Surv12 field surgical kit.
42.9K Downloads
- Update for 3.9.0
- Add Korean language support.
3.8K Downloads
- Fix the radar location reset problem (Potentially, because from my side I have no such problem. If you still have the problem, please join the discord server and help me debug).
- Fix the hideout shooting problem.
7.8K Downloads
- Add support for loot detection inside containers.
- Add support for loot detection based on flea market price (Need LOOTVALUE).
- Add compass mode where the radar will be part of the compass screen.
- (The normal mode radar panel may "disappear" because I changed how the UI X&Y offsets work. If you cannot see the UI, try reset the X&Y offsets to zero, then adjust them as need.)
9.5K Downloads
- Add per-slot value option. No more hand drills and fierce blow sledgehammers.
- Add the radar inner range, you can choose to let the enemy hide from the radar if he is too close.
- Add a fire mode option where the enemy will only show on the radar after firing.
I create a discord server, join if you want to help me test the new features or give me any feedback.
25.1K Downloads
- Optimize the performance for loot detection, now it will only degrade the FPS for less than 10fps when turned on.
- Loot detection will always be disabled when the game starts, you can use hotkey to turn it on.
- The performance depends on the threshold you set, please don't make the threshold too low.
- Add Russian language support, thanks Killins for providing the translation.
9.7K Downloads
Thanks qe201020335 for optimizing this mod.
- Optimize Radar display logic, now you won't see it before the battle starts and in the hideout.
- Optimize logic for loot loading.
- Remove the need for a separate *.bundle file, now the mod only has one *.dll file.
- Forgot to mention that Chinese language support has been added starting from the previous version. If you need more language support, let me know.
2.4K Downloads
- Update for 3.8.0
- For the loot detection, please wait for the ITEM SELL PRICE.
4.7K Downloads
- Add loot detection. Now loots with values above the "Loot Threshold" can show on the map (This feature will degrade FPS severely, use it with a hotkey. Also, it can't detect the loot inside containers for now).
- Optimize FPS for enemy detection.
- Add Blip size config.
The loot value is calculated with the logic copied from ITEM SELL PRICE, please install it for loot to show. Credit goes to ICYCLAWZ.
25.8K Downloads
- Update to 3.7.5
- Optimize for FPS
- Add a shortcut for corpse detection
16.7K Downloads
- Fix blip alpha, now you can set some blips to completely invisible.
- Fix unexpected blips at the screen center.
- Fix pulse speed.
8.0K Downloads
- Add shortcut for enable/disable radar.
- Add different color settings for usec and bear.
- Add color setting for corpse.
- Fix the compatibility issue.
- Also build for 3.7.0
4.1K Downloads
Build for 3.7.1
- Update radar UI.
- Add corpse detection.
237 Downloads
Build for 3.7.1
1.8K Downloads
Build for 3.7.0
- Add color settings for blips and background.
- Fix pulse scale.
2.4K Downloads
Build for 3.7.0
Not quite yet...