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Mod Details

Shoot The Door

Shoot The Door 1.3.0

Created by nektoNick

12.6K Downloads

SPT 3.7.6 Compatible

Like BackdoorBandit but with more customization! Shoot the door to open it! And even more options inside!

## Description

I steal the idea from Props's BackdoorBandit mod and make all weapons suitable for opening door, cars and safes(Something like dvize's PlebMode).
However some weapon is more effective than another one.
Also metal doors should take more shoots than wooden doors.
Like in real life.

## Install
Unzip archive to your SPT folder.
(client-side DLL file goes into %SPT%/BepInEx/plugins, server-side nektonick-lockpick_ammo folder goes into %SPT%/user/mods)

## Usage
- Take your gun.
- Shoot to the door (or car door, or safe, or even door with keycard access)
- Aim for the lock for more damage.
- Try shotguns. They do a lot of damage!
- When door HP drops to zero door will open.
- Also
- Try to use meele weapon and granedes to open doors
- Try to change some values in BepInEx config menu (F12) accoring to your playstyle
- Try Lockpick ammo(sold by Mechanic by default) to deal even more damage against objects
- Try to create your custom lockpick ammo for AKM or Mosin

## Config
- You can change some values in BepInEx config menu (F12):
- HP - More HP - more shoots to break the lock
- ObjectHP - Same for doors, containers and car doors
- Lock Hits - lock hits have increased damage, non-lock hits have decreased damage
- NonLockHitDmgMult
- LockHitDmgMult
- Material Protection - some material should take more shoots. This is just a damage divider but you can consider this as door armor class.
- ThinWoodProtectionMult
- PlasticProtectionMult
- ThickWoodProtectionMult
- ThinMetalProtectionMult
- ThickMetalProtectionMult
- Specific Weapon - make certain types of weapon more effective against doors
- MeeleWeaponDamageMult - because crowbar is effective in real life

## New features
- Lockpick ammo
- You can add new ammo with high damage agains objects sold by traders. See examples in config.json
- Build-in config.json checking on start of the server! No more runtime erros because of negative damage value!
- Also added new options in BepInEx config menu (F12)

## TODO
- Kick locked doors make damage to you and door
- Lock door back after unlocking by key
- Penetration make sense

## Config
- You can change some values in BepInEx config menu (F12):
- HP - More HP - more shoots to break the lock
- ObjectHP - Same for doors, containers and car doors
- Lock Hits - lock hits have increased damage, non-lock hits have decreased damage
- NonLockHitDmgMult
- LockHitDmgMult
- Material Protection - some material should take more shoots. This is just a damage divider but you can consider this as door armor class.
- ThinWoodProtectionMult
- PlasticProtectionMult
- ThickWoodProtectionMult
- ThinMetalProtectionMult
- ThickMetalProtectionMult
- Specific Weapon - make certain types of weapon more effective against doors
- MeeleWeaponDamageMult - because crowbar is effective in real life
- Lockpick ammo - configure base damage for different tiers of new lockpick ammo

## Video

Car door: https://youtu.be/wHs4x97RSbs

Simple door and safe: https://youtu.be/hww3MXGsopc

## Credits
Original mod - Backdoor Bandit (BB)

Version 1.3.0

624 Downloads

Created Oct 22nd, 2023 Updated Jan 7th, 2:56 AM

Add new lockpick ammo with increased damage against objects(configuration provided!)

Version 1.2.0

899 Downloads

Created Oct 21st, 2023 Updated Jan 1st, 6:41 PM

You probably want this!

Version 1.1.9

379 Downloads

Created Oct 22nd, 2023 Updated Jan 7th, 1:37 AM

Version for AKI 3.7.0 for those who asked for

No reason to download this if you use latest SPT_AKI version (3.7.1. for now)

Version 0.0.0

490 Downloads

Created Oct 22nd, 2023 Updated Jan 3rd, 3:03 AM

Just reapload version for SPT_3.7.1 to make it latest version

Version 0.0.0

10.3K Downloads

Created Oct 23rd, 2023 Updated Oct 23rd, 2023

Add compatibility with "Remove Secure Container Restrictions" mod

Not quite yet...