
Dislike being sniped because you walked into an open area sniper zone on streets? Hate randomly blowing up because invisible 'minefields'? Think the claymores on streets are a pain in the ass and hard to see? Do you hate being stung by barbed wire?
How to Use - Everything is within the F12 Bepinex menu.
The de-hazardifier enabler must be enabled before going into a raid, it won’t gather the visual objects of the claymores and barbed wire if it’s not enabled upon map start.
Features -
- Sniper Zone Removal: Removes the auto-kill sniper boxes around extracts on maps like streets.
- Minefield Zone Removal: Removes the auto-kill minefield zones around on certain maps like lighthouse, woods, etc.
- Claymore Removal (Included Visual remover): Remove the physical claymores/directional mines on maps like streets, etc.
- Barbed Wire Removal (Included Visual remover): Remove the physical barbed wire hazards.
- Fire Damage Removal: Removes the damage taken while standing in fire hazards.
If you’d like to support my creations I do have a Ko-fi. (This is not for commissions, I do not do them and they are against SPT policy.) - https://ko-fi.com/tyriansuvious
SPT 3.7.6
6.7K Downloads
Works on 3.7.1
Added -
The ability to disable fire damage taken from in-game fire effects. Thankfully there's no Molotov's in the game yet!
Unknown SPT Version
1.1K Downloads
Works on 3.7.1 and should work on 3.7.0
Changed -
Changes some methods into coroutines so that they run on a separate thread from the main thread, this reduces hang time significantly.
Thanks go to dirtbikercj for suggesting it.
Not quite yet...