
Adds crafts for progressively crafting containers.
Adds crafts for progressively getting a bigger container.
The recipes are quite expensive by default. It’s simply the way I prefer things. Can be changed in the config file.
the crafts are as following by default.
pouch: 4xbolts, 4xnuts, pistol case, 2xduct tape, 2xblue tape alpha: 2xpouch, 4xmetal parts, 2xkektape, magazine case, 2xpoexeram beta: 2xalpha, 4xscrews, 4xnails, ammo case, bit coin epsi: 2xbeta, virtex, scav junk box, key tool, 2xgraphics card, shturman key, golden tt, sledge hammer gamma: 2xepsi, Tagilla cap, Sanitar Bag, Killa Helmet, 1xweapon case, 2xAESA, yellow keycard, tank battery kappa: 2xgamma, 4xbig pipe pipe, 2xaspect company key, 2 x far foward, red keycard, violet keycard, blue keycard I personally run with these container sizes.
pouch: 2x3 alpha: 3x3 beta: 3x4 epsi: 3x5 gamma: 3x6 kappa: 3x7 You need another mod (like SVM) to edit container sizes.
Inspired by part of Trap’s progressive stash, but no code has been copied. Still, huge thanks for the amazing idea!
1.5K Downloads
Update for 3.11 (still works on 3.10)
798 Downloads
- Added support for unheard container (not enabled by default right now)
- Updated S_Gamez’s community config. Thanks.
If you are the ONE person who managed to download this before I uploaded a fix. You will crash if you run SVM. Just re-download to fix. XD
261 Downloads
Updated for 3.10.x
1.1K Downloads
1.2.1
- Allow for changing where the crafts are being done.
1.2.2
- Updated name and folders to match package.json standards.
- Updated for 3.9.0
1.5K Downloads
Updated version for 3.8.0
Changes
Adjusted the config file to new format that allows comments for easier editing.
868 Downloads
Fixed a bug where crafts that were left going after shutting the server down could cause the craft to disappear. also fixed the issue of favorite crafts disappearing.
Also added a feature that allow you to remove the alpha/beta containers from peacekeeper. (Disabled by default, enable in the config.)
If you have messages like Could not find recipe: <ID> for area type they are caused by the aforementioned bug. It is completely harmless, but if you want to remove the messages. remove crafting entries in the profile.json matching the ID the message is outputting. I HIGHLY RECOMMEND YOU NOT TO DO THAT BECAUSE IF DONE IMPROPERLY YOU CAN AND WILL PERMANENTLY BRICK YOUR PROFILE.
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A must-have for me since last patch.
Thx for updating it, Leaves.
W
Hey I have Updated a lot of stuff for your next version
https://github.com/DeadLeavez/Leaves-ProgressiveContainer/issues/2 should hopefully be the final for SPT 4.0 i suppose.
Very good mod for playing zero to hero. This mod gives me more fun and engaging in tarkov
hello, i’m very new to spt modding and was wondering how to use this. I installed it on user/mods and the server console shows that it’s loaded, however I don’t see the container recipes anywhere. I’ve used it on a standard profile and a zero to hero profile.
you have a git page for the mod ?
Ty for update.
Thanks for the update bro. ✌✌
I’m happy to see a dedicated mod for containers, I’ll reboot progressive stash soon but without the containers feature, now it’s up to you and it make so much sense to have it in a separate mod
Update uwu?
Hey Trying to modify thing in the config but it won’t seem to change so what I’m i doing wrong here?
Config.jsonc
Goal is to make the case only show when the crafting bench level & type is acquired.
yet it is not in the one i specified out of the page you have linked on the page and also all of them is available at once.