
Leaves - Low End Weapon-spawn Drop-rate Searcher (L.E.W.D.S.) 1.1.1
Created by DeadLeaves
5.2K Downloads
SPT 3.11.4 Compatible
Finds those pesky weapon spawns with 0.0002 spawn chance and raises them to a user-set floor. Makes weapons spawns actually work in current spt.
Finds those pesky weapon spawns with like 0.0002 spawn chance and raises them to a user-set floor. Makes weapons spawns actually work in current spt.
1.6K Downloads
- Ignore broken items. (Probably from other mods.)
- Expand upon point dump file.
STILL WORKS ON 3.10.x AS WELL AS 3.11.x
484 Downloads
Rework
- Changed to target any item parent specified in the config. By default this is weapons and mechanical keys.
- Add the option to also target specific items.
- Added the feature to dump to point file to use with CJ’s DebugPlus. To let you visually explore loot spawn points on maps.
- Updated compat to 3.11 (this release still works on 3.10)
664 Downloads
Once again, the fires are lit, and the need for this mod returns.
- Updated to 3.10.x
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Latest Version VirusTotal Result
I don’t know what happened but I’ve started getting this error message when things were working fine before
TypeError: Cannot read properties of undefined (reading ‘_parent’)
TypeError: Cannot read properties of undefined (reading ‘_parent’)
at LEWDS.adjustPoint (K:\SPT 3.10.5\user\mods\leaves-lewds\src\mod.ts:93:51)
at LEWDS.OnLoad (K:\SPT 3.10.5\user\mods\leaves-lewds\src\mod.ts:67:14)
at OnLoadMod.onLoadOverride (K:\SPT 3.10.5\user\mods\leaves-lewds\src\mod.ts:45:16)
at OnLoadMod.onLoad (C:\snapshot\src\services\mod\onLoad\OnLoadMod.ts:12:21)
at App.load (C:\snapshot\src\utils\App.ts:53:26)
TypeError: Cannot read properties of undefined (reading ‘_parent’)
TypeError: Cannot read properties of undefined (reading ‘_parent’)
at LEWDS.adjustPoint (K:\SPT 3.10.5\user\mods\leaves-lewds\src\mod.ts:93:51)
at LEWDS.OnLoad (K:\SPT 3.10.5\user\mods\leaves-lewds\src\mod.ts:67:14)
at OnLoadMod.onLoadOverride (K:\SPT 3.10.5\user\mods\leaves-lewds\src\mod.ts:45:16)
at OnLoadMod.onLoad (C:\snapshot\src\services\mod\onLoad\OnLoadMod.ts:12:21)
at App.load (C:\snapshot\src\utils\App.ts:53:26)
I haven’t changed anything so I have no idea what’s going on.
Is this currently coded out of the box to increase other spawns besides weapons? Like GPU? or do I have to edit the config file? Your older config had an “OnlyWeapons” true or false option. Thank you for the quick update to your mods!
This sonds cool but i need examples. What/where are some of those spawns? I kind of have no idea what this would affect
Man, you’re the best, its just awesome!
But can you tell me about the mod loading order? I thought all mods is just drag and drop into the game folder, how to manage it?