
Y̷o̵u̸ ̴w̵o̶n̸'̴t̶ ̷s̴t̴a̸y̷ ̵d̵e̶a̴d̶,̵ ̵w̷i̵l̵l̷ ̴y̶o̵u̷?̵
You won't stay dead, will you? Fitting, no one here does.
THIS IS A WIP MOD. YOU WILL ENCOUNTER NON-FUNCTIONING TASKS. CHECK COMMENTS FOR BUG LIST AND REPORT NEW ONES
had to get that out of the way.
VCQL MUST BE DOWNLOADED SEPERATELY
(to download, click the folder on the github page, and extract into your root folder like most other mods)
This is a storyline that fundamentally changes the goal of your character in Escape From Tarkov. No longer are you simply trying to escape from this place, although that's certainly a goal in the back of your mind. But after you died for the first time, you knew immediately something was horribly wrong with this place. You just died, yet you are still here. And there's this... sound, something like words echoing in your mind... Is this all just the work of Terragroup? Or has something far worse transpired here?
Well, that's up to you to figure out in this story that I have been working on for almost a year.
So, what really is this?
Guiding Light is a massive trader mod, with just over 200 quests given mostly by the primary trader, only known initially as "Guiding Light". However, you cannot play all 200 quests in one playthrough. This is because this story has multiple endings. Yes, you read that correctly. This trader has multiple endings, some good, some bad, most with their own unique ending questline that can only be experienced by "choosing" that ending. However, you won't know what ending you're gonna get until you get it, so read those quest descriptions and make the right choice! Oh yes, you think there could be multiple endings without choices to be made? There is a second trader after all...
However, this is not the bulk of the quests. 200-so quests is way too long for a story from one entity! No, the bulk of the quests are the Skill Quests, the original intention of Guiding Light before the Lord burdened me to speak something of Him through this creation. Every skill in the game* has a short "questline" involving various tasks and challenges related to that skill, which will reward the player with leveling that skill. The amount of quests, and therefore the amount of levels gained, depends on the skill itself. Generally speaking, skills that tend to level up faster in normal play will have less quests, whereas skills that are still level 12 at the end of the wipe will have up to 5 quests. As this mod wraps up development, I will make sure that more of the quests feel unique and interesting to play through.
*Search is not currently included. This is coming soon, don't worry. I have a fun idea for it.
ADDITIONALLY:
-Multiple unique items as quest rewards (no spoilers on what they are!)
-Quests for the vanilla traders (ENDING SPECIFIC)
-"DLC" quests for Skill extended (COMING AFTER FULL RELEASE)
-Ḯ̷̳̬͔M̶̥̏̔̂P̵͉̙͋̓̃Ȩ̸̞̾͝N̴͔͖͔̎̐͂̃D̵̤͗̈́̏Ì̵̢̢͖͙͗͆̕Ņ̴͋̂G̴͔̻͆ ̴̨̗͖̽̾͗͝D̸̥̪́̂͘͝Ṏ̸̺͇̇Ö̵̟͍̯̱̈̈M̶͉͕̞̔͆
This mod does NOT have a discord server. However, there is a section in one of my other discord servers that, if needed, you can use: https://discord.gg/5a2qyspDxF
SPT 3.11.2
712 Downloads
IF YOU ARE UPDATING FROM A PREVIOUS VERSION, YOU MUST DELETE BOTH GUIDING LIGHT FOLDERS BEFORE INSTALLING THIS.
Virtual's Custom Quest Loader must be downloaded separately (and, preferably, first)
Guiding Light is nearing completion. There will be multiple small updates after this, however, this is the last "large version" until full release.
There are too many changes to list, both because of how much has been added, changed, or removed, and because I have been working on this on and off and have simply forgotten every small thing. THE IMPORTANT ONES ARE THE FOLLOWING:
-Added three new endings to the storyline, as well as added quest rewards for the first ending and the fourth ending. I will look at the other two and decide what their reward will be.
-Roughly 50 new quests have been added
-A significant amount of the original skill quests have been fixed, and some have been changed.
-Multiple custom items have been added, exclusively as quest rewards.
-A large number of the quests have been given images. This is also why the file size has jumped massively.
Again, please. Delete both guiding light folders before updating.
Enjoy
Unknown SPT Version
811 Downloads
Aiming for weekly-ish updates until release.
As always, you must download VCQL separately
0.9.5 Update 1
-Completely changed Light Vests 2. Please read the task in game.
-Changed all 24 hour time gates to 16 hour time gates. I wanted the quests to be "come back the next day", but 24 hours meant the quests weren't unlocking until the end of the play session rather than the beginning. There were 8 quests affected by this.
-Fixed "While They're away" (I think, let me know)
-Changed "Damage Report" to VisitPlace instead of LeaveItemAtLocation (You no longer need a shotgun shell to "mark" the quest spot)
-Reduced Light Vests 4 from three repair kits to two
-Increased the amount of kills needed for Light Vests 3 (20->25)
-Reduced the amount of kills needed for SR1 (10->5)
-Slightly adjusted Strength 3 (you must now survive the raid after completing the challenge)
-MIGHT HAVE FIXED IMMUNITY 5 BUT I DIDN'T TEST IT
-possibly other things I forgot, I don't actually track these very well
Please continue reporting bugs, I really appreciate it!
Unknown SPT Version
1.5K Downloads
Korean translation by Rising_Star! Thank you so much!
There are no other changes, if you are not using the KR translation, you do not need to redownload. I am aware of multiple bugs and will fix them over the weekend. Currently prioritizing video editing and a different mod for a different game.
This is a re-upload of the same version from last night, but with the KR locale files in the correct position. My bad
Unknown SPT Version
258 Downloads
this took so long
there were so many ids
I'm sure I got one wrong somewhere, please let me know if any quests don't work
99% of this is just a 3.10 update for GL, though there are a couple quest changes here and there. Bug fixes, inconsistencies patched, spelling corrections... Again, generally speaking, if you're still on 3.9 you really aren't missing much. Though, since 3.9 cannot be downloaded, I do not plan on updating 3.9 in the future.
Unknown SPT Version
231 Downloads
Fixed the folder name
Originally I would have just edited the previous update, but with 200 downloads already on it, I figure it's best just to push a new version so that everyone sees it.
I also slightly changed the first couple quests so that it's now based on not killing anything instead of getting a run-through, just makes things easier imo
Unknown SPT Version
3.3K Downloads
I changed the second quest to have a fail condition... and didn't make it restartable. Incredible. Obviously this is now fixed.
Also, since I forgot to mention it the past 2 uploads... all Mag Drills quests work with MagTape and BlackCore
Not quite yet...