Mod Details

Open Sesame

Open Sesame 2.4.4

Created by  DanW

39.2K Downloads

SPT 3.11.4 Compatible

A tool for developers (and cheaters) to open locked doors, safes, etc. without requiring the key

Latest Version 2.4.4
SPT 3.11.4

Updated Jun 16, 1:04 AM

Version Notes

Added translations for Japanese locale

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This mod will add a new action called “Open Sesame” to context menus to allow you to open things without requiring the key:

7178-lockeddoor-png

7176-cashregister-png

It also adds a “Turn On Power” action to doors that require the map’s power switch to be turned on before they can be unlocked:

7177-doorwithoutpower-png

To prevent you from accidentally unlocking things, a “Do Nothing” action is added first (so it’s the default action). This can be disabled in the Configuration Manager.

You can also enable options in the Configuration Manager to write debug messages when the context menu opens or when you select the “Open Sesame” or “Turn on Power” actions. Enabling these will allow you to see the door ID (when the context menu opens), key ID (when you unlock a door via the “Open Sesame” action), or switch ID (when you turn on the power switch):

7175-configurationoptions-jpg

You can also prevent this mod from adding actions to context menus via a Configuration Manager option.

I wrote this to be agnostic of the SPT/EFT version, so you should rarely (if ever) have to update it.

Translations for the new context-menu actions exist for:

  • English
  • Chinese
  • French
  • German
  • Portuguese
  • Russian
  • Spanish

If you would like to help me include other languages, please post a comment with the locale ID in Aki_Data\Server\database\locales\global and translations for:

  • “Do Nothing”
  • “Open Sesame”
  • “Turn On Power”

Known Issues:

  • Cannot directly open the saferoom door in Interchange. You can only open it via the keypad in the Burger Spot restroom.
Version 2.4.4
Download Mod Version
SPT 3.11.4
Latest Compatible SPT Version

4.8K Downloads

Created Jun 16, 1:04 AM

Updated Jun 16, 1:04 AM

Virus Total Results

Added translations for Japanese locale

Version 2.4.3
Download Mod Version
SPT 3.11.4
Latest Compatible SPT Version

5.9K Downloads

Created Mar 16, 3:53 AM

Updated Mar 16, 3:53 AM

Virus Total Results

Updated for SPT 3.11

Version 2.4.2
Download Mod Version
SPT 3.10.0
Latest Compatible SPT Version

6.8K Downloads

Created Dec 2, 2024 at 2:23 AM

Updated Dec 2, 2024 at 2:23 AM

Virus Total Results
  • Updated for SPT 3.10.0
  • Made all Unity methods protected instead of private because the recent Visual Studio update is dumb and forces them to be faded out
Version 2.4.1
Download Mod Version
Unknown SPT Version
Latest Compatible SPT Version

1.4K Downloads

Created Nov 10, 2024 at 2:47 AM

Updated Nov 10, 2024 at 2:47 AM

Virus Total Results
  • Reorganized F12 menu options into two sets of flags
  • Separated “Unlock Door” and “Turn On Power” actions into separate options that can be enabled in the F12 menu
Version 2.4.0
Download Mod Version
SPT 3.9.0
Latest Compatible SPT Version

7.2K Downloads

Created Jul 7, 2024 at 3:49 AM

Updated Jul 7, 2024 at 3:49 AM

Virus Total Results

Updated for SPT-AKI 3.9.0

Version 2.3.0
Download Mod Version
SPT 3.8.0
Latest Compatible SPT Version

6.0K Downloads

Created Apr 3, 2024 at 2:51 AM

Updated Apr 3, 2024 at 2:51 AM

Virus Total Results

Updated for SPT-AKI 3.8.0

metamorcat

thank u for the great mod!

and jp(Japanese) here! it’d be appreciated if u could add this translation too!

“Do Nothing”

→“何もしない”

“Open Sesame”→

→“開けゴマ”

“Turn On Power”→

→“電源を入れる”

0 Likes

Sorry for the delay. I just added those translations to the 2.4.4 release. Thanks!

1 Like
silfarionblade

Awesome mod. Love that you let us disable the features we don’t want. In my case I only needed it to turn the power on to simulate other players doing it before me. Thanks!

0 Likes
adrianferrarini2023

Hey, great mod, thanks! There’s a new mod that allows the player to lock doors, which is cool too, any plans to have that functionality here too? Thanks

0 Likes

Nope, I don’t plan on adding any other features to this mod. It’s just intended to be a tool to help mod developers.

0 Likes
LT_Mustard

with the mod downloaded it takes all the loot except ammo out of the locked rooms. removed the mod and the loot was back in the rooms. went to marked room to test it and there was only gl nades and 2 or 3 pieces of loose ammo. tested it multiple raids to make sure then removed the mod and it was all there again.

0 Likes
DanW

Have you tried without any other mods installed?

This mod literally does nothing nothing besides adding options to the context menu. It doesn’t affect loot at all. What you’re experiencing is likely a coincidence.

0 Likes

I do not have any mods downloaded other than this mod is the thing. and id say it would be a coinicidence, but its the same 2 GL nades and same stacks of ammo every raid.

0 Likes
DanW

I’m not sure what to tell you. This mod doesn’t affect loot in any way.

0 Likes
Khaos_exe

does this work on Labs?

0 Likes
DanW

Yes

1 Like

Based, thank you for the response!

0 Likes
Maverick

it’s good to see your mods turning green, DanW! Be well!

1 Like
MRClaude

Thank you for the mode!

0 Likes
Janghe21

Hi,

would it be possible to seperate “turn on power” and ’“open sesame” in the configuration menu so that you can enable them as separate options, i.e. have only “enable power” as a context menu option?

1 Like
DanW

Sure, I can do that.

1 Like
DanW

Sorry for the long wait. I just implemented this change in the 2.4.1 release.

0 Likes
Janghe21

Nothing to be sorry about, if anything you have my thanks for implementing the option. Great work!

0 Likes
TLSerendipity

I’m Chinese, why is the context menu still in English? Am I not doing it right?

0 Likes
DanW

Please send me your LogOutput.log file.

0 Likes

Your log indicates that your locale is English. What language are you selecting in the game?

EDIT: Where did you download this mod?

0 Likes

The in-game language is Chinese Simplified, I don’t understand why the translation doesn’t work in the context menu for my area, I checked the DLL file of the mod and I also tried to translate it myself, but it still didn’t work, sorry to let you see this terrible error, if you can help me …

0 Likes

Could you please post the file version and last-modified date of the DLL you’re using? I’d like to make sure it’s the correct version.

Also, could you please try a fresh SPT install? It looks like some of its configuration settings may have been changed.

0 Likes

Request for support post-ODDBA社区

I’m posting in the oddba community, I’m not familiar with the posting rules here, and I don’t know how to use reply attachments, thank you very much

0 Likes

I can make sure my game is up to date, it looks like it’s a DLL issue, but I’m not sure

0 Likes

Sorry, I’m not able to view that link. There are a few ways to share files:

  • Start a “conversation” with me using the chat icon in the top banner of this site. In the “conversation”, you’re allowed to include attachments up to 2MB per post.
  • Use a file-hosting site of your choice and post a link here (but please make sure I have access rights to download the file)
  • If it’s a log file (or similar plain text file), you can put it in https://codepaste.sp-tarkov.com/ and post a link here
0 Likes
Elite911

Is there a way to get this to work with locked safe and cash registers?

0 Likes
DanW

It should work for those right now.

0 Likes
Elite911

Hmm, some aren’t working. Like the Ground Zero map I found locked safe and there’s no interaction I can do with it, doors work fine.

0 Likes
DanW

I don’t think the safes on Ground Zero are meant to be unlocked. There’s no key for them.

0 Likes

The safes in Ground zero have no loot in them theyre just decoration. I had another mod called back door bandit where you could shoot the safes open and it never had anything inside them.

1 Like

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