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Mod Details

Unda

Unda 1.2.1

Created by Barlog_M

3.8K Downloads

SPT 3.9.8 Compatible

Another bots wave generator

This is another bot waves generator mod.

Inspired by BetterSpawnsPlus, MOAR and SWAG + Donuts.

Any of this mods can do more and do it better.

This mod is meant to be as simple as possible.

If you happy with big spawn mods don't use this one. I made it mostly for myself to keep game as close as possible to vanila SPT-AKI and fix issue when PMC spawns among Scavs and immidently kill each other.

This mod realize only one algorithm for spawns with minimal settings.

For PMC

Amount of PMC randomly selected between locationData.base.MinPlayers and locationData.base.MaxPlayers split by random size groups from 1 to config.maxPmcGroupSize randomly spreaded by bot spawn zones. List of zones shuffle every time. PMC spawns as a bosses in beginnig of raid (game spawn them in first 60 seconds).

For Scavs

Maximum amount of regular scavs on a map (locationData.base.BotMax - amount of marksman scavs) split by random size groups from 0 to config.maxScavGroupSize randomly spreaded by spawn zones.

Scavs spawns in 3 general waves:

  • normal difficulty between 60 seconds and +120 seconds.
  • normal difficulty between raidLength / 4 and +120 seconds.
  • hard difficulty between raidLength / 2 and +120 seconds.

PMC and Scavs waves and groups generate after each raid from scratch.

Since PMC bots count as bots in game, mod increases MaxBots value for most maps by random value between MinPlayers / 2 and MinPlayers + 1.

For small maps like Factory, Laboratory and Reserve by random value between MaxPlayers / 2 and MaxPlayers - 1.

If option streetsQuietRaids set to true then for Streets max amount of bots does not change, max scav group size is 3 and amount of PMC always MinPlayers.

Version 1.2.1

633 Downloads

Created Jul 18th, 2024 Updated Jan 8th, 4:31 AM

Return changes for total bots amount back.

Version 1.2.0

662 Downloads

Created Jul 10th, 2024 Updated Jan 8th, 3:33 AM
  • SPT 3.9.0 support
  • Removed changes for total bots amount
Version 1.1.0

994 Downloads

Created Apr 2nd, 2024 Updated Jan 8th, 7:00 AM

Support for SPT-AKI 3.8.0

New option streetsQuietRaids

Version 1.0.5

917 Downloads

Created Dec 11th, 2:41 AM Updated Jan 8th, 11:16 AM

Config parameter pmcBotDifficulty it must be specified to avoid problems with "An attempt was made to transition a task to a final state when it had already completed" because PMC bots dos not support difficulty setting AsOnline.

Big thanks to DrakiaXYZ

Version 1.0.4

205 Downloads

Created Dec 3rd, 11:01 PM Updated Jan 8th, 12:53 AM

Workaround for error with SAIN "An attempt was made to transition a task to a final state when it had already completed"

Version 1.0.3

138 Downloads

Created Dec 2nd, 5:53 AM Updated Jan 8th, 7:48 AM

I accidentally added regular scavs to Laboratory. Sorry. Fixed.

Version 1.0.2

59 Downloads

Created Dec 2nd, 2:39 AM Updated Dec 31st, 6:28 PM

Tuning of increase of maximum number of bots on maps. Different approach for small maps and Streets.

For small maps like Factory, Laboratory and Reserve by random value between MaxPlayers / 2 and MaxPlayers - 1.

For Streets by random value between 2 and 5.

Version 1.0.1

119 Downloads

Created Nov 30th, 10:44 PM Updated Jan 7th, 11:37 PM

MaxBots value for each map increased by random value between MinPlayers / 2 and MinPlayers + 1 (was MaxPlayers, but it caused performance issues due to the large number of bots in raids)

Version 1.0.0

105 Downloads

Created Nov 30th, 5:57 AM Updated Jan 8th, 4:43 AM

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