Have you ever want some items to stack? AA Battery is too small, even though it occupies 1 slot. This mod rework the items to be close to what it suppose to be.
True Items
More meaning for the current items in EFT database.
True Items is a mod to change all Tarkov items so they can have their true nature (or close to it).
Example
- AA Battery now can be stacked 9 in total.
- Strike Cigarettes now can be stacked 4 in total.
The mod is configurable by editing the file config\stackConfig.json.
A few food items can be stacked, but remember to unstack them in order to consume, otherwise it will deplete the use of the other.
Available
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True Stack
As the image of this mod illustrate, some items doesn't make any sense to hold 1 slot on inventory without being stack.
So items that could be stacked together have gain the ability to stack to a certain amount.
List of item category that have stack changed ● Clothing
● Food
● Medicals
● Parts & Mods \ Barrel
● Parts & Mods \ Charging Handle
● Parts & Mods \ Foregrip
● Parts & Mods \ Muzzle
● Parts & Mods \ Auxiliary
● Parts & Mods \ Tactical Device
● Parts & Mods \ Gas Block
● Parts & Mods \ Mount
● Parts & Mods \ Sight
● Barter
Planned
- Unpacking
- Energy Source
You can edit all the items listed in the config (json) files. They are separated by category.
Look in "Structure" tab to understand the configuration file!
- "Active" is true by default. When false, then the mod will be disabled.
- "StackMult" is the multiplier that will increase over each item.
Keep in mind that each item on the entire file have it's own stack value!
- Now each category behave in 2 different structure.
- And each category have a "Enable" property if you wish to disable the entire category.
1. The first is a structure that contains a list of items:
{ "Enable": true, "StackMult": 1, "List": [ { "name": "item name", "_id": "item's id", "_props": { "StackMaxSize": # } } ] } Each property name is self explanatory.
The "name" is the same name you will find in db.sp-tarkov.com. This property is not mandatory! It is just to make it easy to identify what item the ID belong to.
"_id" is the id of the item in EFT database.
"StackMaxSize" is the property responsible for the stacking size of an item!
2. The second is a structure that contains a list of specific "parent" category. It means that it will look over each item and compare if the inherit parent of that item is equal to the one in the list.
{ "Enable": true, "StackMult": 1, "ParentList": [ { "name": "parent name", "_id": "parent's id", "StackMaxSize": 1 } ] } Each property name is self explanatory.
The "name" is the same name you will find in db.sp-tarkov.com. This property is not mandatory! It is just to make it easy to identify what item the ID belong to.
"_id" is the id of the inherit parent of the item.
"StackMaxSize" is the property responsible for the stacking size of an item!
At the current version, this is a client mod.
Extract the mod in SPT folder.
Warning: If you have any mod installed that changes item stack, then makes sure this mod is loaded last.
7.5K Downloads
Mod updated for 3.8.0!
Code wise:
- The source code is refactored and refined
- Using interface to make it easy for anyone to edit
Mod wise:
- The config is now separated into many files for categories
- Works the same as before
4.1K Downloads
Thanks to DrakiaXYZ, i fixed the problem with the airdrop crashing.
Credits to DrakiaXYZ. thank you so much!
114 Downloads
- Mod tested and working on SPT-AKI 3.7.4.
- Change Barter items default value to false.
Because AKI have an issue when generating Barter items that have Stack changed! - VirusTotal Link
649 Downloads
- Correct mod version number
-
"StackMult" property wasn't implemented. Now it will work.
Please read about it on the "Customization" tab
114 Downloads
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