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Mod Details

AllTheLoot

AllTheLoot 1.0.6

Created by lElwoodBluesl

29.7K Downloads

SPT 3.8.3 Compatible

This mod makes all ~2900 Handbook items available to be looted from containers. Overwrite the default staticLoot database for all containers or the containers of your choice.

Ever wanted to loot an MP-133/153 plastic pistol grip (that is needed for Gunsmith Part 1) from a weapon container? Or for those hardcore players being able to finally loot a jammer, marker, a multitool from a drawer/cabinet?

What about weapon parts that you only saw at Traders but always wondered why you never find them during raid? Like e.g. the 'good ole' REAP-IR, T-7 or latest Zeus-Pro thermal scope?

Or be totally lucky - actually I mean extremely lucky - and freak out like crazy if a T.H.I.C.C. Item Case pops up in a Technical Supply Crate?

All-The-Loot-Description.jpg

Last but not least, Shturman's Stash, 5x5 Weapon Box (the green one) and 6x3 Weapon Box (the big grey one). Tired of finding only garbage items and not a single weapon in those?

The mod allows you to set value boundaries, so only weapon/gear parts above a certain value spawn in there.

Here you go. The playground is yours.

With the included config file you can define the spawn rates for each of the 70 item categories, even on a per-item-basis.

You can define how many items spawn in each of the 32 container types and at which probability rate.

If you don't want specific items to spawn, simply blacklist them. Easy as that.

Finally, if you only want to "bump up" specific containers, e.g. the Weapon 5x5 (Green) or Weapon 6x3 (Grey) to spawn more good stuff / weapons, simply deactivate all the other containers from being overwritten.

Check the README how to easily keep track of item IDs and clear names when blacklisting.

I hope you enjoy the mod.

Please don't hesitate to provide feedback in the comments - specifically if you think this and that item(category) spawns too often/less.

To install the mod simply copy/paste the folder "zzlBlackMambal-AllTheLoot-1.0.0" into your user/mods folder.

P.S. the MP-133/153 plastic pistol grip was the initial trigger for this mod. Back then I was searching like crazy in containers for that weapon part. Once I checked the staticLoot.json (which contains all the container items) I found out that it wasn't listed there at all.

Version 1.0.6
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SPT 3.8.3

Latest Compatible SPT Version

15.4K Downloads

Created Apr 14th, 4:00 PM

Updated Apr 14th, 4:00 PM

Virus Total Results
  • Now fully supporting SPT 3.8.0 (i.e. including the 4 new container types)
  • Option to have an equal spawn rate for all items and sub option to include/exclude secure containers
  • Option to have an equal spawn rate for all mechnical keys and multiplier to adjust their relative spawn rates compared to the remaining container items
  • User can now set the values for the initial spawnrates for each item tier level
  • Option to have a randomizer that adds a percentage based variation to the initial spawn rate of each item - updates each raid
  • Option to turn on/off and define "Favorite Items" which have a higher spawn rate (final value based on container average item spawn rate * multiplier)
  • Option to turn on/off and define "Quest Items" which have a higher spawn rate (final value based on container average item spawn rate * multiplier)
  • Option to turn on/off the spawn ability of electronic keys (Keycards) in jackets
  • Dorms 114 Jacket (at Customs Checkpoint) now has a much higher chance to spawn "Dorm room 114 key"
  • Mechanical keys spawn rates in Drawers and Jackets are meanwhile independent and can be adjusted via the config parameter "keysInJacketMultiplier
  • Option to turn on/off duplicates of the same item in one container
  • Option to have a "per-slot-value" or "per-item-value" assignment for High Tier containers (Weaponbox 5x5, Weaponbox 6x3 and Shturman's Stash), incl. the override option to always keep the "per-item-value" assignment for Weapons, Body Armor, Tactical rigs. Favorite Items (if active) by default will always spawn in Weaponbox 5x5 and Weaponbox 6x3
  • Complete rework of the mod to improve code readability
  • Config settings are now split across 7 config files (+ 5 clear name files)
Version 1.0.5
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Unknown SPT Version

Latest Compatible SPT Version

10.7K Downloads

Created Jan 7th, 2024

Updated Jan 7th, 2024

Virus Total Results

Changelog v1.0.5:

  • added the functionality to properly process non SPT-default ammo types, i.e. custom ammo rounds
  • added the config option "noAmmoValueWeightingForMagazines" - when set to "true" every ammo type can equally spawn in magazines or magazines attached to weapons

Note:

To get the most out of the mod, I highly recommend to load it at the very end. Like such it will take into account all of your custom added items and make them available to be looted in raid - assuming they are listed in the handbook.

Meanwhile the mod completely overwrites the staticAmmo data. That means all the (properly set up) ammo rounds found in the handbook (SPT-default and custom ammo) are now added to the staticAmmo pool - compared to earlier releases in which the mod only adjusted the staticLoot and didn't touch the staticAmmo database at all.

The errors that have been reported so far were only based on missing ammo information once SPT tried to fill a magazine with a custom ammo round. That's fixed now (big thanks to Ereshkigal, Arys, etc. for their support).

With v1.0.5 you aren't any longer limited to buy your custom ammo from traders, you can loot it from wooden ammo boxes but also find it in magazines/weapons during raid.

Aside from getting rid of that (headbreaking) bug, overwriting the staticAmmo has another nice benefit. Now AllTheLoot also controls the spawn rate of the different caliber variants inside of magazines and magazines attached to guns. By default it is configured so all the variants spawn at an equal rate, no matter if it's 12 Gauge or .338 Lapua Magnum. If you don't like that behavior, just set the according config parameter (noAmmoValueWeightingForMagazines) to "false" (and keep searching for a much longer time to find e.g. a 7.62x39 BP filled magazine :) )

The next release is planned for SPT 3.8.0

Version 1.0.4
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Unknown SPT Version

Latest Compatible SPT Version

1.0K Downloads

Created Jan 5th, 2024

Updated Jan 5th, 2024

Virus Total Results

Changelog v1.0.4:

  • fine tuned spawn system (finally a IMHO very good balance :) )
  • added unique item spawn rates per container (i.e. a certain spawn rate only occurs once per container)
  • removed WeaponBox Global assignment for Weapon Box 4x4, Weapon Box 5x2 and Wooden Crate - instead now using dedicated collections for each, for further details please check file "ContainerAssignment.txt"
  • adjusted container item distribution/probability rate similar to default SPT
  • removed Backpacks and Tacticalrigs from Shturman's Stash (to avoid one item only spawns)
  • adjusted value ranges for Shturman's Stash (185 items), Weapon Box 5x5 (546 items) and Weapon Box 6x3 (808 items)
  • high tier Special purpose sights now only spawn in Shturman's stash (T-7, GPNVG, Zeus, REAP-IR, FLIR), Weapon Box 5x5 (GPNVG, Zeus, REAP-IR, FLIR) and Weapon Box 6x3 (GPNVG, Zeus, REAP-IR, FLIR)
  • added "ContainerAssignment.txt" to config folder
Version 1.0.3
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Unknown SPT Version

Latest Compatible SPT Version

1.4K Downloads

Created Dec 23rd, 2023

Updated Dec 23rd, 2023

Virus Total Results

Changelog v1.0.3:

  • fixed broken value based item assignment for Shturman's Stash, Weapon Box 5x5 and Weapon Box 6x3 which was introduced in v1.0.2

Sorry for the inconvenience.

Version 1.0.2
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Unknown SPT Version

Latest Compatible SPT Version

164 Downloads

Created Dec 23rd, 2023

Updated Dec 23rd, 2023

Virus Total Results

Changelog v1.0.2:

  • modified the spawn system by taking into account the sum of all items assignable to a container type - makes items of categories with little content spawn more often
  • further tweaked spawn rates
  • added Debug option for specific container types (allows to see the spawn rates for each pre-selection)

NOTE: Just noticed that the update broke the value based item selection for Shturman's Stash, Weapon Box 5x5 and Weapon Box 6x3. Currently working on a fix.

Version 1.0.1
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Unknown SPT Version

Latest Compatible SPT Version

507 Downloads

Created Dec 22nd, 2023

Updated Dec 22nd, 2023

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Changelog v1.0.1:

  • added the functionality to overwrite only certain container types (via config.json)
  • added backpacks to lootpool (since most of the good backpacks won't fit in containers anyways, items haven't been considered in 1.0.0
  • added very high value electronics items to Weapon Box 5x5
  • removed some blacklisted items from certain loot categories
  • updated details on used item categories for Shturman's stash, Weapon Box 5x5 and Weapon Box 6x3 (config_clearText.txt)
  • added another condition for extremely high value items (2000000+ -> initial spawn rate: 2000)
  • final spawn rate is now slightly randomized to decrease chance of multiple items of same type in one container
  • explicit spawn rate adjustment of certain special equipment items (MS2000 Marker, Signal Jammer, Vortex Ranger 1500 rangefinder, WI-FI Camera)
  • further tweaking of category and container spawn rates

Not quite yet...