I tried to create a trader for the hideout, selling items needed for upgrades, but I made an assortment mistake and don't feel like fixing it right now. It still works well, though."
I attempted to create a new trader, but I failed miserably when making the filter loop for hideout items. Instead, I ended up with something interesting. It functions similarly, though not as intended.
All the items are multiplied by: 1.5 from the handbook prices. This can be changed in the mod.ts (Might add to config in future.)
[src/mod.ts > Find: "const fixedMultiplier = 1.5; and change the value"]
Feel free to make changes or additions. As mentioned earlier, I couldn't get it to work as intended, but I ended up with something still useful.
Ïts tested on 3.7.6 & 3.7.4 (Standalone)
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