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Mod Details

Boss Notifier

Boss Notifier 1.5.4

Created by Mattdokn

171.9K Downloads

SPT 3.10.5 Compatible

Notifies you of which bosses you'll face in your upcoming raid!

Turns your ordinary intelligence center into a boss detector!

Default hotkey to show notifications is 'O'

Various details are unlocked by the level of your intel center.

Boss Notification Details:

- Base information includes whether or not a boss will be in your raid.

- Location detail will notify you of the bosses spawn zone (where on the map they're gonna spawn)

- Detection checkmark notifies you of which bosses have already spawned in your raid (Look for a checkmark next to the notification)

Boss Detection Feature:

- Notifies you when a boss has been detected in your vicinity.

Key differences between regular boss notifications and boss detections:

The boss notifications only show information about what bosses will spawn *in the future*

The detection notification happens when a boss is actually spawn into the game, meaning they're somewhere on the map with you. My aim for this feature was to add some certainty to whether or not a boss is actually spawned in and active.

Simply extract BossNotifier.zip into your SPT game folder.

Hit F12 in game to open your config settings.

1. What intel center level you will unlock the functionality of this mod. If this is greater than your intel center level then you will not receive notifications.

2. What intel center level you need in order to receive location data on the bosses present in your raid.

3. What intel center level you need in order to receive notifications when a boss spawns near you.

If you see anything that stands out to you, please let me know in the comments and I'll work on it as soon as I can!

- https://hub.sp-tarkov.com/files/file/878-swag-donuts-dynamic-spawn-waves-and-custom-spawn-points/#comments/comment47945

Never feel obligated to donate for support.

<3

https://ko-fi.com/mattdokn

Version 1.5.4
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SPT 3.10.5

Latest Compatible SPT Version

31.4K Downloads

Created Dec 27th, 2024

Updated Dec 27th, 2024

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Maybe fixed bosses getting stuck.

I guess I can't send notifications inside the method that I use to detect them in the vicinity.

No idea what changes they made there in 0.15.5 but it's been working during my testing...

Version 1.5.3
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Unknown SPT Version

Latest Compatible SPT Version

11.2K Downloads

Created Dec 8th, 2024

Updated Dec 8th, 2024

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Sorry for taking so long! I'm tired, have fun lol.

<3

Version 1.5.1
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Unknown SPT Version

Latest Compatible SPT Version

30.9K Downloads

Created Aug 30th, 2024

Updated Aug 30th, 2024

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:!: If you don't use the f mod, you don't have to update. :!:

Anyways here's what's changed:

Fika compatibility. Only hosts will see boss notifications.

Client's and Host's both still see the detection notifications as those are accurate for all.

Version 1.5.0
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Unknown SPT Version

Latest Compatible SPT Version

32.4K Downloads

Created Jul 6th, 2024

Updated Jul 6th, 2024

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Updated for 3.9.X!

  • Changed debug messages into info, that way they show in console by default. (Use this to see if the mod is working properly when you think there's an issue!)

<3

Version 1.4.1
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Unknown SPT Version

Latest Compatible SPT Version

35.8K Downloads

Created Apr 17th, 2024

Updated Apr 17th, 2024

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Quick bugfix for Detection feature not respecting intel center level.

The Detection feature tells you when a boss has *physically* spawned in your raid. This is different to the normal notifier feature that only tells you where they *will* spawn. I know this isn't clear in the mod description that'll be worked on next.

Version 1.4.0
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Unknown SPT Version

Latest Compatible SPT Version

1.7K Downloads

Created Apr 16th, 2024

Updated Apr 16th, 2024

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  • Added new feature to notify player's when a boss spawns near them.
  • Updated messages to feel like they fit into the game a bit better.
  • Compatibility with the boss Legion from Raid Overhaul!!! #1
  • Hopefully made the config options a little less confusing.
  • Added some debugging logs to help find possible issues in the future #2

Not quite yet...