Notifies you of which bosses you'll face in your upcoming raid!
Turns your ordinary intelligence center into a boss detector!
Default hotkey to show notifications is 'O'
Various details are unlocked by the level of your intel center.
Boss Notification Details:
- Base information includes whether or not a boss will be in your raid.
- Location detail will notify you of the bosses spawn zone (where on the map they're gonna spawn)
- Detection checkmark notifies you of which bosses have already spawned in your raid (Look for a checkmark next to the notification)
Boss Detection Feature:
- Notifies you when a boss has been detected in your vicinity.
Key differences between regular boss notifications and boss detections:
The boss notifications only show information about what bosses will spawn *in the future*
The detection notification happens when a boss is actually spawn into the game, meaning they're somewhere on the map with you. My aim for this feature was to add some certainty to whether or not a boss is actually spawned in and active.
Simply extract BossNotifier.zip into your SPT game folder.
Hit F12 in game to open your config settings.
1. What intel center level you will unlock the functionality of this mod. If this is greater than your intel center level then you will not receive notifications.
2. What intel center level you need in order to receive location data on the bosses present in your raid.
3. What intel center level you need in order to receive notifications when a boss spawns near you.
If you see anything that stands out to you, please let me know in the comments and I'll work on it as soon as I can!
Never feel obligated to donate for support.
30.1K Downloads
If you don't use the f mod, you don't have to update.
Anyways here's what's changed:
Fika compatibility. Only hosts will see boss notifications.
Client's and Host's both still see the detection notifications as those are accurate for all.
32.0K Downloads
Updated for 3.9.X!
- Changed debug messages into info, that way they show in console by default. (Use this to see if the mod is working properly when you think there's an issue!)
35.7K Downloads
Quick bugfix for Detection feature not respecting intel center level.
The Detection feature tells you when a boss has *physically* spawned in your raid. This is different to the normal notifier feature that only tells you where they *will* spawn. I know this isn't clear in the mod description that'll be worked on next.
1.6K Downloads
- Added new feature to notify player's when a boss spawns near them.
- Updated messages to feel like they fit into the game a bit better.
- Compatibility with the boss Legion from Raid Overhaul!!! #1
- Hopefully made the config options a little less confusing.
- Added some debugging logs to help find possible issues in the future #2
5.2K Downloads
- Added Kollontay detection, no more sneaky breeki surprises from him. (He jumpscared me 😢)
- Added some debug stuff to make it easier to diagnose some stuff and things.
7.8K Downloads
Updated for 3.8.0
8.4K Downloads
I lied here's a new update!
- Compatibility with GamePanelHUD
- Changed the way unmapped zones are translated to readable names.
- Fixed issue with scav runs showing player as having level 0 intel center.
1.0K Downloads
I'm sorry for updating so frequently
I'll try and chill from here on out
- Compatibility with DayTimeCultists.
- Now respecting ShowBossLocation setting
- Ability to change settings mid raid.
- Changed how zones are displayed, when an unmapped zone is encountered it now displays a slightly more friendly name.
- Added grace period to showing notifs on raid start, will wait a couple seconds that way you can be fully in the raid before sending them.
1.1K Downloads
- Fixed issue occurring when Cultists would spawn in.
- No longer falsely reporting they spawn during the daytime.
- No more (An attempt was made to transition a task to a final state when it had already completed.)
- Added support for bosses spawning in multiple locations.
- Now correctly reporting boss locations instead of where they may spawn. :L
- Fixed grammar when addressing group events.
632 Downloads
- Added ability to see the location bosses spawn at.
- Can be locked behind Intel Center Level or completely disabled.
- Changed method of getting input state thanks to DrakiaXYZ! Can now press other keys and still activate the notifications.
1.4K Downloads
- Added new config option Intel Center Level Requirement
- I recommend setting this to 1-3 if you feel that the mod feels a bit cheaty early game.
866 Downloads
- Config options:
- Show Bosses KeyCode (default O) Shows bosses that will be spawned in raid. Useful if you missed the notifications at the start of the raid.
- Show Bosses on Raid Start: If this is disabled you'll no longer get a list of notifications at the start of the raid.
- Boss names are now much more user friendly.
- Now ignoring Marksman "boss", these were spawns marked as bosses that were really just the invincible snipers that keep players in map bounds.
- Less smelly code (still a little funky )
- Now packaging plugin in an easier to install format, just drag the folder into your SPT install and you're good to go!
1.9K Downloads
Not quite yet...
Details
-
License
-
Source Code
-
Latest Version VirusTotal Result
https://www.virustotal.com/gui/url/aee78240247c768d0bd519a7eddc56146761d69bd4c5e6fdfe302824a8ec5bcb