Grants the player the ability to configure how much blunt damage passes through armor on a by-class basis.
This mod is no longer being updated, as it is kind of broken in its current form. However, I am leaving this up purely as a way of always drawing comparison between whatever mod I’m working on and the first one I ever made. Thank you for understanding.
For something that has a much more deliberate feel and approach, that actually works how I intend it to, please check out Bullets ’n Body Armor:
Old Description:
This mod is now fully compatible with Fin’s AI Tweaks and other mods!
A simple mod that allows you to alter the amount of blunt force damage that passes through armor upon stopping a round, separated by armor class.
This mod will not touch anything that lies outside of the 2 to 6 range that it has. This means that all armored pieces WITH a defined bluntThroughput will have their values changed to whatever you want. Every helmet, every rig, every vest, every armored accessory that you can put on the helmets.
The default settings are what I personally prefer, but all you need to do is mess around in the config file and see what works best.
Enjoy! :blue_heart:
AND REMEMBER, ALWAYS READ THE README BEFORE MESSING WITH THE CONFIG!
621 Downloads
Released Apr 28, 2021 at 1:43 AM
Fika Compatibility UnknownNo Addons Yet
This mod doesn't have any addons yet.
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