Added:
+ Dispersion, which controls the severity of horizontal recoil. This functions off of multipliers, like the other settings in the mod.
Changed:
~ Convergence now works off of a multiplier, rather than setting the number directly, to retain differences in firearms.
~ Default config has been significantly altered once again. Pistols have a more believable feeling when being fired, and shouldn’t have ‘negative recoil’ unless you’re timing the shots specifically to make it happen. Weapons should feel closer to 12.11, but will still have that 12.12 punchiness when firing that I personally like.