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Mod Details

Expanded Door Interactions

Expanded Door Interactions 1.0.2

Created by MissinginAction

5.2K Downloads

SPT 3.8.3 Compatible

Gives you more options to use when you interact with doors, like peeking and stealth opening.

Latest Version 1.0.2
SPT 3.8.3

Updated Apr 23rd, 2024

Version Notes

Adds the “Stealth Open” feature. “Open Further” is now work in progress.

To install, put the .dll file in BepInEx/plugins/

This download is externally hosted.
Always scan for viruses.

This is my first client mod! Please report any bugs you encounter in the comments.

Expanded Door Interactions

What is it?

This mod adds more options to choose from when interacting with (almost) any door in the game, like peeking.

What features does it come with?

Right now, peeking and stealth opening. Peeking allows you to open a door about 3x less than normal, letting you get a look into the other room without immediately exposing yourself. You can use the gap or the door to throw/bounce grenades into the room while keeping yourself safe.

https://youtu.be/UIAXoWpsWY4?si=h_qG0ihI-Uhc8nBF

Stealth opening allows you to open the door slower and at a lower angle, similar to peeking, but you will make little to no noise and the door can be walked through. The animation of your PMC opening the door is also much quicker and much less “in your face” when using this option. This option is good for rats who like to either hide behind doors or people who want to make their enemies have less view into the other room.

Planned Features

  • Peek and throw, which will force your character to use a grenade when peeking a door
  • Peek and open (AKA “Open Further”), which will let you open peeked doors.
  • Quick opening, which will open a door faster, causing it to open at a wider angle with a louder sound.

Known Issues

  • The “Open Further” option appears in the config menu, but not in game. (Unintended but semi-intentional behavior. The option shouldn’t appear, but the config shouldn’t either.)
  • Loot containers can be “peeked” (but it most likely won’t do anything)
  • “Peek” is above “Open”, yet it is supposed to be under “Breach” or “Open”

This mod uses modified code from Open Sesame, as I did not know how to write the code myself due to me having no prior experience with client modding.

Version 1.0.2
Download Mod Version
SPT 3.8.3
Latest Compatible SPT Version

4.3K Downloads

Created Apr 23rd, 2024

Updated Apr 23rd, 2024

Virus Total Results

Adds the “Stealth Open” feature. “Open Further” is now work in progress.

To install, put the .dll file in BepInEx/plugins/

Version 1.0.1
Download Mod Version
Unknown SPT Version
Latest Compatible SPT Version

276 Downloads

Created Apr 23rd, 2024

Updated Apr 23rd, 2024

Virus Total Results

Fixes the issue with loot containers having the “Peek” option.

To install, put the .dll file in BepInEx/plugins/

Version 1.0.0
Download Mod Version
Unknown SPT Version
Latest Compatible SPT Version

137 Downloads

Created Apr 21st, 2024

Updated Apr 21st, 2024

Virus Total Results

Only includes peeking, could be buggy.

To install, put the .dll file in BepInEx/plugins/

Version 1.0.0+fix
Download Mod Version
Unknown SPT Version
Latest Compatible SPT Version

491 Downloads

Created Apr 21st, 2024

Updated Apr 21st, 2024

Virus Total Results

Fixed the incompatibility issues between this mod and Open Sesame.

To install, put the .dll file in BepInEx/plugins/

ConnorHatesGames

without a doubt one of the most frustrating mods I have ever used. Almost non functional, and will get you killed

“Peek” is now the first option when interacting with a door. You cannot enter a “peeked” door. You can not further open a peeked door. You have to close it, and then scroll DOWN to open. Which is now the third option when interacting with a door.

Seems like a no brainer to have peek as the third option, and leave open as the first, or at least have a way to continue to open a door that has been peeked, but the mod was soft abandoned.

What a shame, such a frustrating mod because it could have been great.

0 Likes
Ahtu

Hey, is this Mod abandoned?

I really like this feature, I’m not sure if there is another mod available that is similar?

0 Likes
DocWater

MissinginAction by chance is their a way to adding keybind for opening door options

0 Likes
CheekiBreeki76

Awesome mod! Would love to see “open” as first choice as well. Having to scroll in a panic situation is very challenging, and sometimes you just need in that damn door now! Thanks again for the effort, much appreciated.

3 Likes
clinch

Any plans to make this work serverside too?

0 Likes
TheGoldenaxe001

I think it’d be cool or be able to lock doors back again. Nice way to barricade while looting or planting

1 Like
csmicrosoft1005

Great, it would be even more perfect if we could continue pushing on top of PEEK

笔记

双语对照

0 Likes
TASbot

Is it possible to make the peek option below the open? I’d like the default open be the first button for quick opening doors…new features should usually be blow the old ones right?

0 Likes
csmicrosoft1005

Suggestion: Increase the angle of the door seam. Currently, the gap is too small to enter directly. It needs to be closed again and fully opened before entering

Alternatively, it is best to have a semi open state with the option to turn it on instead of off

1 Like
daemonstark

I’ve been hoping for a mod like this since I started playing. Looking forward to the updates where it’s improved. Great work! And thank you!

1 Like

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