
With this mod you can change values such as more or less ergo on gun mods, tweak the weight and size on items, increase velocity on mods, and more.
I’ve created a long list of items and different values you can change on them. To change values, go into the mod JavaScript file and search for an item (using Item Finder to locate the ID) and change the values you want.
Right now I’ve added all the Loot category items and most of the Functional Mods category excluding iron sights which to me seems pointless to add, if people want it I can add it though.
This mod doesn’t change anything you don’t want changed, all values start as vanilla. If an item is changed from vanilla, like English Tea being 3 wide or something like that, report the typo in the comments and I’ll fix it in the next update, but it should all be fine. It should be perfectly safe to delete and revert all the changes you’ve made back to vanilla, it won’t break your game but it could mess with loot in your inventory so be sure to be mindful of that.
Should be compatible with any mod that doesn’t change the items that are listed so nothing like realism for example. Any suggestions are welcome, I already plan to add all the Gear Mods, Vital Parts, Guns, Melees, Throwables, Armors, Helmets and Rigs but it will take awhile to implement as making this mod pretty much consists of mindless data entry for hours.
Mod still works for 3.8.1 for those unsure if it does, next update should be a few days though.
524 Downloads
Added most of the Functional Mods category of items.
Next up is Gear Mods.
217 Downloads
Added the Loot category of items.
Next up is Functional Mods.
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Are these values handled by the server? I want to use this on my Fika server, but I needed to know if everybody should download this and use the same config or if only the host needs the mod. Thank you.
Can you add magazines too?
PaPaSamBuBu, Thanks for adding to our option of mods to use. Couple of questions.
1) May we assume that if we load the mod, that all the values of the items listed in mods.ts are the game’s “default” values? Meaning if we load the mod and do nothing, we have not effected the game?
2) Appears you chose to add all categories under “Loot” [ https://escapefromtarkov.fandom.com/wiki/Loot ] up to but excluding the last category “Special equipment”. Just curious, was there a reason this one was left out, and do you know or feel it’s safe for us to add it and the (11) items in?
Thanks in advance.