
Re-Upload of SamSWAT's Duty exoskeleton mod to make it compatible with SPT AKI 3.9.x.
This is a re-upload of SamSWAT’s Duty Exoskeleton mod, seeing that he stopped updating it, with some extra customization.
You will find a config.json in SamSWAT-DolgExoS2 where you have 3 options:
weightReduction - how much to reduce weight, default is 10 kg
exoskeletonArmor - the armor level of the exoskeleton, default is 3.
vestsBlockArmor - do not allow armors to be worn with vests (default behavior of EFT). This a convenient way to allow the exoskeleton (since it’s an armor) to be worn with vests. Default false, meaning do not block.
How to Install: Extract to your aki installation folder, under user/mods.
2.3K Downloads
Updated to SPT 3.9
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just curious the armors hp is set to 150 is there anyway to up that to match other class 4 armors ?
so i went into the config.json and changed the weight to 20 instead of 10 and the armor to class 4 instead of 3 but my changes don’t seem to be saving could you possibly tell me what i might be doing wrong ? any help with this is appreciated
Does this limit you to only walking? Does it make the noises when you walk? Is there a way to make this only findable in-raid as a very very rare chance? Also, the armor doesn’t seem to show up on my character, is this a bug?
Is it possible for PMC bots to spawn wearing this?
Where did the other samswat uploads go?
I reckon there isn’t a way to link the armor piece with its clothing visual? A wee bit jarring to see absolutely nothing on a guy wearing this, I get that the clothing piece is suppose to be worn with it for completion, but can anyone point me in the direction of adding at least any visual component to wearing it?
Any thoughts to modernize the exo to be in-line with the plates system?
E.G. keep the whole-body armor suit at class 3 or whatever and add slots for armor plates on chest and sides?
What would I have to do to get this treatment for the UNSC Equipment mod?
I successfully inserted the game file and ran it, but the exoskeleton is not visible. The helmet is visible, but only the skeleton is. Is there a solution?