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Mod Details

Raid Overhaul Standalone

Raid Overhaul Standalone 1.3.0

Created by DJLang

3.0K Downloads

SPT 3.11.3 Compatible

A stripped back version of my Raid Overhaul mod for better compatibility with less overall features. Better if you tend to disable 75% of the stuff in the main mod lmao

If you've played RO before then you have an idea as to what's included here but a short rundown would be:

  • Random Events that happen periodically throughout your raids
  • Door events to give maps a more dynamic feels including randomization of doors and lights on startup
  • Config options to extend raid time, modify loot density, and enable randomized weather/seasonal events

Currently Implemented events are

  • Airdrop event where an airdrop will be brought in
  • Heart attack event (LOL) which will break your arm and deal a set amount of damage to your thorax alongside some short debuffs. If disabled will play a Joke event which will give a notification and then choose another random event
  • Healing Event and Armor Repair event where you will be healed to full health and all equipped armor will be fully repaired respectively
  • Blackout event where all lights and power switches will be turned off for a set amount of time
  • Power switch event where a random power switch on the map will be activated
  • Door unlock event where a random door on the map will be unlocked and opened
  • Skill event which has a chance to either gain or lose a single level in a random skill
  • Metabolism event which has a chance to either, disable energy and hydration loss completely, decrease energy and hydration drain by 20%, or increase energy and hydration drain by 20%
  • Trader event which will shift your standing with a random trader up by 0.1 or down by 0.05
  • Malfunction event which will make malfunctions significantly more likely to happen for a minute
  • Weight event which will double the weight of all items you have in your inventory for a few minutes
  • Berserk event which will give you buffs to weapon stats (ergonomics and recoil control) for a short period of time. This event will be expanded upon in a future update
  • Shopping Spree event which will up your rep with every trader by 1 for a set period of time. After which it will be reverted back to normal
  • Exfil Lockdown event locks down all exfils for 10 minutes, after which they become available again
  • Exfil Crate event which lets you call in an airdrop to extract your gear from the Raid. It isn't random like the rest of the events, instead being activated when you use a handheld White Flare on a map that supports airdrops
  • Train Flare Event calls in the train on supported maps when using it's event specific flare (available in the req shop)
  • Pmc Exfil Event exfils your character 2 minutes after using it's event specific flare (available in the req shop)
  • Artillery Event calls in mortar strikes on your position 30 seconds after the event starts

1. Open the 7zip file with 7zip

2. Drag both the BepInEx and user folders into your base SPT directory

vKRw58b.gif

I know this is SAIN but the same will apply here (thanks Drakia for the GIF kanalove )

SWAG + Donuts - Dynamic Spawn Waves and Custom Spawn Points

Questing Bots

SPT Realism Mod

Looting Bots

SAIN 2.0 - Solarint's AI Modifications - Full AI Combat System Replacement

Quest Tracker

Expanded Task Text (ETT)

[BETA] Skills Extended

McDewgle's IBC (Immersive Body Cam) a ReShade preset

I was going to put an explanation for each of these but they're all amazing mods that I think combine well with this, so check them out if you haven't already animehappynod

The config files are all located in the server side of the mod at "user/mods/zROStandaloneBackend/config"

MAIN MOD CONFIG

This is your main config.json file.

{

"Raid": {
"ReduceFoodAndHydroDegrade": { //The rate at which you lose Energy and Hydration. Lower is slower decay
"Enabled": false,
"EnergyDecay": 0.6,
"HydroDecay": 0.6
},
"EnableExtendedRaids": false, //Enables the raid time limit changes making raid times essentially unlimited
"TimeLimit": 999, //The raid time limit calculated in minutes
},
"LootChanges": { //Enables the static, marked room, and loose loot multipliers. All types of loot will be multiplied per map by whatever number you put in it's respective section
"EnableLootOptions": false,
"StaticLootMultiplier": 3,
"LooseLootMultiplier": 2,
"MarkedRoomLootMultiplier": 3
},
"Events": {
"EnableWeatherOptions": true, //Enables the weather modification options. Seriously, only enable one or I'll have to bonk you...
"AllSeasons": false, //Picks a random implemented season on raid start
"NoWinter": false, //Same as above minus winter in case you find the spring/summer to winter shift too jarring
"SeasonalProgression": true, //Progresses through all of the implemented seasons as you complete raids
"WinterWonderland": false, //All snow all the time baby!!!
"RandomizedSeasonalEvents": false, //Casts a random number from 0-100. If it's over 85 it will start a random seasonal event
},
"Debug": {
"ExtraLogging": false, //Don't enable this unless you really like having your server console flooded with info that you don't need or care about
}

}

EVENT WEIGHTING CONFIG

This is your EventWeightings.json

The numbers here are their relative chances to be pulled in relation to the rest of the events

"DoorEvents": {

"SwitchToggle": 2, <== Weighting for a random switch to be thrown during a door event

"DoorUnlock": 10, <== Weighting for a random door to be unlocked during a door event

"KeycardUnlock": 1 <== Weighting for a random keycard door to be unlocked during a door event

},

"DoorEventRangeMinimum": 1, <== Minimum time between door events

"DoorEventRangeMaximum": 3, <== Maximum time between door events

"RaidEvents": {

"DamageEvent": 40, <== Weighting for the real Heart Attack event

"AirdropEvent": 110, <== Weighting for the airdrop event

"BlackoutEvent": 80, <== Weighting for the blackout event

"JokeEvent": 40, <== Weighting for the Joke event

"HealEvent": 120, <== Weighting for the heal event

"ArmorEvent": 140, <== Weighting for the armor repair event

"SkillEvent": 60, <== Weighting for the Skill event

"MetabolismEvent": 60, <== Weighting for the metabolism event

"MalfunctionEvent": 40, <== Weighting for the malfunction event

"TraderEvent": 25, <== Weighting for the trader event

"BerserkEvent": 40, <== Weighting for the berserk event

"WeightEvent": 40, <== Weighting for the Weight event. Dumb field name, I know

"MaxLLEvent": 5, <== Weighting for the max trader loyalty level/shopping spree event

"LockdownEvent": 10, <== Weighting for the Lockdown event

"ArtilleryEvent": 10 <== Weighting for the Artillery/mortar event

},

"RandomEventRangeMinimum": 5, <== Minimum time between random raid events

"RandomEventRangeMaximum": 25 <== Maximum time between random raid events

Hope you enjoy animelove

Version 1.3.0
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SPT 3.11.3

Latest Compatible SPT Version

530 Downloads

Created Mar 15th, 8:22 PM

Updated Mar 15th, 8:22 PM

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3.11 Update

Version 1.2.0
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Unknown SPT Version

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129 Downloads

Created Mar 13th, 4:14 PM

Updated Mar 13th, 4:14 PM

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CHANGELOG

  • Fixed airdrop event finally. Will call airdrop in close to your position since it now mimics a flare airdrop.

  • Added fika compatibility. Doors can still be wonky on rare occasions but 99.9% should be synced alongside events syncing properly now for all connected players.

  • Added 2 new events triggered by new custom flares (sold by Peacekeeper).

  • A train flare which will call the train on reserve or lighthouse. Only seems to work if the train hasn't already arrived and left in the current raid? Will tweak more in future updates.

  • The other is an exfil flare, being proportionally more expensive. Once used it will have a delay of 2 minutes before extracting you from the raid.

  • The last new event is the artillery event which will call in mortar strikes on your position 30 seconds after activation. This is a random raid event and not related to any items.

I was more focused on updating, rewriting, and fixing up parts of the main mod so this took a major backseat.

Finally got the time to bring this up to date and it should be easier to maintain alongside the main mod going forward

Enjoy kanalove

Back to the void animefingerdancing

Version 1.1.0
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Unknown SPT Version

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867 Downloads

Created Sep 13th, 2024

Updated Sep 13th, 2024

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3.9 Updoot

Not too many major changes here. Just brought this in line with main RO for the included features

Back to the void animefingerdancing

Version 1.0.0
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1.5K Downloads

Created May 13th, 2024

Updated May 13th, 2024

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