
Replaces the in-game map screen with actually useful maps with dynamic information!
Notice: I’m stepping back from my SPT mods for now and have added some known community authors in the case that I am out of touch, which is very likely to happen in the next months. These authors are not obligated to anything, just want to make sure that someone can add a maintainer in the future. My SPT projects were started to keep me occupied after a death in my immediate family and I’ve lost interest in Tarkov for now.
Tired of getting lost? Here’s an in-game map viewer with dynamic information overlaid on-top, including extracts, quests, player and teammate markers, corpses, the BTR, player-dropped backpacks, airdrops, and locked doors. More features after the screenshots.
In-game map with player marker
All maps accessible outside of raid
Dynamic Locks
Quest Markers
Features
- Map organized in stacked layers / levels
- Text map labels supported overlaid on map
- Automatic selection of layer based on player position (configurable)
- Manual level control available on left of map screen (as well as shift-scroll and configurable hotkeys)
- Automatic min/max zoom based on size of map
- Support for coordinate rotation, since BSG decided to make north different direction on many of the maps
- Drag-based map pan and mousewheel-based map zoom controls; additional hotkeys for map control available (configurable)
- Peek at map hotkey (configurable)
- Icon-based map markers placed both statically and dynamically. Currently:
- In-raid dynamic player icon
- In-raid dynamic current extracts for player
- In-raid dynamic quest icons (loosely based on Prop’s GTFO)
- In-raid dynamic player-dropped backpacks
- In-raid dynamic BTR icon (with icon by Kuromi, see marker_credits.txt for more info)
- In-raid dynamic airdrop icons (generated when airdrop lands)
- In-raid dynamic markers for corpses
- In-raid dynamic other players/bots icons
- Friendly players will only show if using another mod that adds multiplayer or adds friendly bots (not sure if that exists)
- Enemy players, bosses, and scavs off by default, intended for mostly debug
- Static markers for all extracts for all maps out-of-raid
- Statically-loaded locked door with dynamic icon and color based on key status
- Out-of-raid, green with key means player has it in inventory, yellow with key means key in stash, red with lock otherwise
- In-raid, green with key means player has the key, red with lock means player doesn’t have key
- Static markers for switches and levers
See KNOWN_ISSUES.md for known current issues and FEATURE_WISHLIST.md for a list of things that I would like to work on in the future.
If you’re enjoying the mod or have a suggestion, please leave a comment**!**
Installation
- Drag folder from zip file directly into your SPT-AKI install folder
Configuration
General
- Replace Map Screen: If the map should replace the BSG default map screen, requires swapping away from modded map to refresh
- Center on Player Hotkey: Pressed while the map is open, centers the player
- Move Map * Hotkey: Hotkey to move the map *
- Move Map Hotkey Speed: How fast the map should move, units are map percent per second
- Change Map Level * Hotkey: Hotkey to move the map level * (shift-scroll also does this in map screen)
- Zoom Map * Hotkey: Hotkey to zoom the map * (scroll also does this in map screen)
- Zoom Map Hotkey Speed: Zoom Map Hotkey Speed
- Dump Info Hotkey: Pressed while the map is open, dumps json MarkerDefs for extracts, loot, and switches into root of plugin folder (only shows in advanced config mode)
Dynamic Markers
- Show Player Marker: If the player marker should be shown in raid
- Show Friendly Player Markers: If friendly player markers should be shown
- Show Enemy Player Markers: If enemy player markers should be shown (generally for debug)
- Show Scav Markers: If enemy scav markers should be shown (generally for debug)
- Show Boss Markers: If enemy boss markers should be shown
- Show Locked Door Status: If locked door markers should be updated with status based on key acquisition
- Show Quests In Raid: If quests should be shown in raid
- Show Extracts In Raid: If extracts should be shown in raid
- Show Extracts Status In Raid: If extracts should be colored according to their status in raid
- Show Dropped Backpack In Raid: If the player’s dropped backpacks (not anyone elses) should be shown in raid
- Show BTR In Raid: If the BTR should be shown in raid
- Show Airdrop In Raid: If airdrops should be shown in raid when they land
- Show Friendly Corpses In Raid: If friendly corpses should be shown in raid
- Show Player-killed Corpses In Raid: If corpses killed by the player should be shown in raid, killed bosses will be shown in another color
- Show Friendly-killed Corpses In Raid: If corpses killed by friendly players should be shown in raid, killed bosses will be shown in another color
- Show Boss Corpses In Raid: If boss corpses (other than ones killed by the player) should be shown in raid
- Show Other Corpses In Raid: If corpses (other than friendly ones or ones killed by the player) should be shown in raid
In-Raid
- Auto Select Level: If the level should be automatically selected based on the players position in raid
- Auto Center On Player Marker: If the player marker should be centered when showing the map in raid
- Reset Zoom On Center: If the zoom level should be reset each time that the map is opened while in raid
- Centering On Player Zoom Level: What zoom level should be used as while centering on the player (0 is fully zoomed out, and 1 is fully zoomed in)
- Peek at Map Shortcut: The keyboard shortcut to peek at the map
- Hold for Peek: If the shortcut should be held to keep it open. If disabled, button toggles
Recommended Other UI Mods
- Tyfon’s UI Fixes
- DrakiaXYZ’s Equip from Weapon Rack, Quick Move to Containers, Quest Tracker, Task List Fixes
- ChooChoo’s Trader Modding and Improved Weapon Building
- CJ’s Stash Search, which I have contributed to
- My other mods Quick Weapon Rack Access, Player Encumbrance Bar, and Simple Crosshair
114.1K Downloads
This version will only work for SPT 3.11.x
Version bump to create a new release on the hub
No changes from 0.5.6
Details
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GUID
Not Available
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Additional Authors
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License
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Source Code
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Latest Version VirusTotal Result
https://www.virustotal.com/gui/file/5d78674497088b42504f74508f28e0c62b8fcbd7a1ffe571fb220d2169a22ad6
As the new maintainer has stated, old versions of Dynamic Maps will not be created. There is no point in asking, do not post your own builds as this violates the rules of the SPT Hub.
Comments asking for old versions will be removed. People posting old builds will receive warnings for violating the SPT Hub File Submission Guidelines.
Old download links for Dynamic Maps are no longer available because the repository has since been deleted.
I am now maintaining this mod, and I will not be building old versions of the mod for unsupported SPT versions - I have far too many mods already under my purview.
When uploading to customs, an error with no text very often occurs, and that’s what’s in the logs
Perhaps the problem is some kind of incompatibility.
Error :DynamicMaps] Caught error while doing end of raid calculations
[Error :DynamicMaps] Object reference not set to an instance of an object
[Error :DynamicMaps] at DynamicMaps.UI.ModdedMapScreen.OnRaidEnd () [0x000b8] in <2f8aecbe88f54a768e929b4967ac0161>:0
at (wrapper delegate-invoke) <Module>.invoke_void()
at DynamicMaps.Patches.GameWorldOnDestroyPatch.PatchPrefix () [0x00009] in <2f8aecbe88f54a768e929b4967ac0161>:0
What exactly does the Config : Show Transit Point in Raid ?
sorry i am wondering how to zoom out the map in game. english is not my first laungage.
is this the correct step?
Drag-based map pan and mousewheel-based map zoom controls; additional hotkeys for map control available (configurable)
if so i have no clue how to do it.
подскажите! установил карту заходит в Тарков и вечная загрузка ,у меня SPT 3.11,игра v 0.16.1.1.350.10 Спасибо за ранее
Hi, I’m having an issue with the mod. The game crashes every time I try to load into Cusmtoms or Lighthouse, and around half the time on Woods. Other maps might have the same issue, but I haven’t tried them yet. I checked the other mods I have, and I’m sure this mod’s behind the issue. I found the following error message:
“Already registered object - Turnable.NetId:1424399346 patron_lamp_hideout (2)”
I’m not sure that this error is connected to the crash though.
Does anyone having the same issue?
Can custom arrow color?
Thanks your job.
hello i am encountering an error every second raid and have to restart my game to get into another raid is there any fix for this?
https://imgur.com/a/5lzMZjM
Hello. Thanks for this great mod. I got one issue - minimap zoom is not remembered, so every day I start Tarkov I need to set it in F12 options again (I set it to 0).