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Mod Details

Add Missing Quest Weapon Requirements

Add Missing Quest Weapon Requirements 2.3.0

Created by GuiltyMan

9.6K Downloads

SPT 4.0.13 Compatible

Dynamically reads and applies overrides to the weapon restrictions of kill/eliminate conditions of quests based on override files. Normally, the conditions' weapons need to be manually updated for every added gun. This mod aims to automate this process.

Latest Version 2.3.0
SPT 4.0.13

Updated Jun 1, 6:16 PM

91.37 KB

Version Notes

Fixes

  • Override item IDs are now matched case-insensitively against the item database and folded to the DB’s canonical casing. Miscased IDs (e.g. uppercase Massivesoft template IDs) in manualTypeOverrides, canBeUsedAs, and quest includedWeapons / excludedWeapons / includedMods / excludedMods previously no-opped silently; they now work and are written back into quests with the correct casing.

Added

  • Code-level default rule tags every bolt-action rifle under the SniperRifle node (_props.BoltAction == true) as BoltActionSniperRifle, removing the need for per-weapon manual overrides. Guarded by hasAncestor: SniperRifle so the bolt-action TOZ-106 shotgun is not mistagged.
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Description
21 Versions
1 Addon
138 Comments
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