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Mod Details

Add Missing Quest Weapon Requirements

Add Missing Quest Weapon Requirements 1.5.2

Created by GuiltyMan

4.8K Downloads

SPT 3.11.3 Compatible

Dynamically reads and applies overrides to the weapon restrictions of kill/eliminate conditions of quests based on override files. Normally, the conditions' weapons need to be manually updated for every added gun. This mod aims to automate this process.

Make sure this loads after any mod that registers quests; otherwise, they will not be processed. For example Virtual’s Custom Quest Loader

A More Detailed readme can be accessed at the Github repo

The rules/overrides stored in the MissingQuestWeapons folder. The mod checks for every folder inside user/mods directory for MissingQuestWeapons folder.

Other mods can also add their overrides by adding a MissingQuestWeapons folder to their root. (Anyone can also create a new folder in user/mods to add/save their custom overrides instead of adding them to this mod’s. This way, they won’t be overridden when the mod updates.) The mod’s config and overrides have comments that explains them.

Example folder:

  • user/mods/<yourfolder>/
    • MissingQuestWeapons/
      • OverriddenWeapons.jsonc
      • QuestOverrides.jsonc

A weapon can:

  • be in more than one category (e.g. MP-133 is in shotgun, pump-shotgun and 12ga)
  • have other weapons that can be used whenever original exists (e.g. vanilla M4A1 and M4A1s added by mods)

Upon the game’s database loading, the mod initializes and reads its configuration. It then scans every folder inside the user/mods directory for overrides, processes and combines them (if the same weapon/category exists multiple times), and applies them to the quests. Each weapon condition of a quest is matched with the best-matched weapon type or category, and missing ones are added.

By default, logging is only done to a file inside its directory called “log.log”. You can check this file to see how weapons are categorized and quests are updated. In the config, you can set debug to true to increase the details. If there is a problem with the mod, be sure to send this file.

Version 1.5.2
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SPT 3.11.3

Latest Compatible SPT Version

238 Downloads

Created Aug 14th, 10:09 PM

Updated Aug 14th, 10:09 PM

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Error handling for incorrect overrides

Version 1.5.1
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SPT 3.11.3

Latest Compatible SPT Version

262 Downloads

Created Aug 12th, 3:28 PM

Updated Aug 12th, 3:28 PM

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Better handling of missing weapons

Version 1.5.0
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SPT 3.11.3

Latest Compatible SPT Version

162 Downloads

Created Aug 12th, 12:44 AM

Updated Aug 12th, 12:44 AM

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Updated for SPT 3.11.x

Version 1.4.0
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SPT 3.10.5

Latest Compatible SPT Version

986 Downloads

Created Dec 14th, 2024

Updated Dec 14th, 2024

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Only updated the sptVersion to ensure compatibility with SPT 3.10. If you are still using 3.9, there is no need to update.

I could not thoroughly test with version 3.10; if any issues arise, please let me know.

Version 1.2.2
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Unknown SPT Version

Latest Compatible SPT Version

644 Downloads

Created Oct 19th, 2024

Updated Oct 19th, 2024

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Load the mod after all weapon mods for better compatibility.

What’s Changed:

  • Removed references to Pettan weapons since they’re probably not coming back
  • Redid Massivesoft IDs and added some missing ones
  • Removed carbine type from non-carbines
  • Added more WTT weapons
  • Added weapons from WTT & Viper.

by Therkelsen

Version 1.2.0
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Unknown SPT Version

Latest Compatible SPT Version

1.3K Downloads

Created Jul 10th, 4:27 PM

Updated Jul 10th, 4:27 PM

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3.9 support

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