
A web-based post raid replay system of your SPT raids; detailed replay system with heatmap overlay, review kills, lootings, positional data, and just get a general understanding of what was going on in your raids!
To use this mod, make sure the SPT Server is running, play a few raids with the mod installed of course.
Once you've played a few raids, open the web client from in-game by hitting F5 or opening your browser, and going to http://127.0.0.1:7829.
Installation
Download your compatible version from the 'versions' tab.
Each particular version will have specific installation / upgrade notes, please refer to this before commenting!
Features
- Review information for raids such as kills, looting, players, bots, and positional information.
- Basic toggle filters/grouping features to view raid information after the fact.
- Replay and visualize positional movement and events that occurred throughout a raid.
- Follow a specific/player by clicking on them.
- Click on an 'event' in the timeline.
- Focus/highlight a player by hovering over name in the Legend panel.
- Toggle various visualizations to hide and show markers on the map.
- Toggle map layers to see different levels of a map.
- If you have SAIN installed, see detailed information about the personality type and bot type.
Credits / Thank Yous
- The entire SPT team for an amazing framework, and documentation.
- SPT Discord, specfically people active in the 'mod-development' and 'dev-community' channels.
- The folks over at 'tarkov.dev' for having an Open Sourced MIT Licensed repo that I could fork the interactive map from, litterally saved me weeks of work.
- You for downloading the mod, and taking the time to install it.
Support
100% do not ever feel obligated to support, but a coffee would be nice, so far these kind souls have supported this project:
- AnotherGermanFool @ $50.00
- Rakugaki @ $3.00
- PRiles @ $5.00
- Delphy @ $1.00
- Anonymous @ $5.00
- Fejlip @ $1.00
- FNARGUNNER @ $5,00
- Watsy @ $20.00
SPT 3.10.5
7.4K Downloads
π Updated for 3.10.X
Please refer to installation/upgrade notes in the link, especially if you have a previous version installed, please follow the upgrade notes!
Summary of patch notes
- π± Menu Fixes
- Fixed menu item insertion to use the Awake method for initialization.
- Adjusted to utilize SetUnlockStatus in line with the new EFT version logic.
- Renamed menu item from "RAID REVIEW MOD" to "RAID REWIEV", saving space while still describing its purpose.
- Credits: Change by Oli (#54).
- πΌ UI Updates
- Renamed Stats to Overview to better describe its function.
- Changed Charts to Stats, reflecting their actual purpose.
- Added desktop mouseover tooltips for K, L, and A% in RaidOverview.tsx to clarify what these represent.
- Credits: Changes by Oli (#55, #56).
- Added Sandbox_high (Ground Zero for > level 20) with additional spawn spots.
- Credits: Additions by Rob Neu (#57).
- π§Ή Taskbar Menu Cleanup
- Removed redundant NewInformation child from the handbook menu.
- Renamed duplicated objects to RaidReview and RaidReviewButton for clarity.
- Credits: Cleanup by Rob Neu (#59).
- π 3.10.X Compatibility
- Updated server-side mod types to prepare for the new EFT build.
- Fixed build issues for the private client.
- Credits: Compatibility updates by Ekky.
Roadmap Items:
- π½οΈ Moments Snipping
- Plan to implement a moments/snipping feature, so you can save specific moments in a raid
- βοΈ Sharing
- Plan to implement an online hub with a similar UI to the local Raid Review, where you can publish raids or moments with others.
Unknown SPT Version
15.4K Downloads
π₯ Ballistics/Projectile Tracking, Charts, and UI Rework
Please refer to installation/upgrade notes in the link, especially if you have a previous version installed, please follow the upgrade notes!
Summary of patch notes
G'day nerds, last update for a few months will be AFK for ~10 weeks, so unlikely you'll see this project get updates for a while, if you're a smart cookie you can fix bugs yourself.
Anyway, here are the goodies:
- π― Added ballistics/projectile tracking, now all ballistics and projectile paths are tracked and displayed in the replay mode. EXAMPLE
- πΌ UI Rework, with my future plans for a public hub, I reworked the UI so I could share interfaces and code between a public and private instance of the web client. Nothing too crazy, but it's much easier to navigate now, and adding features will also be easier. EXAMPLE
- π₯π¦Firefox compatibility is back! All you Firefox enjoyers can thank Drwsif
- π Added a charting library to the Web Interface, and calculated stats such as Active Bots, Kill Activity, Looting Activity, and Projectile Activity throughout a Raid. Should help all of you that use this mod for Spawn/AI Overhaul debugging. EXAMPLE
- π Implementation of a per raid leaderboard so you can quickly see all the players/bots, including total kills, looting, and projectile accuracy.
- π° Fixed memory leak for Loot Tracking, which also fixed compatibility with Realism Mod, so the mask breathing issue is fixed now (sorry about that).
- π Various bug fixes, mostly one's found by Chazu related to the SAIN integration, thank you, you're a legend!
- π§Configuration file changes for server-side mod, now allows for the Raid Tracker timeout settings to be adjusted (niche request).
Uploading 3.8.X Version Soon
- I will say that this will be the final 3.8.X compatible update, all future updates will be for 3.9.X, from the looks of things I'm one of the few last 3.8.X enjoyers, so I'll move onto 3.9.X when I return.
Unknown SPT Version
4.2K Downloads
**β¬οΈ Upgrade to support SPT v3.9.X
β οΈ Early port to 3.9.X - this has not been extensively tested, I ran three raids, two of which had SAIN 3.0 installed, and they all worked.**
Please refer to installation/upgrade notes in the link, especially if you have a previous version installed, please follow the upgrade notes!
Summary of patch notes
The exact same as the v0.1.1 Released for v3.8.X, this is just a compatibility upgrade to v3.9.X.
Known Issues
Not compatible with Mozilla Firefox, issues rendering the playback system.
Integration with SAIN 3.0.0 does not pick up on bot difficulty, only personality.
Unknown SPT Version
692 Downloads
π Performance update, heatmap changes, bug fixes and project clean-up
Please refer to installation/upgrade notes in the link, especially if you have a previous version installed, please follow the upgrade notes!
Summary of patch notes
Yo; few changes, so have a read if you're interested.
v3.9.0 will be my next milestone, it will just be this version (v0.1.1) compatible with v3.9.0
Otherwise, install and have fun!
- π Performance fixes; updated playback system to use HTML Canvas instead of SVG DOM Elements for faster and smoother animations.
- π§ Fixed memory leak; discovered memory leak in the playback that would draw 80,000 extra nodes than required and would continue to build up overtime until the browser crashed (my bad; too little sleep I suppose... no one reads these patch notes right?).
- πͺ Project changes; restructured projects so I could start sharing components between private and public instances of Raid Review (coming soon tm).
- πΊ Playback interface: slight changes to the UI, and better exposure of the positional/heatmap toggle.
- π§ Added caching: utilising client-side caching for positional data, should help with load times.
- π Bug fixes; other various bug fixes and changes.
- π§ Other changes...
Thanks for reading βοΈ
Known Issues
Not compatible with Mozilla Firefox, issues rendering the playback system.
Integration with SAIN 3.0.0 does not pick up on bot difficulty, only personality.
Unknown SPT Version
721 Downloads
**π₯Heatmap feature, Fika support, massive refactors & stability fixes
Please refer to installation/upgrade notes in the link, especially if you have a previous version installed, please follow the upgrade notes!**
Summary of patch notes
The change list is light because I cannot be bothered to go back and summarise all the commits, but a ton of work has gone into this version.
Massive shoutout to Chazut, stk2008, olli and whoever else helped with testing this build.
New Features
- Heatmap feature, now available via a toggle in the playback settings. @ ekky
- Fika support is now functional, but not 100% complete, if you've used previous work arounds, please ignore that advice and roll with the new settings!
Refactoring/Improvements
- Reworked RaidId Generation with a SessionManager for active profiles and active raids, mostly to support Fika, however, this has fixed other wierd bugs.
- Refactored client project structure and functionality @ ekky
- Formatting, logging and testing session manager changes @ ekky
- Unused module clean-up, heatmap implementation & documentation @ ekky
- Converted direct DLL references to SAIN to use C# Reflection. @ ekky
- Converted to use coroutines instead of using a hacky delay for 5fps capture rate. @ ekky
Fixes
- Fixed issues with PMC SAIN Braintype not showing up consistently. @ Chazut
- Fixed custom bosses not showing up correctly @ Chazut
- Fixed missing main player issue with re-checks throughout the raid, and post-raid data check. @ ekky
- Fix delay on map playback, better SAIN bot info retrieval, remove getBotComponent retry loop @ Chazut
- Fix bot difficulty being captured and displayed @ Chazut
- Fixed bosses not showing up correctly in timeline and playback @ Chazut
o7
Unknown SPT Version
1.8K Downloads
**πͺ Last update today, just fixes for unexpected bugs.
Please refer to installation/upgrade notes in the link.**
If you have a previous version installed, please follow the upgrade notes!
Summary of patch notes
- [Ekky] Fixed incorrect default F12 Menu setting turning off positional data tracking, if positional data is not working for you, please ensure "5. Disable Recording" is unchecked in the F12 menu (requires client restart).
- [Ekky] Fixed issue with previous raids not being cleared of the processed cue, and would constantly re-process data whilst in main menu
- [Ekky] Fixed issue with goons, and some bosses not being identified after the last fix.
- [Ekky] Fixed issue with statistical data not adding up kills correctly.
- [Ekky] Fixed issue with profile screen not fitting multiple profiles if more than 6 profiles.
- [Ekky] Modified retry to obtain BotComponent out of SAIN, hopefully this fixes the UNKNOWN bug.
Known Issue - SAIN Brain Type for PMC's is not working 100% of the time for this patch, please π» with me whilst we work on a fix.
o7
Not quite yet...