NoNeedName's Boosted Meds mod ported to 3.9.0
First time doing this, if I missed something or did something incorrectly leave a comment and let me know.
Original mod below
Version 1.2.2
SPT 3.9.8
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Latest Compatible SPT Version
582 Downloads
HP Pool Change
CAR: 220 -> 240
Salewa: 650 -> 725
IFAK: 350 -> 400
AFAK: 450 -> 500
Grizzly: 1800 -> 2250
Stim Uses
ALL: 2 -> 3
Version 1.2.1
Unknown SPT Version
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Latest Compatible SPT Version
728 Downloads
Added the new 2A2-(b-TG) stim
Details
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GUID
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Additional Authors
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License
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Latest Version VirusTotal Result
“M.U.L.E”: {
“id”: “5ed51652f6c34d2cc26336a1”,
“medUseTime”: 2,
“MaxHpResource”: 0,
“hpResourceRate”: 0,
“effects_health”: [],
“effects_damage”: [],
“effects_buffs”: [
{
“BuffType”: “WeightLimit”,
“Chance”: 1,
“Delay”: 1,
“Duration”: 900,
“Value”: 0.5,
“AbsoluteValue”: false,
“SkillName”: “”
},
{
“BuffType”: “HealthRate”,
“Chance”: 1,
“Delay”: 1,
“Duration”: 900,
“Value”: -0.1,
“AbsoluteValue”: true,
“SkillName”: “”
},
{
“BuffType”: “DamageModifier”,
“Chance”: 1,
“Delay”: 1,
“Duration”: 900,
“Value”: 0.09,
“AbsoluteValue”: false,
“SkillName”: “”
}
]
},
“Propital”: {
“id”: “5c0e530286f7747fa1419862”,
“medUseTime”: 2,
“MaxHpResource”: 0,
“hpResourceRate”: 0,
“effects_health”: [],
“effects_damage”: {
“Pain”: {
“delay”: 0,
“duration”: 240,
“fadeOut”: 5
},
“Contusion”: {
“delay”: 0,
“duration”: 240,
“fadeOut”: 0
}
},
“effects_buffs”: [
{
“BuffType”: “HealthRate”,
“Chance”: 1,
“Delay”: 1,
“Duration”: 300,
“Value”: 1,
“AbsoluteValue”: true,
“SkillName”: “”
},
{
“BuffType”: “SkillRate”,
“Chance”: 1,
“Delay”: 1,
“Duration”: 300,
“Value”: 20,
“AbsoluteValue”: true,
“SkillName”: “Metabolism”
},
{
“BuffType”: “SkillRate”,
“Chance”: 1,
“Delay”: 1,
“Duration”: 300,
“Value”: 20,
“AbsoluteValue”: true,
“SkillName”: “Health”
},
{
“BuffType”: “SkillRate”,
“Chance”: 1,
“Delay”: 1,
“Duration”: 300,
“Value”: 20,
“AbsoluteValue”: true,
“SkillName”: “Vitality”
},
{
“BuffType”: “HandsTremor”,
“Chance”: 1,
“Delay”: 270,
“Duration”: 30,
“Value”: 0,
“AbsoluteValue”: true,
“SkillName”: “”
},
{
“BuffType”: “QuantumTunnelling”,
“Chance”: 1,
“Delay”: 270,
“Duration”: 30,
“Value”: 0,
“AbsoluteValue”: true,
“SkillName”: “”
}
]
},
I would be extremely grateful if you could add something like this to configure it for your medical needs.
Hello is it possible to bring all medic stuff in this mod like alu splint Grizzly surv kit golden star vaseline and so on ? would be dope
Would you be able to make it configurable? Also add the new 2A2 stim?