Mod Details

Penalties Removed

Penalties Removed 1.2.0

Created by  Mattdokn

19.7K Downloads

SPT 3.11.4 Compatible

Removes movement, turn, ergo, and hearing penalties from equipment (Armor, Plates, Rigs, Backpacks, Facemasks, Helmets). Also removes negative ergo effects from weapon attachments.

Latest Version 1.2.0
SPT 3.11.4

Updated May 31, 3:18 AM

Version Notes

Updated to 3.11.x

This download is externally hosted.
Always scan for viruses.
Basics

Removes various penalties from armor and equipment. Also zeros out negative ergo stats on negative ergonomic weapon attachments.

Effected Penalties

  • Ergonomics (Armor penalty removed, weapon mods that have negative have been set to 0 ergo)
  • Turn speed
  • Movement speed
  • Deafness on helmets
How To Install

Simply extract mattdokn-penaltiesremoved.zip into your game folder

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How To Config

The config has comments in it to explain.

You can toggle equipment effects, as well as weapon mods being effected.

Known Issues

If you see anything that stands out to you, please let me know in the comments!

Support My Work

Never feel obligated to donate for support.

https://ko-fi.com/mattdokn

Version 1.2.0
Download Mod Version
SPT 3.11.4
Latest Compatible SPT Version

5.7K Downloads

Created May 31, 3:18 AM

Updated May 31, 3:18 AM

Virus Total Results

Updated to 3.11.x

Version 1.1.2
Download Mod Version
SPT 3.10.5
Latest Compatible SPT Version

4.5K Downloads

Created Dec 23, 2024 at 5:00 PM

Updated Dec 23, 2024 at 5:00 PM

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Updated for 3.10.x!

Version 1.1.1
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Unknown SPT Version
Latest Compatible SPT Version

6.6K Downloads

Created Jul 28, 2024 at 12:35 AM

Updated Jul 28, 2024 at 12:35 AM

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Fixed recoil penalties not being removed.

(was removing positive effects instead of negative lmao)

Thanks Sontag for reporting this!

Version 1.1.0
Download Mod Version
Unknown SPT Version
Latest Compatible SPT Version

461 Downloads

Created Jul 26, 2024 at 8:17 PM

Updated Jul 26, 2024 at 8:17 PM

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New Additions:

  • Helmets:
    • Remove helmet hearing penalties (Altyns making you deaf etc.)
  • Headsets:
    • Lower headset audio distortion
    • Reduce headset ambient noise
  • Weapon Attachments:
    • Remove recoil penalties
    • Remove accuracy penalties
    • Remove velocity penalties
    • Remove muzzle overheating penalties
    • Remove durability burn penalties
Version 1.0.0
Download Mod Version
Unknown SPT Version
Latest Compatible SPT Version

2.5K Downloads

Created Jul 15, 2024 at 9:14 PM

Updated Jul 15, 2024 at 9:14 PM

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Black

I wonder when it will be updated to version 3.11

2 Likes

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1 Like
0 Likes
Refreshing Worm

Ayo, I tried every config settings I can think of to remove “stats” from headphones.

Basically I always want to wear any headphones for visual/cosmetic only, no need to deal with muffled hearing when equipping one.

Any idea or is this mod is just not possible to do it ?

0 Likes
TexaHans

Does this apply to all ai? Or is it only applicable to players?

0 Likes
Mattdokn

Applies to all ai as well. It modifies the equipment stats so it affects everyone.

0 Likes
Kiichi42

when my inventory is full of items, my mouse turn speed is still slow, is the intentional??

0 Likes
Brin

That’s probably due to “inertia”/weight, and not the penalties on the gear itself.

1 Like
ThatDesGuy

Thanks for the update to 3.10!

1 Like
StevenSeagal

This is such a great one, underrated mod for snappier gunplay.

Hope you will consider doing a 3.10 update, thanks for your hard work

2 Likes
MRClaude

I have SVM also.. i understand that this mode should be loaded the last, how can I do it?

can I just change the mode files to “zz” in the start and that’s it?

0 Likes

use load order editor, what you said works I believe but you should learn to use loe anyways. if you rename the folder and I release an update you can no longer drag and replace all existing to update

0 Likes
MRClaude

Ok, did it with the “load order editor” mode, thank you!

1 Like
Slothgang

Been using this for a few months now, having no turn penalties on gear has made the game much more enjoyable. Thanks

0 Likes
Vilnxie

any chance on making it compatible with “SPT Realism mod”? specifically gas mask’s, some reason this mod disables the radiation and toxins protection on every gas mask in the game.

0 Likes
Mattdokn

Are you sure it’s this mod causing it? Try setting everything to false in the config.

If it still happens when everything is false, and the issue goes away when you remove the mod let me know and ill look into it further.

0 Likes
Vilnxie

Hey, after I made everything false in the config file as you said now it shows all the radiation and toxins protection again, same goes for the debufs.

About how I know this mod is causing this problem: I manually removed each mod to see what causes this problem after I cleared each mod I stopped on this mod, after I removed this mod all the protection came back as normal.

0 Likes
Mattdokn

Thanks for testing properly, sorry I assumed you hadn’t already. I looked into the issue and it seems that Realism is doing a lot more than editing the items in the server’s database.

The penalties and buffs for realism are I think handled by modifying the conflicting items array for the item. And I’m guessing this is handled by a client mod to interpret that custom info for the item.

Unfortunately I don’t think I can add compatibility for realism due to this. Sorry :L

Here’s where realism sets up that properties array it puts into the items conflictingitems property

https://github.com/space-commits/SPT-Realism-Mod-Server/blob/e14f6ecf4047f421c5ae337f4a92dc14def2ea35/src/json/json-handler.ts#L149

1 Like
Vilnxie

Thanks for trying to help.

On the good side I found a few working lines of code that does not remove the protection from gas mask’s specifically:

“Enabled”: true,
// Armor Penalities
“RemoveErgoPenalty”: true, <––**
“RemoveTurnPenalty”: true, <––**
“RemoveMovePenalty”: false,
// Below only applies to helmets.
“RemoveHearingPenalty”: true, <––
// Set this to 0 to completely remove audio distortion from headphones
// Set to 1 to disable
“AudioDistortionModifier”: 0.1,
// Lower values (like -8 < -4) reduce ambient noises
// Set to 0 to disable
“AmbientNoiseOffsetAmount”: -4

}

I found out that if I make these line of codes true except “RemoveMovePenalty” the mod worked as intended (Atleast on my end), so I do not mind the movement penalty that much in the game so I pretty much okay with this.

Anyway thanks for making this mod.

1 Like
Slothgang

does this work for mod added items by the way?

0 Likes

Yeah, just make sure this mod loads after them.

0 Likes

Amazing, thanks for the quick reply

0 Likes

Details