Define how SPT keys & keycards work for you! (Starting with Unlimited uses)
First of all, credits to Toha3673 for the original mod idea .
HOW IT WORKS:
Right now the main functionality of the mod is giving keys & cards unlimited uses alongside removing their weight.
ON 2.0.0-beta:
Added Custom keys for every map (They open all the doors for the given map):
- Factory Master Key
- Reserve Master Key
- Shoreline Master Key
- Customs Master Key
- Woods Master Key
- Interchange Master Key
- Lighthouse Master Key
- Streets Master Key
- Ground-zero Master Key
- Labs Master Key
You can enable/disable the custom keys using the config file:
config/config.jsonc -> "custom_keys": true/false
Currently the only way to get them is from the flea market.
Thanks Dirtbikercj for the help getting the keys working .
FUTURE ADDITIONS:
- Add possibility to edit keys/cards attributes individually (From background color and number of uses.. to weight and value).
2.3K Downloads
Added Custom keys for every map (They open all the doors for the given map):
- Factory Master Key
- Reserve Master Key
- Shoreline Master Key
- Customs Master Key
- Woods Master Key
- Interchange Master Key
- Lighthouse Master Key
- Streets Master Key
- Ground-zero Master Key
- Labs Master Key
You can enable/disable the custom keys using the config file:
config/config.jsonc -> "custom_keys": true/false
Currently the only way to get them is from the flea market.
Thanks Dirtbikercjfor the help getting the keys working! appreciate it!
393 Downloads
Hotfix
Updated the references for BaseClasses and LogTextColor. Old references were causing some users to have problems when loading the mod.
Thanks for reporting it TheTripOut
153 Downloads
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