Mod Details

F That Map

F That Map 1.1.0

Created by  Mattdokn

6.2K Downloads

SPT 3.11.4 Compatible

Hate Streets as much as I do? Well now you don't have to do quests on maps you don't like!

Latest Version 1.1.0
SPT 3.11.4

Updated May 31, 3:17 AM

Version Notes

Updated to 3.11.x

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Basics

Allows you to skip quest tasks that are associated with certain maps.

I felt that skipping entire quests was too much as a lot of the time it’s only a few tasks that depend on a map. So instead I made my objective to only skip tasks based on where they needed to take place. Finding out the associated maps turned out to be a lot harder than I was expecting, but I’ve managed to cover all the edge cases I’ve found!

Open the config tab to see how to add more maps.

The default configuration includes Streets of Tarkov and Ground Zero

Load Order and Trader Mods

If you want modded trader’s quests to be affected, you need to setup your load order. I recommend using Load Order Editor.

Otherwise, this is how your order.json should look (using Lotus as an example):

{ “order”: [ “Virtual’s Custom Quest Loa

Simply extract mattdokn-fthatmap.zip into your game folder

7658-vkrw58b-1-gif

How To Config

The config has comments in it to explain.

Default config:

{ // Possible map names: // customs -> b

If you see anything that stands out to you, please let me know in the comments!

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Version 1.1.0
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SPT 3.11.4
Latest Compatible SPT Version

1.5K Downloads

Created May 31, 3:17 AM

Updated May 31, 3:17 AM

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Updated to 3.11.x

Version 1.0.3
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SPT 3.10.5
Latest Compatible SPT Version

1.6K Downloads

Created Dec 23, 2024 at 5:06 PM

Updated Dec 23, 2024 at 5:06 PM

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Updated for 3.10.x!

Version 1.0.2
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Unknown SPT Version
Latest Compatible SPT Version

2.2K Downloads

Created Aug 17, 2024 at 11:17 PM

Updated Aug 17, 2024 at 11:17 PM

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  • Added support for edge case when objective says to obtain a quest item, now infers the map the item’s on based on the previous objective’s map if it was a VisitPlace type.
  • Fixes “Introduction” not being skipped when mod is configured to skip woods quests.
Version 1.0.1
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Unknown SPT Version
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687 Downloads

Created Aug 10, 2024 at 12:15 PM

Updated Aug 10, 2024 at 12:15 PM

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Added check to prevent crash when custom trader’s quest condition doesn’t have a correlating locale entry.

Version 1.0.0
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Unknown SPT Version
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187 Downloads

Created Aug 10, 2024 at 8:19 AM

Updated Aug 10, 2024 at 8:19 AM

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echOo.

Question. Do I get the reward for the skipped quests or do they just… dissapear and I jump to quest that are normaly closed?

I use quest skipper but the problem I see is I dont want free exp for skipped quests material rewards I can delete, but not exp…

0 Likes

You do receive the rewards. Unfortunately the system works on skipping individual tasks, so it’d be very subjective on how much a skipped task contributed to completing the quest.

0 Likes
nuntius

Some of the new tasks added in 0.15 cannot be skipped, or only partially completed.

0 Likes

That likely means the tasks weren’t tagged as being part of a specific location.

0 Likes
sgtlaggy

SPT 3.10.5, F That Map 1.0.3, tested with no other mods and fresh dev profile

Only have Streets in the config, but some Streets quests are partially or totally incomplete.

Log says Skipped 132 quest conditions. Spanning a total of 58 quests!

  • Urban Medicine (Therapist) - no objectives completed
  • Pets Won’t Need It - Part 1 (Therapist) - everything but “Survive and extract” completed
  • The Delicious Sausage (Jaeger) - no objectives completed
  • The Huntsman Path - Administrator (Jaeger) - “Shoot a yellow flare” not completed
  • Road Closed (Peacekeeper) - “Determine the ambush spot” not completed
  • “Matter of Technique” (Mechanic) - “Install the flash drive” not completed
  • Dandies (Ragman) - elimination not completed (surprisingly this is the first I’ve seen that says “on Streets of Tarkov” in the objective text)
  • Green Corridor (Prapor) - “Determine the ambush spot” not completed

After finding the first few, I just accepted all tasks I found that were explicitly on Streets but there may still be more I haven’t found. I think checking the quest’s .location against chosen locations’ .base._Id could solve these.

0 Likes

Hey, I’m having the same issues with the same quests but im playing on 3.9.8. Did you find a fix for this?

Thanks.

0 Likes
derel2122

Wonderful mod, however I noticed that straight up deleted sandbox and sandbox high (I like GZ personally), it creates errors. This can be avoided by simply adding additional letters to avoid that happening, as it worked fine after I added a 1 randomly into both sandbox/sandbox high. Not sure why this occured.

1 Like

I think the json format mustve been broken when you removed those lines. If you send your config here I can give you an example of what it should look like.

0 Likes
Atrix_Senpai

I get this error when trying to start the server. Do you have an idea what the cause could be?

Screenshot: https://imgur.com/a/SpFUAJW

Load Order:

“order”: [

“Virtual’s Custom Quest Loader”,

“aMoxoPixel-Painter”,

“ExpandedTaskText”,

“Jehree-GildedKeyStorage”,

“MoreCheckmarksBackend”,

“MoxoPixel-BlackCore”,

“MoxoPixel-MagTape”,

“MoxoPixel-TacticalGearComponent”,

“Platinum-TheBlacklist-2.0.2”,

“tyfon-uifixes”,

“[SVM] Server Value Modifier”,

“acidphantasm-bosseshavelegamedals”,

“acidphantasm-refsptfriendlyquests”,

“acidphantasm-scorpion”,

“EpicRangeTime-Weapons”,

“redlaser42-Increase Climb Height”,

“samswat-reflexsightsrework”,

“BOOBS”,

“archangelwtf-lotsoflootredux”,

“AAAArtem-WTT”,

“AlternativeTraderPics”,

“generalgoon-tgc_tweaks”,

“Haven Industries - Chloe”,

“lacyway-mergeconsumables”,

“leaves-shiny_airdrop_guns”,

“Nootropix-SpeedLoader”,

“PeinBetterRearSights”,

“vinihns-makepl15greatagain”,

“vinihns-makevpo101greatagain”,

“WTT-HeadVoiceSelector”,

“WTT-PackNStrap”,

“WTT-The Long Lost Heads of Yojenkz”,

“acidphantasm-progressivebotsystem”,

“DewardianDev-MOAR”,

“IhanaMies-LootValueBackend”,

“MusicManiac-LessRestrictingHeadwear”,

“raid_review__0.3.0”,

“SkillsExtended”,

“vinihns-makeshotgunsgreatagain”,

“WTTArmorySVD”,

“zSolarint-SAIN-ServerMod”,

“zzMusicManiac-KeysInLoot”,

“Skwizzy-LootingBots-ServerMod”,

“zz_guiltyman-addmissingquestweaponrequirements”,

“flir-betterkeysng”,

“odt-iteminfo”,

“BotCallsigns”,

“G36-Mod-0”,

“hooshu-sptvariableconstructiontime”,

“Hotdog’s Full Auto TX”,

“mattdokn-fpsunlocker”,

“mattdokn-perfectrepair”,

“mattdokn-traderqol”,

“mattdokn-fthatmap”,

“TarkovHDRework”,

“timmygg-expandedcases”,

“underdomeriot-BossCase”,

“vssm”,

“WTT-AEK-971”,

“WTTArmoryIWICarmel”,

“WTTArmoryWagesOfSin”,

“zhooshu-sptbetterstacksize”,

“zzDrakiaXYZ-LiveFleaPrices”,

“zzvinihns-lotsofammo”

0 Likes

I’m not sure I haven’t seen that before, give me a little bit and I’ll look into it.

0 Likes
Maerkuz

Here’s a curve ball for you.

I just got an error about something that isn’t even mentioned in either config.

Screenshot: https://ibb.co/prjgWmD

I set the auto-delete for 3mo.

I’m using both the SPT Manager and Load Order to make sure this is last in order. I just don’t get it.

In the mean time I’m going to take it out (it won’t load past the error), and try to learn Streets and GZ just so I can get past them and progress. (yay… :/)

0 Likes
DizzilyHQ

having the same issue rn did not change nothing

0 Likes
Mattdokn

I see the issue sorry about that. I can have this fixed tonight after work!

Can I ask what server mods you guys have installed? As far as I understand, all quest conditions should have ids assigned to them and this error pops up due to missing ids. Might be work reporting to the mod author.

0 Likes
Mattdokn

I lied, managed to put together an update.

This has debug mode enabled, it should fix your issue, but please send me the server logs so I can see what quest is causing the issues.

https://github.com/m-barneto/FThatMap/releases/tag/v1.0.3-alpha

0 Likes
Osaw

My server has never shown this error ever but after installing this mod this pops up. F1nioEv.pngI assume its part of this mod.

1 Like
Mattdokn

yup, that ones known, thank you for reporting. you can continue playing. it’s mostly just to let you know there’s a modded quest with locales not setup. in this case I believe it’s sasha, Ive created a bug report for the author already.

https://dev.sp-tarkov.com/pes7/SashaHimik/issues/1

0 Likes
Maerkuz

Hmm…

I didn’t get any errors, but all the Traders are showing their quests on the maps anyway.

Using default settings: Streets, and both Ground Zero maps.

Only other Trader I have is for hideout stuff.

I made sure this mod was last in the order.

I’m brand new to all this modding stuff for EFT, didn’t even know there was an SP mod for it.

I’m an old EOD player from back in 2016, and I haven’t played at all since Cultists were added.

1 Like
Maerkuz

NVM, I’m a dumbass and didn’t notice they were auto-completed gimmes.

1 Like
ligma929130

i think the streets itself doesn’t lag graphic wise(at least not for me),

but bots seem to affect performance more heavily in that map

maybe because it has more complex navmesh, idk

0 Likes
Benzo

I dont hate that map …
my PC does.

4 Likes

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