Hate Streets as much as I do? Well now you don't have to do quests on maps you don't like!
Allows you to skip quest tasks that are associated with certain maps.
I felt that skipping entire quests was too much as a lot of the time it's only a few tasks that depend on a map. So instead I made my objective to only skip tasks based on where they needed to take place. Finding out the associated maps turned out to be a lot harder than I was expecting, but I've managed to cover all the edge cases I've found!
Open the config tab to see how to add more maps.
The default configuration includes Streets of Tarkov and Ground Zero
If you want modded trader's quests to be affected, you need to setup your load order. I recommend using Load Order Editor.
Otherwise, this is how your order.json should look (using Lotus as an example):
{ "order": [ "Virtual's Custom Quest Loader", "Lotus", "mattdokn-fthatmap" ] } Simply extract mattdokn-fthatmap.zip into your game folder
The config has comments in it to explain.
Default config:
{ // Possible map names: // customs -> bigmap // If you want to exclude factory, I recommend setting both day and night to removed // Factory -> factory4_day // Factory -> factory4_night // Interchange -> interchange // Labs -> laboratory // Lighthouse -> lighthouse // Reserve -> rezervbase // Shoreline -> shoreline // Woods -> woods // Streets -> tarkovstreets // Ground Zero -> sandbox // Ground Zero 21+ -> sandbox_high "RemoveQuestsOnMaps": [ "tarkovstreets", "sandbox", "sandbox_high" ] } If you see anything that stands out to you, please let me know in the comments!
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2.0K Downloads
- Added support for edge case when objective says to obtain a quest item, now infers the map the item's on based on the previous objective's map if it was a VisitPlace type.
- Fixes "Introduction" not being skipped when mod is configured to skip woods quests.
601 Downloads
Added check to prevent crash when custom trader's quest condition doesn't have a correlating locale entry.
94 Downloads
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