Mod Details

CactusPie's Transfer Loot into Container Automatically (Reupload)

CactusPie's Transfer Loot into Container Automatically (Reupload) 1.6.0

Created by  bepis69

7.9K Downloads

SPT 3.10.5 Compatible

Looting an item will now place it in a matching container, such as a dogtag case or a document case

Latest Version 1.6.0
SPT 3.10.5

Updated Dec 22, 2024 at 9:27 PM

Version Notes

Support for SPT 3.10 added

Big thanks to shincfn for doing the work on this one!

And thank you to exponentia for helping me get the files needed for modding 3.10!

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Original mod description: Transfer loot into a container automatically

This is simply a port of the original mod by CactusPie for 3.9.x.

Credits:

https://github.com/CactusPie (original mod)

https://github.com/reysonk (Support for recursive containers)

https://github.com/ArchmageTony (3.8.x port)

https://dev.sp-tarkov.com/ShinCFN (3.10.x port)

Version 1.6.0
Download Mod Version
SPT 3.10.5
Latest Compatible SPT Version

3.4K Downloads

Created Dec 22, 2024 at 9:27 PM

Updated Dec 22, 2024 at 9:27 PM

Virus Total Results

Support for SPT 3.10 added

Big thanks to shincfn for doing the work on this one!

And thank you to exponentia for helping me get the files needed for modding 3.10!

Version 1.5.1
Download Mod Version
Unknown SPT Version
Latest Compatible SPT Version

1.6K Downloads

Created Oct 26, 2024 at 4:39 PM

Updated Oct 26, 2024 at 4:39 PM

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Changes

Makes the “@loot” tag configurable from the F12 menu.

e.g. Setting the tag to “@” will let you tag items with “@”, “@1”, “@2”, and the mod will function as if it was still using “@loot” in the same context.

Version 1.5.0
Download Mod Version
Unknown SPT Version
Latest Compatible SPT Version

2.9K Downloads

Created Sep 1, 2024 at 6:29 PM

Updated Sep 1, 2024 at 6:29 PM

Virus Total Results
poneais

it work for 311?

0 Likes
MIDOGamer2024
0 Likes
tajinwan120

it isnt working

0 Likes
SaintMellec

Having issues on 3.10.5 - mod loads but does not work.

0 Likes
Jonnecy

doesnt work.

0 Likes
Kilnimir

The mod does not work. After installation it shows version 1.5.1.0 instead of 1.6.0. Maybe the file is incorrect?

Upd

I compared the downloaded file and the file for version 3.9 with the program Winmerge, it says that the files are identical.

Upd 2
Downloaded the developer’s repository and compiled a .dll file. The mod works, the mod version has also changed in the F12 menu.

file link under the spoiler, when compiling I didn’t change anything in the project files, the only action on my part was adding libraries from SPT 3.10 to Visual Studio

https://mega.nz/file/ybBgDaiD#Ck6xzf-bmtNamIatGrJzzG90TVYKYUi3X2U9yj-XvAE

5 Likes

Could you share the file you compiled?

0 Likes

☆⌒(*^-゜)v THX !! It works good here !

0 Likes

In case anyone else downloads this: once copied to the plugins folder, I had to right click the .dll > click properties > tick unblock > click apply

0 Likes

Kilnimir, would it be possible to transfer this mod to 3.11 as well? I would kindly ask you if you have a free time. Also, thank you for your fix.

1 Like

I have not updated this mod. I just rebuilt it from the source code that the author wrote. The author attached the compiled file from the old version, but the code was updated in the git repository.

0 Likes
ligma929130

i tagged a dogtag case loot but ctrl-clicking dogtags in-raid doesn’t transfer the items as intended..

0 Likes

im getting the same issue with all my containers in raid. presed f12 and it does say the tag is loot which is what ive been using but it seams like atm it dosnt do anything

0 Likes

Same here

1 Like

same

0 Likes

same with S I C C or Injector case. I ‘ve tried with default tag, custom or @1, @2, etc.
I’ve looked in the github repo and I don’t see any commit in this release and the SP-EFT Manager, the Client-Mods section says that the real version is 1.5.1.0, like if the file belongs to this version.
Could be that possible? Maybe no changes have been pushed to the repo by mistake, but the generation has still been done?

0 Likes

same, add me to the list of people this isn’t working for.

0 Likes

also joining that list unfortunately

I did remove the filters for my SICC case with SVM but Dogtags in DT case and Money in wallet also dont work

0 Likes

Meh, I`m in

For testing I disabled all other mods execpt svm but mod diddn`t work

some help? please?

0 Likes

I also asked other users, and so far no one has told me that this mod can work in 3.10…Of course, it’s not possible here either.

0 Likes
exponentia

Dunno if you’re still around or planning to move to 3.10 but this is the last mod that I spend time thinking about, wishing I had it while playing 3.10.

0 Likes

Heya – just found some time to go back to playing. I usually wait for Realism and SAIN to update tbh but I’m going to kick off a 3.10 build sometime this week update the mod. Feel free to DM me if you want to help me get this out faster though.

2 Likes
Hypno88

I can help too if you need testers

0 Likes
mattybrown33

should this work when adding items to inventory from my character? doesn’t seem to be working for me. I have labelled the toolbox (mod from more cases) and wallet as loot but ctr clicking from my character just places the item in inventory and not the container

0 Likes

It is only meant to work in raid as designed originally

I can see to what extent I can make that a toggled feature.

0 Likes

Thanks for the response. If that could be done it would be awesome but I completely understand if not

0 Likes
Lorebot

I’m wondering if I’m doing something wrong with the mod. I’m using WTT Pack’n’Strap that adds containers for specific item types that you can carry into raid with you. I’ve tagged them all with loot (except the junk box which i made loot1) and the loot is still going into my backpack or chestrig when I ctrl-click on it in raid to move it.

0 Likes
Lorebot

NM…I’m an idiot…I tagged the containers as @tool…you win this time dyslexia…

0 Likes

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