
Increase health depending on player level
Original mod by Capataina found here, updated by MNSTR found here.
If they decide they want to continue development on the mod and want mine removed I will but until then I will be taking it over and iterating on it.
Description:
Config has since been split into two parts which all hinges on the first line of “split_PMC_and_Scav”; if it is set to false then the mod will only use the PMC values for everything.
Pretty simple, it increases your maximum health depending on the level of the player. The base amount is as follows:
Chest: 2
Head: 2
Left Arm: 3
Left Leg: 3
Right Arm: 3
Right Leg: 3
Stomach: 2
Total: 18 health per increment (the default is every 5 levels)
Mod also takes into consideration your Health skill level. For every increment (by default every 1 skill level) you get additional 7 HP (by default, as there are 7 body parts).
This is turned on by default and can be configured for both PMC and Scav in config file → “health_per_health_skill_level”.
Increment and HP values are configurable:
- How many skill levels per increment: “health_skill_levels_per_increment”,
- How many HP per body part: “health_skill_<bodypart>”.
Alternative Health Boost
Big thanks to TeaCrab131 for developing alternative method of health boost. Currently 3.11 doesn’t have any AI mod yet, the bots are very aggressively trying to aim for the head, so a head_boost multiplier is added so players have a bit more leeway when it comes to surviving head shots. Disabled by default.
Added option for Alternative mode of adding bonus health.
- Each part of the body has a customized base health
- Each part of the body receives bonus health at different level intervals
- Health skill provides a skill level x percentage boost to the customized base health
- Health skill level bonus is now a multiplier on the Alternative Base Health Preset
- Head HP modifier to help surviving aimbots (default x 3.0)
- Staggered health bonus per nth-level:
- Every 3 level: Arm HP +3
- Every 5 level: Stomach HP +7 and Leg HP +5
- Every 7 level: Head HP +5, Thorax HP +7
Alt BaseLv. 21Lv. 51Lv. 99 (+)SkillEliteABSOLUTE MAXThorax90+41+49+100 (98)+60+120310Head30 (90)+15+35+75 (70)+15 (45)+30 (90)135 (255)Stomach90+28+70+135 (133)+37+75300Arms60+21+51+100 (99)+22+45205Legs75+20+50+100 (95)+30+60235 Currently this mod changes HP of player only, not AIs.
This mod changes HP of AIs as well, configurable and enabled by default.
Config:
To change health values go to config/config.json5
- Whether or not the health values for PlayerScav and PMC should be split/independent of each other,
- Should the mod keep bleeding chance somewhat consistent,
- Should the mod increase your resistance to bleeding by a very small margin,
- How many levels until health increase (default is 5),
- How much to increase each body part by per increment,
- The base health of the PMC/Scav as well,
- Should it consider your Health skill level,
- How many Health skill levels until health increase (default is 1),
- How much to increase each body part by per Health skill increment.
Installation:
Unzip capatainamnstrfryciarz7-healthperlevel.zip into your SPT folder
Uninstallation:
If you are willing to remove this mod, first disable the mod in it’s config file and start the server and the game so the health pools are restored to default.
5.8K Downloads
- updates types and references
- [bugfix] Fixed Bot’s Health Changes
3.0K Downloads
- Added alternative method of getting bonus HP. by TeaCrab131
- Each part of the body has a customized base health
- Because currently 3.11 doesn’t have any AI mod yet, the bots are very aggressively trying to aim for the head, so a head_boost multiplier is added so players have a bit more leeway when it comes to surviving head shots.
- Each part of the body receives bonus health at different level intervals
- Health skill provides a skill level x percentage boost to the customized base health
- Added related configurations to Config Json, default false.
- checks for Personal Traner and displayes an error by fryciarz7
- same way it does for Realism, but this time you cannot disable this message. These mods are conflicting.
- README.MD for alternative method + elite/max level bonus + value adjustment. by TeaCrab131
- Head HP modifier to help surviving aimbots (default x 3.0)
- Staggered health bonus per nth-level:
- Every 3 level: Arm HP +3
- Every 5 level: Stomach HP +7 and Leg HP +5
- Every 7 level: Head HP +5, Thorax HP +7
- Health skill level bonus is now a multiplier on the Alternative Base Health Preset
988 Downloads
Update to 3.11
I am currently taking a break from SPT and checked on the mod out of curiosity. Stuff seems to work fine.
Please report issues over GitHub if you find something.
5.6K Downloads
Bug fix:
- undefined for cap level of bot’s health level.
- undefined for bot’s health level
Thanks to ViP3R_76 for submitting an issue.
246 Downloads
Adds Health changes for BOTS - many people asked if it is implemented… now it is.
Enabled by default.
You can control if hp of faction is being changed in config, default values are as follows:
- pmc_bot_health: true,
- scav_bot_health: false,
- raider_bot_health: false,
- boss_bot_health: false,
- follower_bot_health: false
The level cap for bots is the same as for your PMC if enabled regardless of faction.
1.1K Downloads
updates to 3.10
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Latest Version VirusTotal Result
I cant see it working =(
When I make a new profile, it gives me these errors. works with the first profile I made with this SPT install, I already tried reinstalling it and it hasn’t changed anything. This is from the server console, it says it does see my health skill but, it also doesn’t see it? lol
[HealthPerLevel] Health skill level: 255.964432
[HealthPerLevel] Health found, but not elite
Profile 687b9e850000f62a48413039 does not have a skill named: Health
[HealthPerLevel] Cannot read properties of undefined (reading ‘Progress’)
[Client Request] /client/game/version/validate
[Client Request] /client/languages
[Client Request] /client/game/config
[Client Request] /client/items
[HealthPerLevel] Cannot read properties of undefined (reading ‘Progress’)
Welp, have some issues with calc. After server start and login into profile I have correct amount of hp calculated from level + health skill. After first raid played I have wrong numbers, as only hp per health skill added, hp for level is missing. eg first raid i have 800+ hp in total, after raid I have 600 and it will stay 600 until next client restart. After restart numbers adjusted correctly.
SVM health section is disabled, only thing that can impact (I suppose) is “Skills extended” mod (though I haven’t seen there any health adjustments). Nothing more about skills or health calc installed.
Problem not very consistent, as can’t reproduce in short raids, but for long ones (30+ min) almost every time
I keep getting this error, it does not effect things but is very annoying to see constantly. ‘‘Cannot read properties of undefined (reading ‘BodyParts’)’’
Thank you for updating and maintaining my mod
Can it be safely installed and removed on a Existing Profile?
hello, i have a problem
Profile 67afcc750001de9a7545ba3d does not have a skill named: Health
[HealthPerLevel] How is your health higher than maximum, again? I mean your Chest is something else.
[HealthPerLevel] How is your health higher than maximum, again? I mean your Stomach is something else.
[HealthPerLevel] How is your health higher than maximum, again? I mean your Head is something else.
[HealthPerLevel] How is your health higher than maximum, again? I mean your LeftArm is something else.
[HealthPerLevel] How is your health higher than maximum, again? I mean your LeftLeg is something else.
[HealthPerLevel] How is your health higher than maximum, again? I mean your RightArm is something else.
[HealthPerLevel] How is your health higher than maximum, again? I mean your RightLeg is something else.
i tried to create a new character and tried to turn it off/on but it didn’t help
my health keeps getting reset after every raid
I’m level 47 and the max is 1250 (i don’t remember it being like that beforehand, i thought it was 700+ hp in the level 40’s)
i was fully healed before extracting
spt3.10.5 / fika1.1.3.0
Profile 677966770004f9b9228c56c0 does not have a skill named: health
[HealthPreLevel] Cannot read properties of undefined (reading ‘Progress’)
my level is 15, but mod not work
Hey fryciarz7, finally getting back into SPT and was curious how this mod was doing. Love to see so many people still enjoying Capataina’s original creation and thank you for keeping this mod alive!