Mod Details

DevTac Equipment

DevTac Equipment 2.3.5

Created by  DarkEsteves

1.2K Downloads

SPT 3.9.8 Compatible

DevTac Ronin and Slick

Latest Version 2.3.5
SPT 3.9.8

Updated Oct 1, 2024 at 10:38 PM

Version Notes

I eliminate the other versions because have a problem with my cloud and the way the files are uploaded , and now is corrected

but is no point maintain the other versions bc they are broke

this version as some adjustments , and hopefully some bugs corrected

and i will try another aproach to this mod …im in learning process , have pacience

please givme your feedback

This download is externally hosted.
Always scan for viruses.

This mod adds two new textures, on the DevTac Ronin and Slick. Makes it possible to install night and thermal vision modules on DevTac, as well as two dynamic electromagnetic protection modules for helmet and vest.

Items available for purchase from a merchant (Mechanic):

DevTac Ronin Helmet

DevTac Headset Module

DevTac Ronin Module

DevTac Night Vision Module

DevTac Thermal Vision Module

DevTac Ronin Slick Armor

DevTac Slick Armor Module MKI

DevTac Slick Armor Module MKII

DevTac Slick Armor Module MKIII Disabled for now ( somewow is causing issues in the mod )

Is better use with Borkel’s Realistic Night Vision Goggles for better results

i eliminate the use of batteries bc im using BatterySystem that have similar use of the batteries..

if you want i can add the abillity again , but the equipments dont drain the batteries charge like in BatterySystem.

Mod installation:

Umpack DevTacEquipment.rar in /user/mods

This Mod is a port from Coolest DevTac Ronin with thermal vision ,

the credits of is development goes to him.

the Dev Give permission to take hes mods and publish ..

If the Dev wants continue with the mod i will take it from the hub

Version 2.3.5
Download Mod Version
SPT 3.9.8
Latest Compatible SPT Version

1.2K Downloads

Created Oct 1, 2024 at 10:38 PM

Updated Oct 1, 2024 at 10:38 PM

Virus Total Results

I eliminate the other versions because have a problem with my cloud and the way the files are uploaded , and now is corrected

but is no point maintain the other versions bc they are broke

this version as some adjustments , and hopefully some bugs corrected

and i will try another aproach to this mod …im in learning process , have pacience

please givme your feedback

kerrigan

RN adapted whole code to 3.11 with custom reworks. Only one problem remains: can’t make models to work. There’s just purple missings when using bundles. If someone can help - dm me please. Also need an author permission to publish

0 Likes
The1ShotGod

Hopefully this mod gets updated soon i miss running around with the thermal helmet

1 Like
zenbobwe

Miss this mod so much, hope all is well!

0 Likes
LordGrim

One of the best and coolest looking mods cant wait till its compatible with the new spt gonna be fun to run around with the thermal helmet on woods and night again

1 Like

when i get some time free i will update it …

0 Likes

Cant wait modding takes time and a lot of effort ty for even making the mod in the first place

1 Like

orinally is not mine , i only get the author permission to update it , all the credits of making it goes to the author , but i will update it, thats for sure bro, thanks

0 Likes
TKsTurtle

Can you not put the MKII module in both slots of the Slick armor? If not, what’s the point of the MKIII one when, if, it does get added back?

0 Likes

it is im my plans add MKIII back again , have some trouble when use it , when i figured aout whats hapenning with it

0 Likes
TKsTurtle

Are we supposed to be able to put two of the same module in it? Or is it more of you add MK I, MK II, and then MK III (when it does come back) to the armor?

0 Likes
RumDiesel

Yo! This goes a little too hard man, thank you kindly!!

0 Likes
Silian

I just got my stomach knocked out by the first .45 ADC RIP bullet. The module still doesn’t cover my stomach.

0 Likes

Hum , ok i go try something else …thanks for the feedback man

0 Likes

I think you need to add the armour collider “Pelvis”

1 Like

thanks , im on it now

0 Likes
madmanbeavis

I’m still learning too brutha.
Good on ya!

1 Like

onre day at a time kkkkk …maybe we can join efforts

1 Like

That sounds cool.
Add me on discord @madmanbeavis1

1 Like
cybereyes

for some reason the headphone module doesnt work. when i buy it, its just a blank space with the name and other items can sit in the same grid as it

0 Likes

Me too…

0 Likes
Silian

It 1x0 size

0 Likes

where can i try to change the size? i couldnt find it in the headset json bundle

0 Likes

just updated the mod

1 Like
cybereyes

uhhhh now i have a weird issue where i cant buy anything from traders, infinite loading leading to backend error…

1 Like

Cybereyes, still doing that issue ?

0 Likes

cybereyes when that error apeared do you have the BatterySystem mod instaled too ?

0 Likes

nooo ill try now

0 Likes

[Client Request] /client/game/profile/items/moving

getSizeByInventoryItemHash() Item with tpl: CARRIER_MODULE_MKIII not found

TypeError: Cannot read properties of undefined (reading ‘_props’)

TypeError: Cannot read properties of undefined (reading ‘_props’)

at InventoryHelper.getSizeByInventoryItemHash (C:\snapshot\src\helpers\InventoryHelper.ts:671:51)

at InventoryHelper.getContainerMap (C:\snapshot\src\helpers\InventoryHelper.ts:741:34)

at InventoryHelper.getStashSlotMap (C:\snapshot\src\helpers\InventoryHelper.ts:859:21)

at InventoryHelper.canPlaceItemsInInventory (C:\snapshot\src\helpers\InventoryHelper.ts:210:50)

at InventoryHelper.addItemsToStash (C:\snapshot\src\helpers\InventoryHelper.ts:73:19)

at TradeHelper.buyItem (C:\snapshot\src\helpers\TradeHelper.ts:216:30)

at TradeController.confirmTrading (C:\snapshot\src\controllers\TradeController.ts:78:30)

at TradeCallbacks.processTrade (C:\snapshot\src\callbacks\TradeCallbacks.ts:22:37)

at TradeItemEventRouter.handleItemEvent (C:\snapshot\src\routers\item_events\TradeItemEventRouter.ts:29:44)

at ItemEventRouter.handleEvents (C:\snapshot\src\routers\ItemEventRouter.ts:36:35)

TypeError: Cannot read properties of undefined (reading ‘_props’)

TypeError: Cannot read properties of undefined (reading ‘_props’)

at InventoryHelper.getSizeByInventoryItemHash (C:\snapshot\src\helpers\InventoryHelper.ts:671:51)

at InventoryHelper.getContainerMap (C:\snapshot\src\helpers\InventoryHelper.ts:741:34)

at InventoryHelper.getStashSlotMap (C:\snapshot\src\helpers\InventoryHelper.ts:859:21)

at InventoryHelper.canPlaceItemsInInventory (C:\snapshot\src\helpers\InventoryHelper.ts:210:50)

at InventoryHelper.addItemsToStash (C:\snapshot\src\helpers\InventoryHelper.ts:73:19)

at TradeHelper.buyItem (C:\snapshot\src\helpers\TradeHelper.ts:216:30)

at TradeController.confirmTrading (C:\snapshot\src\controllers\TradeController.ts:78:30)

at TradeCallbacks.processTrade (C:\snapshot\src\callbacks\TradeCallbacks.ts:22:37)

at TradeItemEventRouter.handleItemEvent (C:\snapshot\src\routers\item_events\TradeItemEventRouter.ts:29:44)

at ItemEventRouter.handleEvents (C:\snapshot\src\routers\ItemEventRouter.ts:36:35)

0 Likes

i just installed the newest file for devtac and batterysystem

0 Likes

When get home i will see what’s happening

0 Likes
ManWithACat

Hello. How to use Green Bateries? Cannot plug it how you have it in screenshot. Thancs.

0 Likes

i updated the post , they dont use that bateries anymore , i use it with BatterySystem mod

1 Like

Details