Mod Details

SPT-VR

SPT-VR 1.2.2

Created by cybensis

28.3K Downloads

SPT 4.0.12 Compatible

SPT-VR brings the immersive, intense experience of Tarkov into the realm of virtual reality. Engage in intense firefights, loot dangerous environments, and survive the unforgiving world of Tarkov—all in full VR.

Latest Version 1.2.2
SPT 4.0.12

Updated Yesterday at 7:05 PM

15.77 MB

Version Notes

NOTE: Just a reminder, if you are using SPT-VR, you don’t need my other two mods, AO Replacer and CloudSix. It’s built into SPT-VR because it requires it

Hotfix Changelog:

  • Various bug fixes to cloud code that wasn’t noticeable in-game
  • Fixed an issue where clouds didn’t spawn when going into your next raid
  • Fixed an issue where clouds weren’t appearing in scopes
  • Restored Tarkov’s cloud terrain shadows (they don’t line up with my clouds unfortunately but if you’re not paying attention to that it is a nice effect)
  • Fixed an issue where disabling DLSS wasn’t working
  • Adjusted AO to use Deferred/Gbuffer, this reduces the amount of AO you will see but it is a more accurate use of AO
  • Fixed an issue where setting TAA in graphics settings would break rendering
  • Fixed GPUInstancer frustum and occlusion culling in VR so the disable frustum and occlusion culling options in VR settings will be removed (tree’s still cull in the far right of your right eye, wasn’t able to figure out what culling is doing this)
  • Reduced a forced lodbiasfactor from 3 down to 1.5

About that last point - This has been forced to 3 for a while in the mod, I never paid much mind to it but when I was messing with that value in flatscreen, I noticed it would drop fps by 20-30 in some areas if set to 3. Unsure if this will have much of an effect on performance in VR though.

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Details