Mod Details

BALANCED MEDS

BALANCED MEDS 4.0.61

Created by DeadW0Lf

21.4K Downloads

SPT 4.0.6 Compatible

All the meds item are changed. Increased uses and better healing.

Latest Version 4.0.61
SPT 4.0.6

Updated Yesterday at 8:06 AM

26.38 KB

Version Notes

Stimulator Changes added config for:

  • SJ12_TGLabs
  • Trimadol
  • Perfotoran
  • 2A2-(b-TG)
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BALANCED MEDS

Feel Free to edit/update or re-rerelease this mod. I am busy and not able to maintain this mod.

UPDATED the External Link LATEST Version v4.0.6..

Updated the mod to v4.0.6

installation

copy the “SPT” folder into your “SP-TARKOV Root Folder”

Updated meds max resource amount and usability without making it too OP

Changes:

  • All the meds found in Tarkov wiki Tarkov Wiki Medical Items is changed.
  • Increased painkillers/morphine max uses and durations
  • Increased Health Items’ max resource value.
  • CMS and Survival kits have more uses and CMS can heal damaged limbs more than 50%
  • Each Med Item properties can be modified in the ./config/ folder, Drugs.json, Medicals.json, Medkits.json and Stimulators.json
  • Everything is configurable. Please refer the config files inside config folder. If you need clarification reach me in the comment section.

Stimulator Changes added config for:

  • SJ12_TGLabs
  • Trimadol
  • Perfotoran
  • 2A2-(b-TG)

Upgraded to SPT 4.0.6

Version 3.10.0
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SPT 0.0.0

3.1K Downloads

Released Jan 1, 10:41 AM

Fika Compatibility Unknown

Updated to SPT Version 3.10.0

Version 3.2.1
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Unknown SPT Version

10.2K Downloads

Released Aug 17, 2022 at 1:13 AM

Fika Compatibility Unknown

No changes specific for SPT-AKI 3.2.1

  • All configs should be fully configurable now. The readme doesn’t explain everything right now though, so up to the user to figure some of it out.
  • Personalized configs from 3.2.0 should be compatible with this release.

Please report back if you get any issues with this release!

Feel free to provide feedback/suggestions as well, but do note that I (aleves ) will most likely only focus on maintaining DeadW0Lf’s mods while they’re on hiatus.

Version 3.2.0
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Unknown SPT Version

748 Downloads

Released Aug 8, 2022 at 5:14 AM

Fika Compatibility Unknown

Updated for SPT-AKI 3.2.*

  • Some stuff has been changed, e.g. configs are now structured differently. Again…
  • All Injectors/Stimulators should be modifiable now, ./config/Stimulators.json. I haven’t touched those, so all values are vanilla for now.

Please report back if you get any issues with this release!

Feel free to provide feedback/suggestions as well, but do note that I (aleves ) will most likely only focus on maintaining DeadW0lf’s mods while they’re on hiatus.

Version 3.1.0
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Unknown SPT Version

1.5K Downloads

Released Jul 25, 2022 at 3:39 AM

Fika Compatibility Unknown

Updated for SPT-AKI 3.1.*

Some stuff has been changed, e.g. configs are now structured differently.

Please report back if you get any issues with this release!

Feel free to provide feedback/suggestions as well, but do note that I (aleves ) will most likely only focus on maintaining DeadW0lf’s mods while they’re on hiatus.

No Addons Yet

This mod doesn't have any addons yet.

DeadW0Lf Pinned

Updated to latest SPT Version 4.0.6

1 Like
TEFTELKA

First of all - thank you for updating the mod. But it seems like quite a few injectors are missing, namely Trimadol, SJ12, Perfotoran and 2A2-(b-TG). Is it by desing or do you plan to add those too?

0 Likes

Yes, I noticed this during testing. The mod was created quite a while ago, so some stimulators may be not present in the config list. I plan to update the list soon. For now, the buffs are using their default values, but in the next update I’ll increase the buff values and add any missing stimulators.

2 Likes
JDCallie

Seems to work with 3.11.

0 Likes
KLIN21

You have an error in your code.

if (items[item]._parent == BaseClasses.STIMULATOR && this.stimconfig[itemId]) { itemProps.medUseTime = this.stimconfig[itemId][‘medUseTime’]; itemProps.MaxHpResource = this.stimconfig[itemId][“MaxHpResource”]; itemProps.hpResourceRate = this.stimconfig[itemId][“hpResourceRate”]; if (itemProps.StimulatorBuffs) { this.replacestims(itemId, this.stimconfig[itemId][“effects_buffs”]); }You have no operation for “effects_damage”. So for example parameters lightbleeding and heavybleeding in stims config dont’t work. Used for default.

“5c0e533786f7747fa23f4d47”: { “name”: “Zagustin”, “medUseTime”: 2, “MaxHpResource”: 4, “hpResourceRate”: 0, “effects_health”: [], “effects_damage”: { “LightBleeding”: { “delay”: 0, “duration”: 300, “fadeOut”: 20 }, “HeavyBleeding”: { “delay”: 0, “duration”: 300, “fadeOut”: 20I fixed that like this in mod.ts

if (items[item]._parent == BaseClasses.STIMULATOR && this.stimconfig[itemId]) { itemProps.medUseTime = this.stimconfig[itemId][‘medUseTime’]; itemProps.MaxHpResource = this.stimconfig[itemId][“MaxHpResource”]; itemProps.hpResourceRate = this.stimconfig[itemId][“hpResourceRate”]; if (itemProps.StimulatorBuffs) { this.replacestims(itemId, this.stimconfig[itemId][“effects_buffs”]); } if (itemProps.effects_damage) { itemProps.effects_damage = this.stimconfig[itemId][“effects_damage”]; } }

0 Likes
Cy_rpg

Trimadol seems to be missed?

0 Likes
kuroninji

hey, trying to make edits to the config of CMS/Surv12

healthPenaltyMin & healthPenaltyMax

is this based on the base max hp of the body part? which way would one modify the values of themto reduce the hp penalty of using the kit

0 Likes

Yes its based on the body part hp

0 Likes
Shturman

i can’t change the increase number of uses for the cms kit it stay on 3/3 uses

0 Likes

make sure to edit MaxHpResource in config/medicals.json file. “5d02778e86f774203e7dedbe”: { “medUseTime”: 14, “MaxHpResource”: 10, “hpResourceRate”: 0, “effects_health”: [], “effects_damage”: { “DestroyedPart”: { “delay”: 0, “duration”: 0, “fadeOut”: 0, “healthPenaltyMin”: 60, “healthPenaltyMax”: 75 } }, “name”: “CMS_kit” },

0 Likes
DeadW0Lf

Updated to latest SPT Version 3.10.0

0 Likes
Djanbolt

someone update this gorgeous mod on SPT 3.9.4

0 Likes
javitecge

Hi, when update to 3.9.x ?
Thanks in advance for your work !!

0 Likes
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