
This mod is a Rogue-Lite conversion of the progression system.
1. Death
After death - your stash is wiped. But there are some items that you will get to keep:
1. Money: RUB, USD, EUR, BTC and GP;
2. Items inside equipped secure container;
3. Unsecure containers in stash and items inside them;
4. Armor and Weapon repair kits.
2. Money
Money is finally scarce:
1. Only few rare and/or valuable items are sellable;
2. No money for most default quests;
3. Flea is disabled.
But there are also new and hidden ways of making money.
3. Hideout
All stations had their recipes changed.
- Intel center trades valuable items for cash;
- Workbench upgrades weapons;
- Lavatory crafts containers;
- Med station crafts medical items;
- Rest space crafts magazines for the new weaponry.
Hideout stations also now provide different items on death or survival.
- Workbench, generator - barter items for weapons;
- Lavatory, rest space - barter items for gear;
- Shooting range - barter items for grenades;
- Security, vents and illumination - money on survival.
And so on.
4. Gear
You start at the very bottom of the food chain:
No looting weapons from bodies.
Progressing through quests will unlock new weapons/gear.
Most gear have to be bartered. The premise is simple:
- Fabrics - Armors, rigs, backpacks;
- Blue tape, duct tape - Pistols;
- Wires, Cables - SMGs;
- Lamps - Shotguns;
- Gunpowders - Assault rifles;
- Chainlets, gold chains - DMRs;
- Cigarettes - Sniper rifles.
And so on.
5. Quests
There are over 500 new quests in total.
All new quests are optional and are not required for main questline.
New quests provide money and gear/weapon unlocks.
6. Profiles
There are 15 new profile presets (plus gungame, plus custom) to choose from.
You must create new profile with one of the new presets for this mod to work properly.
While this mod should be playable on its own, it was designed and balanced to be played with our other mod: VAI-NRTP
Most of changes are configurable in config files.
Installation: Extract into SPT folder.
Known issues:
- After selecting face/voice traders might have an empty assortment - just restart the client and it should fix itself;
- Building gear rack causes pockets to disappear on death.
1.7K Downloads
SPT 3.11.0 compat update
- Added 12ga M60 mod
- Rare and/or valuable item selling
- Fence is now available
- Custom trader issue rectified
- TZTH missing pockets fixed
(This version should work with 3.11.0 version of SPT)
1.4K Downloads
- Added 54 craftable weapon upgrades to workbench
- Added minor crafts to rest space, med station and lavatory
(This version should work with 3.10 version of SPT)
582 Downloads
- Endless hideout loading fix (Old profiles are corrupted, new profile required)
(This version should work with 3.10 version of SPT)
255 Downloads
SPT 3.10.0 compat update
- Added new items/weapons to configs
- Added unique weapon rewards for boss masteries
(This version should work with 3.10 version of SPT)
268 Downloads
Added missing weapons to WeaponsConfig, fixed minor quest weapon selection bug
(This version should work with 3.9.0 - 3.9.5 versions of SPT)
(Tested only on 3.9.5)
101 Downloads
Preset resolving fix
(This version should work with 3.9.0 - 3.9.5 versions of SPT)
(Tested only on 3.9.5)
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Does this work with new containers from tgc etc ?
got a question, is there any options to tweak repair kit (both armor and guns variant) how many durability they loss after repair, if non, can this option be added in future updates?
1. got the latest version installed on a clean fresh instance of spt, chose lab rat profile, fence is locked.
2. cant find room 114 dorms key. can it be added to the therapist stock? for referense i check every jaket, every scav, every office locker, got myself quest keys for reserve and shoreline twice and ran customs with a sole purpose of getting to the jaket in a car as per quest description whole day, still no key. at least can it spawn 100% of time, if possible?
3.mod is awesome, love every part of it, tnx for your work.
русификатор планируется?
is there a reason i wouldnt be able to unlock the custom clothes i have installed? They have no unlock requirement
Fence will not unlock?
It would be awesome if there was a standalone mod for the stash cleaning on death effect from this mod. If not, do I have permission to check the code and try to make it work as a standalone for my server?
It’s possible to use just the module that makes you unable to loot weapons?
Is it normal for traders to sell nothing at the start? It’s my first time trying this mod so I’m not so sure
Also I tried with only this mod installed & didn’t mess with any configs
I need a little explanation, after death my stash is wiped, only some cases and conteiners are staying, AND i get items that was originaly in presset i chose even if i hade them on my stash before i died, they are not doubling in stash i just get one if they are not in and if i already had them they a not appering in stash second time, am i right?