
(DISCONTINUED) The infected have taken over Tarkov completely, and anyone left is to fend for themselves...
USE MOAR INSTEAD FOR ZOMBIE SPAWNS
SPT 3.10 ONLY
If the mod is not working, try putting my mod at the top of the load order, using something like Load Order Editor
I will no longer be working on this mod, please comment here on the mod page, or ping me in the SPT Hub Discord in #mods-development (no DMs) if you wish to take over the work of this mod.
Features
- Config for changing Halloween event timings
- Config for changing Infection percentages per map
- Config for turning off PMCs/Bosses from spawning
- Config for keeping the normal Bot hostility settings
Config Options
Comments added for explanation, they are not in the actual file other than “Maps” and “DisableBosses”
- Most mods should be compatible.
- If this mod isn’t working, try putting it at the top of the load order.
- MOAR by DewardianDev - The mod modifies the same things for its zombie features. Either use this mod or MOAR, not both.
Preview
3.7K Downloads
For SPT 3.10.x ONLY
- Made code easier to read
- Added extra debugging, along with a config option to toggle it
- Added “replaceBotHostility” config option, defaults to true
VirusTotal Result: https://www.virustotal.com/gui/url/235541be63cdbebd7cc9c4995117a51fe165bee05ccb985c656e0d63dc608525/detection
1.9K Downloads
For SPT 3.10.x ONLY
- Fixed Factory Day/Night and Ground Zero (Level 21+)
- Added config option for disabling mod functionality, for turning off the mod without having to uninstall it completely.
- Added config option for “disablebosses”, allows you to disable PMCs and bosses per map
VirusTotal Result: https://www.virustotal.com/gui/url/480b472d039d9d80975116c3fb718d0cbe8c2a096161c513477d82c2cdf94071/detection
878 Downloads
FOR SPT 3.10.x ONLY
- Fixed zombies not spawning on maps other than Labs
Shoutouts to UncleFrank for helping me debug this issue! His lack of sleep will be greatly appreciated.
VirusTotal Link: https://www.virustotal.com/gui/url/745f2f6f1c71ead3253a1c3a683b8940dd136bfdab38083dba8b9331a774008e/detection
1.1K Downloads
FOR SPT 3.10.x ONLY
Added a config file:
- Allows you to change the starting and ending dates and months.
- Allows you to change the infection rate per map.
VirusTotal Link: https://www.virustotal.com/gui/url/26ce55057603b7e8f283c79dd1038b622d77d913b5db3bd9d23f56d5463b3104/detection
506 Downloads
FOR SPT 3.10.x ONLY
VirusTotal Link: https://www.virustotal.com/gui/url/ca2f55b68e8a8f50f3aead452215a8736c0eb0379ae9a93dd798988782a49833/detection
Details
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GUID
Not Available
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License
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Source Code
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Latest Version VirusTotal Result
If the mod is not working, try putting it at the top of the load order.
I will no longer be working on this mod, please comment here on the mod page, or ping me in the SPT Hub Discord in #mods-development (no DMs) if you wish to take over the work of this mod.
FAQ below.
Make sure you are on the latest version before reporting any bugs.
Mod FAQ
1) Is the mod dead?
2) Does the mod still work?
3) But I want my zombies!
I made this mod to push the limits of the zombies that were released with the Halloween 2024 event, but it is clear to me that I am too inexperienced and too busy to continue working on this mod in a timely manner.
My other mods will continue until further notice.
Version 1.0.5 is out now.
Original text below:
Edit 3:
FEATURES TO DO
Edit 2:
Version 1.0.3 is out now!
This version fixes zombies not spawning on maps other than Labs.
Edit 1:
The problem has been found, and the mod will be updated soon.
Original Text:
The spawns are either broken or very rare, I am testing as much as I can, but I don’t think I will be able to fix this with my mod.
Friend, please, update this mod. I dont want to install a MOAR, because the zombies in this mod dont spawns.
I really hope this sees a revamp sometime. MOAR is way too much of a clusterfuck, but I won’t deny that having zombies mixed with PMC’s and scavs is amazing.
Im confused about the mod saying outdated but the download link is for spt 3.10.x does that mean it still works with the current version?
How can I make it compatible with Realism Mod?
I tried using SVM, but zombies still won’t appear.
The infection level is displayed on the map, but no zombies appear.
Is Realism Mod incompatible with your mod? I have already disabled all BOT generation options.
For all who are asking to remove the guns from Zombies, add this code below the line “const tables = databaseServer.getTables();” inside the function postDBLoad(container)
const _data = { Zombies: [ “infectedlaborant”, “infectedassault”, “infectedcivil”, “infectedpmc”, “infectedtagilla”, “infectedtagilla” ] } for (const _zombieTypeName in tables.bots.types) { let zombieType = tables.bots.types[_zombieTypeName]; if (_data.Zombies.includes(_zombieTypeName)) { for (const equipmentSlot of[“Headwear”, “Earpiece”, “FaceCover”, “ArmorVest”, “Eyewear”, “ArmBand”, “TacticalVest”, “Backpack”, “FirstPrimaryWeapon”, “SecondPrimaryWeapon”, “Holster”, “Scabbard”, “Pockets”, “SecuredContainer”]) { if (zombieType.inventory.equipment[equipmentSlot]) { zombieType.inventory.equipment[equipmentSlot] = {}; // Remove weapon } } // Keep this loop if you want to change zombies health for (let _i = 0; _i < zombieType.health.BodyParts.length; _i++) { let _bodyPartArray = zombieType.health.BodyParts[_i]; for (const bodyPartSlot of[“Head”, “Chest”, “Stomach”, “LeftArm”, “RightArm”, “LeftLeg”, “RightLeg”]) { _bodyPartArray[bodyPartSlot].min = 1; // Set minimum health _bodyPartArray[bodyPartSlot].max = 1; // Set minimum health } zombieType.health.BodyParts[_i] = _bodyPartArray; } tables.bots.types[_zombieTypeName] = zombieType; } }
Have you noticed anything with aggression not working even if the event override is turned off?
The event makes bots more peaceful towards you because of the zombies, the override should make bots attack you onsite like normal, but it doesn’t for me. You can walk right up to scavs or bosses etc. They wont attack you unless you get super close.
also, if you put customs like 10%, then 10% zombies will be converted which is like 5 on the map maybe, but it will reduce the normal spawning of scavs by over half, thus the raids are super dead. (Trying to find a balance of normal scav spawns but with some zombies sprinkled in for chaos lol
Labs works with 100% zombie rate, even with infection rates to 0, the over all scav spawns are very low. (Not sure if there is two different scav spawn scripts inside spt, one for normal seasons, one for halloween)
The mod I’ve always wanted. Thank you.
Please add an option to disable the gun zombies in a future update. Then it will be the perfect mod for me.
does this replace all ai with zombies or is there scavs/pmc/bosses still spawning and infected
我注意到,在万圣节活动开始后,BEAR、USEC 和 BOSS 都处于平静的状态。我们能把他们恢复到以前的敌对状态吗?