Mod Details

BIG BOOM GRENADE

BIG BOOM GRENADE 1.0.11

Created by  watsy

5.8K Downloads

SPT 3.11.4 Compatible

BigBoomGrenade (BBG) has a short fuse, just like my mate Dazza. A big explosion radius with LOTS of shrapnel.

Latest Version 1.0.11
SPT 3.11.4

Updated Mar 16, 7:53 AM

Version Notes

Updated for SPT 3.11.x

This download is externally hosted.
Always scan for viruses.

This mod adds an extra grenade called BigBoomGrenade (BBG)

It has a short fuse, just like my mate Dazza. A big explosion radius with LOTS of shrapnel.

It’s perfect for shredding enemies before they have a chance to run away, just don’t get too close!!

It is based from code by Echo55 and LumurkFox “PineappleBlitz”, so big thanks to them. I wouldn’t have known where

to start otherwise.

Just drop the file into the user/mods folder

Settings can be adjusted within the src\config folder and opening the config.ts file using Notepad++

Version 1.0.11
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SPT 3.11.4
Latest Compatible SPT Version

3.0K Downloads

Created Mar 16, 7:53 AM

Updated Mar 16, 7:53 AM

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Updated for SPT 3.11.x

Version 1.0.3
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Unknown SPT Version
Latest Compatible SPT Version

1.8K Downloads

Created Dec 11, 2024 at 3:10 AM

Updated Dec 11, 2024 at 3:10 AM

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Forgot to change the background color of the BigBoomGrenade. Now fixed.

Version 1.0.2
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Unknown SPT Version
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239 Downloads

Created Dec 9, 2024 at 10:41 PM

Updated Dec 9, 2024 at 10:41 PM

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Bigger Boom Explosion.

See the “readme” file.

I have tried to update the file so that it works with Prapors Grenadier Quest but I just can not get it to work.

For this reason I would just use “Skipper“ for now.

Version 1.0.1
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Unknown SPT Version
Latest Compatible SPT Version

489 Downloads

Created Dec 7, 2024 at 2:20 AM

Updated Dec 7, 2024 at 2:20 AM

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added “blue” background to the BigBoomGrenade so it doesn’t look exactly like the F1

Version 1.0.0
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Unknown SPT Version
Latest Compatible SPT Version

273 Downloads

Created Dec 6, 2024 at 1:47 PM

Updated Dec 6, 2024 at 1:47 PM

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MikeOxmal

Am i missing something here? Im throwing these nades at scavs feet default settings and they arent dying. Multiple nades at that. Ive change damage from default to 500, the distance, pen, frags all of it and no ones dying

0 Likes

Yeah sorry man not sure… I’ll do some testing myself and get back to you.

0 Likes
JJBeanson

THANK YOU!

1 Like
fred911

The grenadier’s quest is not closed with these grenades. How to fix this? Probably, it is considered that the type of weapon is different.

0 Likes

yeah I have tried to fix this issue man but no matter what I try I can not fix that. The only way around it is to use Skipper for that quest Skipper

0 Likes
TheStorey

Unfortunately, Bots and bosses are throwing these grenades ((

0 Likes

they shouldnt be

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Меня дважды убивали этой гранатой, босс — Навигатор, а второй раз — его приспешник.

1 Like
Shaka

CAN YOU EXACTLY SAY HOW TO CHANGE CONFIG PARAMETERS, I CHANGE in properties explDelay to 1.0 and price but its still default.

0 Likes

try changing the settings within the .ts file and not the .js file then let me know how that goes ❤️

0 Likes

changin any properties in .ts or .js do nothing and its strange
https://ibb.co/SDvg39D0
https://ibb.co/S73jckJ5
https://ibb.co/tpLm5qky

0 Likes

I’m away working until Thursday.. ill take a look when I get back home mate

1 Like

Yeah… Sorry for the delay. I have been away working and not had access to my computer.

Go to the config file within “src/config” folders and open the .ts config file with “Notepad++”.

Then on line 44 you will see the “explDelay” which at default set at 2.5

Then scroll down and you’ll see the Trader price which default is set to 12500 rubles.

At line 84 I have settings for different scenarios or situations. You can use these as a guide for setting the actual “properties” from line 42.

Good luck. Let me know how you go and thank you for downloading and using my mod xxxx

0 Likes

yes, if you check my screenshots you will se im alredy changed that properties in these lines and still no changes in game. im noticed that else in 3.10 but i had your and another mod for grenades, so i changed another mod config bc your was not work.

0 Likes

within the config.ts no .js file and at line 44 not line 11 like you have highlighted.

0 Likes
0 Likes

I’ll update the config file when I update the whole mod and have it like this so hopefully no one will mess with the wrong settings https://pasteboard.co/uyJOgodf1atX.png

0 Likes

im very sorry for wrong screenshot within .ts file that i sended to you. im little mess when try to change anything to get it work in config so i go to wrong properties section. Heres screenshot with right changed section (44 line in .ts file)
https://imgur.com/a/0SW7Dbd

and… it still no changes

(ps: I do it all with new and clean version of your mod so i dont change anything other)

0 Likes

Well… Not sure what has happened then. It is working my end that is all I can say. Unless you have another mod that is conflicting with this mod I’m not sure what is wrong.

0 Likes

thank you for helping!

1 Like
Kr1egZ

THIS MOD GETS 4 BIG BOOMS!

2 Likes
thefella

Can AI use this on you?

0 Likes
watsy

No. I stopped them from using it 👍👍

0 Likes
thefella

Thanks man! im excited to start using this

1 Like
Sevla997

Hey mate, nice mod. Every now and again when i nade someone the animation and sound plays but the grenade does not spawn.. I am also using Solarint’s Grenade Indicator mod. Any idea if these conflict?

0 Likes
watsy

Yeah not sure mate sorry. Just uninstall Solarint’s Grenade Indicator mod just to test and see if it is that. If it is I’ll try and come up with some kind of update. Cheers

0 Likes
Sevla997

I’ll do that and test it out later and let you know.

0 Likes
Sevla997

Did some testing on this, uninstalling grenade indicator did not fix it. I noticed that when i place the nades in MonoPixel’s TGC combat belt in the armband slot they do not spawn when thrown, however in normal pockets they do. I also have WTT’s pack n strap mod and the same thing happens with that mod. Maybe there’s some conflict with the nade and armband slots?

0 Likes
watsy

ohhh bugga …. Yeah I’m not sure then mate sorry…. Looks like there is a conflict with the WTTs. Not sure how to fix that sorry. I might do some testing myself with the WTTs and go from there. Sorry

0 Likes
watsy

See if you can load after those mods that you mention then I can go from there.

0 Likes
Unreal-Forever

Is there any way for a grenade mod to cause it to expand when it explodes?

Something similar to what was seen in the gameplay trailer when it was announced?

Time 1:20

0 Likes

have you downloaded the latest version. It’s more powerful

0 Likes

Yes, I downloaded it just this Sunday and I was dying to leave my feet exposed within the explosion radius XD
The result of this grenade is quite impressive
I’m just saying that it would need the visual and physical effect on the elements of the environment.
For the rest, this one is impressive.

0 Likes

thank you. It should break windows and stuff within the environment even at further blast radius. Don’t leave feet exposed 😎👍

1 Like
ModerSAN

Hey! I have an idea for an update, copy the client code of the rpg projectile explosion from the rpg7 mod and paste it into your mod

0 Likes
watsy

wot lol

0 Likes

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