
Configure the number of uses on Stims/Medical Items and change the HP of Medkits.
HOW IT WORKS:
- Adds the possibility to change the number of uses on stims and medical items.
- Adds the possibility to change HP of Med kits.
- Adds the possibility to change the cost of Light/Heavy bleeding healing.
- Adds the possibility to change Use Time of Med Kits.
You can enable/disable the changes to stims/medical items alongside the number of uses and total HP using the config file:
{ “modify_stims”: true, “modify_medical”: true, “modify_use_time”: false, “stim_uses”: 2, “medical_uses”: { “Analgin painkillers”: 6, “Augmentin antibiotic pills”: 2, “Ibuprofen painkillers”: 20, “Vaseline balm”: 12, “Golden Star balm”: 15, “Aluminum splint”: 7, “Immobilizing splint”: 2, “CMS surgical kit”: 7, “Surv12 field surgical kit”: 17, “Aseptic bandage”: 2, “Army bandage”: 3, “CAT hemostatic tourniquet”: 2, “CALOK-B hemostatic applicator”: 4, “Esmarch tourniquet”: 2 }, “medkit_hp”: { “AFAK tactical individual first aid kit”: { “total_hp”: 500, “heavy_bleed_cost”: 100, “light_bleed_cost” : 15 }, “AI-2 medkit”: { “total_hp”: 150 }, “Car first aid kit”: { “total_hp”: 300, “light_bleed_cost” : 25 }, “Grizzly medical kit”: { “total_hp”: 2000, “heavy_bleed_cost”: 90, “light_bleed_cost” : 20 }, “IFAK individual first aid kit”: { “total_hp”: 400, “heavy_bleed_cost”: 150, “light_bleed_cost” : 15 }, “Salewa first aid kit”: { “total_hp”: 550, “heavy_bleed_cost”: 100, “light_bleed_cost” : 25 } }, “medkit_use_time”: { “AFAK tactical individual first aid kit”: 2, “AI-2 medkit”: 1, “Car first aid kit”: 2, “Grizzly medical kit”: 3, “IFAK individual first aid kit”: 2, “Salewa first aid kit”: 2 }, “debug_log_changed_items”: false, “enable_blacklist”: true, “blacklisted_stims” : [], “blacklisted_medkits” : [ “5e99711486f7744bfc4af328” // Sanitar’s medkit ], “blacklisted_medical” : [ “5e99735686f7744bfc4af32c” // Sanitar’s kit ] } CHANGES FROM VANILLA:
- All Stims/Injectors have 2 uses (So you don’t need to replace them every single raid).
- Slightly buffed the number of uses on every medical item (Badages, Calok, PKs…).
- Slightly buffed the base HP of all med kits (Salewas, AFAK, IFAK…).
- Slightly reduced the base Light/Heavy bleed HP Cost of med kits that have that property.
FUTURE ADDITIONS:
- Add the possibility to configure number of uses per Stim/Injector.
Big thanks to everyone, hope you guys enjoy and remember to report any bug/suggestion in the comments!
2.9K Downloads
Adding new Features
In this release
- Added Med kit Use time config ( Suggestion of: MOTAN )
- Added Heavy/Light bleeding Cost config ( Suggestion of: zodaxa )
Note:
The med kit use time change is disabled by default, change modify_use_time to true inside the config.jsonc file to enable it.
Thanks for suggesting new features zodaxa and MOTAN, appreciate it and hope you guys enjoy!
Big thanks to everyone, hope you guys enjoy and remember to report any bug/suggestion in the comments!
617 Downloads
Updating to 3.11.X
In this release
- Updated to SPT 3.11
- Fixed broken dependencies
Big thanks to everyone, hope you guys enjoy and remember to report any bug/suggestion in the comments!
1.7K Downloads
Quick hotfix
In this release
- Fixed a typo on config.jsonc
- Added items that are categorized as “Drugs” (Morphine, Augmentin, Vaseline…)
- Added Sanitar’s medkit/kit to the blacklist
Thanks for reporting that some items weren’t working WolfStreak43
Big thanks to everyone, hope you guys enjoy and remember to report any bug/suggestion in the comments!
213 Downloads
Initial Release
In this release
- All Stims/Injectors have 2 uses (So you don’t need to replace them every single raid).
- Slightly buffed the number of uses on every medical item (Badages, Calok, PKs…).
- Slightly buffed the base HP of all med kits (Salewas, AFAK, IFAK…).
Big thanks to everyone, hope you guys enjoy and remember to report any bug/suggestion in the comments!
Details
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License
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Source Code
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Latest Version VirusTotal Result
https://www.virustotal.com/gui/file/fd31d04f353c73516c096a3753d2e96a869bd5c900096d8148c60bd9e45e22cd
hey
I have released this mod
Mod Configurator
and I already have created the required file for your mod to be configurable in my GUI mod
If you want to support my mod, please let me know and I will share the file with you
I’m trying to: make AFAK and IFAK unable to stop bleeding (by hopefully changing the StopBleedingHP > Total HP) but keep everything else unchanged.
But as I deleted the other codes in the config.jasonc, SPT.Server cannot start up normally saying something like Aseptic Bandages cannot be found. Would anyone such as the kind author happen to know a way around?
Is there a way to have it so the Calok-B can only heal heavy bleeds on limbs? I’d love a feature like that, it would give the medkits more of a use.
For use time, is higher number faster or slower within the config?
added config for how much hp resource is used for the heal, such as heavy bleads from salewa would also be cool, aside from that this mod is exactly what I need, just tweak the numbers to what I like and gg
Hi, can you please also configure the time required to use the meds?
Finally, a med mod, thank you!!!
I know for me whenever I put this mod back in that there is no HP for medkits, surgerykits, etc.
I don’t know if it is a Bug or not, But I did notice that Morphine, and Augment are still only 1 use instead of 2
Thank you so much for making this, I had been waiting for this to switch to 3.10. Was using Medical attention before with the sped up healing times disabled and just the increase to med usages/stims. Much appreciated, Fantastic work.