
When you need your 1911 to kick like a mule.
The Grizzly MK V has arrived. This is my debut since working with the WTT team and my first weapon container to bring to you all.
- 5 Weapon Containers: Black, FDE, White, Nickel, and Gold.
- Attachments (rail, and compensator) in White, Black, and Gold.
- Two styles of mag Stainless and Black.
- White, Black and gunmetal grey barrels.
- 7 styles of grips to choose from. Black, Carbon, Gold Inlay, Nickel Inlay, Oak with black insert, Rosewood with black insert, and white.
- 2 Hammers, White and gunmetal.
- Front and rear sights.
- Overhauled weapon sounds entirely.
For those of you who know me by my other mod. Now you know why I’ve been mostly quiet!
More new things to play with are coming.
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The Black, Gold, and FDE presets are available from Peacekeeper at Loyalty Level 2 as well as parts can be found on the flea.
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Buy me more brain juice for my asset addiction.
What is Welcome To Tarkov?
Welcome To Tarkov (WTT) is a mod for SPT AKI that has been in development for over a year. What started as a small passion project has grown in size to incorporate 10+ core members as well as contributions from other well-known mod authors and friends of WTT alike.
How does Welcome To Tarkov change the game?
As a mod, WTT overhauls SPT AKI, touching on almost every vanilla game system, as well as adding completely new systems to the game and its core mechanics. Inspired by open-world hardcore survival projects like STALKER: Anomaly and STALKER: GAMMA, WTT takes SPT’s artificial multiplayer MMO difficulty adders and replaces them with a challenging world economy, loot scarcity rebalancing, a lore friendly quest overhaul, and a map-traveling system built from rewritten portions of the Traveler mod allowing seamless travel between maps. Aside from its changes to the game’s core properties, WTT also adds to the world’s variety of traders, NPC’s, characters, items, and quests:
- Over 500 custom bundles adding new weapons, attachments, wearables, containers, food, medical, and barter items.
- New bosses with their own custom gear that will be properly incorporated into WTT’s quest lines.
- New, meaningful traders with their own lore-friendly quests and narrative elements to help the player progress through the story-line of WTT.
- New playable characters and outfits that will add to the player’s customization abilities.
- New quest types incorporating brand new map extraction points, putting the player’s knowledge and familiarization of SPT’s maps to the test.
Welcome To Tarkov stands as one of the largest mods created for SPT AKI thus far.
When does Welcome To Tarkov release?
Thursday.
Which Thursday?
TBD
Want to follow our progress?
You can follow the project through it’s development in our discord here:
1.2K Downloads
This release will be new IDs and also will only contain Black, Gold, and Stainless versions
- This is also a release to fix a bug with APBS
- I will work on getting new screenshots in the coming days.
- I wanted to get this update out quickly for the APBS users.
Also, I will work on getting retextures of the White version and FDE at a later time.
Note you will have to enable “removeModItemsFromProfile” and set it to true in your core.json
This applies only if you already had the mod installed.
Details
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GUID
Not Available
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Additional Authors
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License
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Latest Version VirusTotal Result
https://www.virustotal.com/gui/file/25a507b86a269a86cfb92cc88d84b084667bf36f5543d281e5a2152d589bbd4c
Love the pistol choice to add in game man…. sadly i missed the 3.10 SPT download and cant use on SPT 3.9.8 ever time i try to buy pistol either trader or flea i get an unlimited buying load circle and it comes up with an error after 3 mins saying i cant buy the Grizzly Mk V in any color or finish BLACK, GOLD or silver can buy the weapon parts (grips barrels slides], but not the gun itself with pistol frame itself just wont work. Hoping you can update the 3.1.1 version if you ever have a chance man would make my day to fire this huge .45 pistol in game xD
ALSO cant see mags or bullets for this gun, But again thanks for being the first person to put this gun in a game, hope you can update next vers
i shoot the gun and my hands went to the sky XD is that normal or because of the realism?
Not sure why but having this mod installed causes an error in ItemInfo when trying to get the prices/value of the item at server startup.
Removing this specific mod fixed the issue.
[2025-02-19T09:01:38.353Z] info: [Item Info] Database data is loaded, working… [2025-02-19T09:01:42.767Z] warn: [ItemInfo] bartersResolver failed because of another mod. Send bug report. Continue safely. [2025-02-19T09:01:42.791Z] warn: [ItemInfo] bartersResolver failed because of another mod. Send bug report. Continue safely. It seemed to be some sort of 0-reference in these for loops for ItemInfo (line 22, 42)
barterResourceInfoGenerator(itemID, locale = “en”) { // Refactor this abomination pls let baseBarterString = “”; for (const trader of this.traderList) { const traderName = this.locales[locale][
${trader.base.\_id} Nickname
]; for (const barterID in trader.assort.barter_scheme) { // iterate all seller barters for (const srcs in trader.assort.barter_scheme[barterID][0]) { if (trader.assort.barter_scheme[barterID][0][srcs]._tpl === itemID) { const barterResources = trader.assort.barter_scheme[barterID][0]; let bartedForItem; let totalBarterPrice = 0; const barterLoyaltyLevel = trader.assort.loyal_level_items[barterID]; for (const originalBarter in trader.assort.items) { if (trader.assort.items[originalBarter]._id === barterID) { bartedForItem = trader.assort.items[originalBarter]._tpl; } } baseBarterString +=${translations\_json\_1.default\[locale\].Traded} ×${trader.assort.barter\_scheme\[barterID\]\[0\]\[srcs\].count}
; baseBarterString +=${translations\_json\_1.default\[locale\].at} ${traderName} ${translations\_json\_1.default\[locale\].lv}${barterLoyaltyLevel} > ${this.getItemName(bartedForItem, locale)}
; let extendedBarterString = “ < … + “; for (const barterResource in barterResources) { totalBarterPrice += this.getFleaPrice(barterResources[barterResource]._tpl) * barterResources[barterResource].count; if (barterResources[barterResource]._tpl !== itemID) { extendedBarterString += this.getItemShortName(barterResources[barterResource]._tpl, locale); extendedBarterString +=×${barterResources\[barterResource\].count} +
; } } const barterStringToAppend = totalBarterPrice !== 0 ?| Δ ≈ ${this.formatPrice(Math.round(this.getFleaPrice(bartedForItem) - totalBarterPrice))}₽
: null; extendedBarterString = extendedBarterString.slice(0, extendedBarterString.length - 3); extendedBarterString += barterStringToAppend; baseBarterString += extendedBarterString + newLine; } } } } return baseBarterString; } getCraftingRarity(areaType, level) { for (const s in this.hideoutAreas[areaType].stages) { if (Number.parseInt(s) > 1) { return level + 1; } else { return 4; } } }It looks like the stock FDE, and black Grizzly lacks sights on it on peacekeeper
LEsgoooooooooooo