
Lightweight quick reference valuation tool. Items will be coloured based on configurable values (price, armour class, penetration, etc). Automatically works natively with Live Flea Prices.
ColorConverterAPI is required if you would like to use custom colours.
If you do not have ColorConverterAPI, the colours will be hardcoded values.
Allows adjustable threshold values for ammo, weapons, armours, and items.
Allows adjustable colours for ammo, weapons, armour, and items.
Enable/Disable the type of items you want coloured.
Enable/Disable colouring flea banned items.
If you have Live Flea Prices, this mod will automatically load after it, and check the price table after it is updated.
The background colour on items will update, if necessary, after the next raid you run or client restart.
The descriptions on items do not update until you restart the client.
(THANK YOU DRAKIA )
Alternative: ODT-ItemInfo
It’s a very good mod but I don’t particularly like how certain parts of it work (thus spawning the creation of this mod).
Alternative: LootValue It’s a very good mod, but not what I was looking for.
Alternative: Ammo Stats In Description
Very nice mod, still useful even after BSG changes. ItemValuation automatically disables Ammo recolouring if you use this mod.
Installation
- Download Item Valuation
- Open the downloaded zip file
- Select the user folder in the zip file
- Drag the user folder from zip file into your SPT folder
Demonstration Video (yoink):
If you enjoy my work - you can buy me a coffee~
8.1K Downloads
This version will only work for SPT 3.11.x
Changes
- Switch to PostSptLoad because Live Flea Prices switched and this must load after. Blame Drakia & users that mess with their load orders.
2.6K Downloads
This version will only work for SPT 3.11.x
3.11 Update
Changes
- Ammo Damage + Pen stats in names
- Ammo Damage + Pen stats in short names (wee tiny lads)
- Trader Price now in description
- Trader Price colouration toggle (goes by trader value instead of flea if wanted)
1.4K Downloads
This version will only work for SPT 3.10.X
New Features
- Config option to enable/disable colouring keys
- Config options to colour keys by value
Bugs Squashed
- Swapped order of operations to allow items to get valuation in description even if not colouring
380 Downloads
This version will only work for SPT 3.10.X
Initial release
Details
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GUID
Not Available
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License
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Source Code
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Latest Version VirusTotal Result
Thanks for this, I used to use item info but I think the implementation here is way better. There is one thing item info did though that I wish this does, which is add that little star to an item’s name to indicate value at a glance, that way you can still get a rough idea of the value of a loose item whereas with this mod you have to either know what it’s worth or pick it up and look at it. Still, not a dealbreaker for me.
Hello,I’mhavinganissue.
I noticed that if I use your mod with Ammo stat, no matter how I adjust the order and modify the config of both mods, the color of the bullet background is no longer controllable .What could be the possible reasons for this phenomenon?
Hello. Thanks for the mod that makes gameplay easier. Is it possible to somehow disable the “Flea” price information line and leave only the line with traders? It’s not critical, but I play with the flea market disabled and sometimes the extra information gets in the way of the eye.
Hello,I’mhavinganissue,yourmodandAmmoStatsinDescriptionhaveaconflictwhenshowingbulletpenetrationvalueanddamage,can’tdisplaypenetrationvalueanddamageproperlyonbulletnames, no matterhowIadjusttheirloadingorder, can’tgetittoshow
Hi there.
I would like to know what criteria are use to each type of ammunition; (damage, penetration, trader price, FLEA Market price,…….ect.)
So, currently for some items like meds and barter stuff that take multiple slots mod shows per slot flea price. Any chance for an option to show total price please? Simple math scares me
Hi acidphantasm,
Thank you for making this mod!
I’m using 3.11 and noticed some item prices list differently in their context menus compared to how much traders will actually buy them for.
For example, starting M4A1 is listed as 35,947 (@ Mechanic) but Mechanic is actually buying for 38,970. The discrepancy can be even smaller, for example, propital reg stim is listed as 13,268 (@ Therapist) but Therapist is actually buying for 13,267.
Side question: is it possible to toggle off those prices from the context menu all together?
Appreciate you for all your hard work!
Hello acidphantasm,
I think this is a great mod but I have one critique.
The goal of this type of mod is to enable the user to quickly identify the value of an item. I am aware that this mod leverages the handbook price. My issue is that this handbook price does not accurately reflect what the optimal trader will pay for a given item.
Example: SJ6 has a per slot guide price of ~ 190k, but it sells to therapist (best trader for this) for 19k.
Is there any way to have the coloring be based off the sell price of the item?
As is, looting strictly based off background color (with or without flea banned color disabled) will not result in the most valuable items.
I supposed this is impossible either way, because the color needs to be set when the spt server starts, and things like armor and weapons could have dynamic value. I am interested in your thoughts on this matter.
Thanks for your hard work!
thank you acidphantasm for the mod! May I please know if there’s a way to show colors for only the 2nd and 1st most valuable item types (good and verygood)?
Is it as easy as editing in a specific hexcode transparent color type?
would be nice if we could swap between flea and trader values.