
Want to slow down time to corner peak a bunch of AI? Now you can... with some limitations
*This is a port to 3.11 for Props plugin.
Installation
1. Unzip directly into your SPT directory and it should install itself to your bepinex/plugins folder as dvize.BulletTime folder with ogg sound files and a dvize.BulletTime.dll within it.
2. You can replace the ogg files with your own sounds, just keep the same name.
issues
1. Jumping is funky in bullet time mode.
SPT 3.11.3
379 Downloads
This is a maintenance release:
- fixed deprecation warnings for UnityWebRequest.Result.ConnectionError and UnityWebRequest.Result.ProtocolError
- made the project work with dotnet on Linux
- switched from .net 4.7.1 to 4.7.2
- remove version requirements for references (BepInEx, Harmony...)
- added explicit references to Sirenix.Serialization, Sirenix.Serialization.Config, Sirenix.Utilities
- remove old powershell postbuild (replaced by python tooling to package and upload)
- added a task file to ease commands
SPT 3.11.3
782 Downloads
Recompiled for 3.11
Unknown SPT Version
717 Downloads
This version fixes a bug that made SFX only play during first raid and not during subsequent raids.
Unknown SPT Version
327 Downloads
Fixed bug when the player died or exfilled with the Bullet Time activated and Time.timescale stayed slowed in the whole GUI and hideout afterwards.
Unknown SPT Version
473 Downloads
3.10 port, and internal tooling. NOT tested with Fika...
Not quite yet...