Resolution, refresh rate, zoom and distance patch to make thermal scopes behave like their IRL counterparts.
Updated to real-life resolutions (pixelated effect value is taken from vertical resolution instead of horizontal like Borkel did), refresh rates and adjusted HARD thermal cut off range from 250m to 1000m (but there is still natural BSG depth thermal fade). Also matched crappy digital zoom quality degradation. Removed rolling scanline effect on FLIR, Echo1 and Zeus.
Changes:
- FLIR RS-32: 21 Hz -> 60 Hz and 172px -> 240px resolution at 2.25x and 60px at 9x.
- SIG Sauer ECHO1: 10 Hz/21 Hz -> 30 Hz and 172px -> 156px resolution at 1x (this is a nerf) and 78px at 2x. Buffed and matched thermal falloff range in purple mode.
- Torrey Pines Logic T12W: 10 Hz -> 30 Hz, 30px -> 60px resolution
- Armasight Zeus Pro 640: 21 Hz -> 30 Hz, 172px -> 512px resolution at 2x and 128px at 8x.
- Trijicon REAP-IR: now has two zoom modes - 1.2x and 9.6x, only black pallete, 35 Hz -> 60 Hz, 228px -> 480px resolution at 1.2x and 60px at 9.6x.
- MP-155 Ultima thermal camera: 15 Hz -> 30 Hz, 135px -> 240px resolution
Used AssetBundleExtractor 3.0beta1 to adjust ScopeThermalVisionData and ScopeCameraData directly.
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3.6K Downloads
- Removed rolling scanline effect on FLIR, Echo1 and Zeus.
- Fixed REAP-IR aim sensitivity and displayed zoom values.
2.0K Downloads
- after some research, huge nerf to all zoom scopes, now crappy digital zoom is properly emulated (yes, they do look like crap IRL too), eg.:
-- SIG Sauer ECHO1: 1x - 156px, 2x - 78px
-- Armasight Zeus Pro 640: 2x - 512px, 8x - 128px
-- FLIR RS-32: 2.25x - 240px , 9x - 60px
-- Trijicon REAP-IR: 1.2x - 480px , 9.6x - 60px
IRL examples:
- buff for echo1 purple thermal range fall off.
742 Downloads
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