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HollywoodFX

HollywoodFX 6.0.0+alpha

Created by JankyTheClown

32.5K Downloads

SPT 3.11.2 Compatible

Make battles look cinematic and immersive by rebuilding almost every single impact and special effect from scratch. Realism is not the aim, but the mod doesn't go overboard.

What on God's green earth is this?

The various tarkov special effects are somewhat anemic, or completely missing (e.g. shooting ground with grass generates no impacts at all). HollywoodFX is a mod that represents the wholesale engoodening of special effects. Think EFT RAID. Think the Lobby Scene from The Matrix. Think John Woo movies. If your target isn't covered in smoke, debris and sparks after emptying a mag into them, we aren't doing it right. That being said, I don't want to go overboard and turn it into a complete joke. The idea is to strike a nice balance.

Screenshots really don't do this mod justice, there are a bunch of videos at the bottom of the page. NB: the videos are now quite outdated, a lot of new and high definition effects have been added. I'll update them at some point.

Features

  • High resolution, artisanal and handcrafted impacts for every single material type in the game
  • Special impacts depending on camera angle, impact angle and lots of randomization to prevent repetition
  • Special treatment of flesh, body armor and helmets
  • Bullet energy based impact composition. The bigger the bullet, the bigger the oomph.
  • Battle Ambience: lingering smoke, dust, etc for that authentic RAID vibe.
  • Fully compatible with Visceral Combat & Borkel's Bloody Bullet Wounds - this mod is meant to be used alongside these.
    • If you get crashes, please join one of the discord channels pinned in the comment section and drop me the logs. The mods are fully compatible, if you are crashing, there's something cursed in your modlist or installation.
  • Fully compatible with FIKA but doesn't require it. Only installs into player setups, not the dedicated host.
  • Uses billboards wherever possible to reduce the CPU impact

TODO

  • Muzzle blast dust/debris if firing near the ground/wall/cover
  • Disable rendering blood when the player is hit (ie don't clutter the screen when you get domed)
  • Special effects based on armor/helmet material (ie different impacts on level 1 vs level 6 armor)
  • Special impact effects when using tracer rounds. Flammable materials like paper, fiber, rubber should be set on fire occasionally. Nothing leery, just enough to look interesting.
  • Get rid of the excessive/blinding flash when shooting at metal surfaces with a shotgun
  • The effects don't work in the hideout for some reason
  • Object specific effects, e.g. gas cylinders, lamps, electrical equipment, barrels
  • JSON based effect definitions to allow people to make and share presets
  • Replace the current placeholder texture sheets with custom renders.

Thanks

There are too many to list, the whole SPT and FIKA modding community helped make this happen. Without the respective dev teams, neither SPT or FIKA would exist. To name perhaps the most influential individuals (in no particular order):

  • ssh (without his SDK this mod would not exist)
  • Fontaine
  • Hazelify
  • Goofbol
  • EpicRangeTime
  • jpdarkone
  • RetroLogic
  • A dozen or so concerned horses

...and many others who made suggestions and took time to provide feedback.

Media

https://youtu.be/lpjUIlZCJWQ

https://youtu.be/kCTKKdrxVkk

https://youtu.be/1EnLCYgiSYY

https://youtu.be/UjWEgZ3fXaY

https://youtu.be/EovzSxCWgnI

https://youtu.be/bpSWOUm1Fqk

https://youtu.be/hJA-EyodATw

Version 6.0.0+alpha
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SPT 3.11.2

Latest Compatible SPT Version

1.3K Downloads

Created Feb 8th, 12:45 AM

Updated Feb 8th, 12:45 AM

Virus Total Results

* Tweaked the baseline sizes of the effects to be smaller (about 25-30%).

* The thresholds are now in Joules - kinetic energy. This is a much better unit for sizing the effects. Thanks Fontaine for the recommendation.

NB: I recommend you reset all the sizes to the config defaults and use those as the baseline for any further tweaks.

Next up: Battle Ambiance. Lingering dust, smoke and debris that dissipates over time for that authentic RAID feel! This will mark the official V1.0.0 of the mod. Many more features to come!

Version 5.0.0+alpha
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Unknown SPT Version

Latest Compatible SPT Version

839 Downloads

Created Feb 7th, 10:05 PM

Updated Feb 7th, 10:05 PM

Virus Total Results

Big update. Bigly big. To quantify it's bigness would be doing it a disservice.

  • Scale effects based on bullet weight (3 categories: small, medium, chonk)
  • Config to adjust weight thresholds
  • Config to adjust effect sizes
Version 4.0.0+alpha
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Unknown SPT Version

Latest Compatible SPT Version

2.5K Downloads

Created Feb 6th, 11:43 PM

Updated Feb 6th, 11:43 PM

Virus Total Results

* Scaled down the default size of some excessive blood splashes

* Added rudimentary configuration for toggling blood effects and adjusting the size

Version 4.0.0+alpha-new-link
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Unknown SPT Version

Latest Compatible SPT Version

261 Downloads

Created Feb 7th, 5:36 PM

Updated Feb 7th, 5:36 PM

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Replaced Dropbox with a github repo link. Unfortunately I need to hotlink into a repo because GH releases only allow <50mb. Hope this works!

Version 3.0.0+alpha
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Unknown SPT Version

Latest Compatible SPT Version

924 Downloads

Created Feb 6th, 9:27 PM

Updated Feb 6th, 9:27 PM

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Removed debug code that applies a 90% debuff to damage.

What a cockup pepeclown

Version 2.0.0+alpha
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Unknown SPT Version

Latest Compatible SPT Version

439 Downloads

Created Feb 6th, 7:41 PM

Updated Feb 6th, 7:41 PM

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Not quite yet...