
Updates weapon animator on Mag Insert
Have you noticed that the AA-12 magazine is sometimes animated? Well, it is animated. However, because of BSG wisdom they forgot that attachment with animation won’t get updated if they’re not a Belt Magazine. With this BepinEx mod, the issue of mags not being animated (even though they are animated) is fixed so you can enjoy that rotating cylinder on a gun that no one use. Or you are planning to have transparent mag with functioning spring
Special thanks to CWX for helping me out, this is the only time where I managed to complete a client mod project.
Before:
After:
It would be great if you can give me feedback regarding this mod. Optionally you can support me financially by throwing me a coffee
<a href=‘https://ko-fi.com/choccster’ target=’_blank’><img height=‘52’ style=‘border:0px;height:52px;’ src=‘https://storage.ko-fi.com/cdn/kofi4.png?v=3’ border=‘0’ alt=‘Buy Me a Coffee at ko-fi.com’ /></a> P.S Why did BSG not do this, I am astonished, amazed and questioning
SPT 3.11.3
560 Downloads
Added Exclusion list for certain weapon that gets offsetted when performing reload or attaching mods.
User can add or remove specific weapons from the list by adding or removing the IDs from ExclusionList.json
Currently Known weapon that gets offset:
MP7A1
AK-74M
VPO-215 Bolt Action Rifle
If you saw another weapon having the same issue as the above weapon you can report it here
Thank you to Arys and CJ for helping out on the issue.
SPT 3.11.3
835 Downloads
Updated for 3.11
Unknown SPT Version
1.3K Downloads
Not quite yet...