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Mod Details

Realistic Thermal Scopes

Realistic Thermal Scopes 1.4.0

Created by FiveF

24.2K Downloads

SPT 3.11.4 Compatible

Improved Thermal Scopes.

Latest Version 1.4.0
SPT 3.11.4

Updated Apr 7th, 2025

Version Notes

Change FOV for thermals scopes based from product specifications found on the internet. Zoom adjusted.

If you don’t like these changes v1.3.2 is still available.

FLIR RS-32 = x2.25, 9°, 320px | x9, 2.25°, 80px

ECHO1 = x1, 4.7°, 206px | x2, 2.35°, 103px

T12W = 12.5°, 80px

Zeus-Pro 640 = x2, 12.5°, 640px | x16, 1.5625°, 80px

Shakhin = x3.7, 6.5°, 160px

REAP-IR = x1.2, 18°, 640px | x9.6, 2.25°, 80px

Ultima thrm. = 15° 240px

This download is externally hosted.
Always scan for viruses.

Original mod: Realistic Thermal Scopes.

Re upload Realistic Thermal Scopes mod for SPT 3.11.

some photos: https://imgur.com/a/6UbUpdB. <– v1.3.2

used Unity Assets Bundle Extractor Avalonia, because others programs had issue.

v1.4.0 table

namepx (zoom1 / zoom2)hzscope FOV*true magnification***scallinemotion blurFLIR RS-32320 / 80609° / 2.25°x2 / x7.75nonoECHO1206 / 103304.7° / 2.35°
x3.125 / x6.25nonoT12W803012.5°x0.45nonoZeus-Pro 640640 / 803012.5° / 1.5625°
x1.6 / x12.75nonoShakhin**160306.5°x4nonoREAP-IR640 / 806018° / 2.25°x0.925 / x7.75nonoUltima thrm.**2403015°ndnono * - optical scopes with x4 magnification have about FOV 6°
** - not much information about this device.

*** - Magnification compared to non-magnification sights (iron/holographic/reflex/collimator sights, etc.). Calculated when using the Fontaine’s FOV Fix mod. With FOV Multi && Unmagnified Sight FOV Multi set to 0.65.

Link for even less pixelated in zoomed (v1.3.2): https://drive.google.com/file/d/1eKIPrxhmAjrbg7d-R46kEKQAQOBvT5Sj.

Link for even less pixelated in zoomed (v1.4.0): https://drive.google.com/file/d/1Rg_EdI3bqn93s0r7tf46_YOMDzRKy06H.

Version 1.4.0
Download Mod Version
SPT 3.11.4
Latest Compatible SPT Version

18.4K Downloads

Created Apr 7th, 2025

Updated Apr 7th, 2025

Virus Total Results

Change FOV for thermals scopes based from product specifications found on the internet. Zoom adjusted.

If you don’t like these changes v1.3.2 is still available.

FLIR RS-32 = x2.25, 9°, 320px | x9, 2.25°, 80px

ECHO1 = x1, 4.7°, 206px | x2, 2.35°, 103px

T12W = 12.5°, 80px

Zeus-Pro 640 = x2, 12.5°, 640px | x16, 1.5625°, 80px

Shakhin = x3.7, 6.5°, 160px

REAP-IR = x1.2, 18°, 640px | x9.6, 2.25°, 80px

Ultima thrm. = 15° 240px

Version 1.3.2
Download Mod Version
Unknown SPT Version
Latest Compatible SPT Version

1.7K Downloads

Created Apr 4th, 2025

Updated Apr 4th, 2025

Virus Total Results

Added new thermal scope: Cyclone Shakhin 3.7x thermal scope. 30hz, 160px.

Removed ThermalVisionIsMotionBlurred for all thermal scopes.

v1.3.2 table

namepxhzscope fovscallinemotion blurFLIR RS-32320/1606010/3nonoECHO1206/2063015/11nonoT12W803015nonoZeus-Pro 640640/3203010/3nonoShakhin160306.5nonoREAP-IR640/3206022.5/2.81245nonoUltima thrm.2403015nono

Version 1.3.1
Download Mod Version
Unknown SPT Version
Latest Compatible SPT Version

3.6K Downloads

Created Mar 26th, 2025

Updated Mar 26th, 2025

Virus Total Results

REAP-IR fix 876203563452342292.webp?size=20

Version 1.3.0
Download Mod Version
Unknown SPT Version
Latest Compatible SPT Version

932 Downloads

Created Mar 25th, 2025

Updated Mar 25th, 2025

Virus Total Results
The1ShotGod

Question is there any chance for a sperate mod or an inclusion of the t7 thermal goggles to make them cover the whole screen or make them better

0 Likes
PotatoAim

Is there any way to make the REAP-IR a variable zoom scope?

0 Likes
wanderingouroboros

hey i was wondering how you fixed the missing UVs from trying to load the 3.10 mod in 3.11? I know nothing about unity but something regarding recompiling the .bundle file and I was curious since there were some 3.10 mods i wanted to run for 3.11 and the only issues i encountered were a vfs dependancy i had to comment out and missing textures

0 Likes
Neiro

Hello, I encountered this problem and I don’t know how to solve it.

Error: ENOENT: no such file or directory, open ‘D:\Escape from Tarkov\user\mods\FiveF-realisticThermalScopes\bundles\assets\content\items\mods\scopes\scope_all_sig_sauer_echo1_thermal_reflex_sight_1_2x_30hz.bundle’

0 Likes
KOREYANO4KA

Greetings. Tell me, please, is it possible to manually change the Hz of sights or is it a little more difficult and it is better not to explain it?

0 Likes
Sanote

Hi, FiveF. How did you change the angle or the number of pixels?

0 Likes
I'mUpset

Question, does this mod work with Borkel’s Realistic NVG’s mod or do they conflict?

0 Likes
Sanote

You made the Shakin actually usable, thx bro T-T

1 Like
Sanote

Hi, FiveF.

How did you increase or lower the number of pixels?

Could I do it for example to change in the Cyclone Shakhin (I mean, the scope is bad AF)?

Thanks for the update, mate. Thermals needed this animeproudclap

0 Likes
rpmwpm

Thanks for updating! Was hoping someone would pick up the update to 3.11

1 Like

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