Mod Details

Kiki-CameraRecoilRemover

Kiki-CameraRecoilRemover 1.2.6

Created by  kikirio

12.2K Downloads

SPT 3.7.6 Compatible

Sets the camera recoil on all weapons to 0. This can be changed in the config if you just want to tone it down a bit instead of removing it completely.

Latest Version 1.2.6
SPT 3.7.6

Updated Oct 9, 2023 at 1:01 PM

Version Notes

Updated for 3.7.0

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ReadMe.

Sets the camera recoil on all weapons to 0. This can be changed in the config if you just want to tone it down a bit instead of removing it completely.
Credit to CROW for the suggestion.

If you love what I do, why not buy me a coffee?

Install instructions.

Open the zip with winzip/winrar/7zip etc, and drag the containing folder into the main folder of your AKI install.

UhHRFjL.gif

Version 1.2.6
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SPT 3.7.6
Latest Compatible SPT Version

2.2K Downloads

Created Oct 9, 2023 at 1:01 PM

Updated Oct 9, 2023 at 1:01 PM

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Updated for 3.7.0

Version 1.2.5
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Unknown SPT Version
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2.1K Downloads

Created Mar 6, 2023 at 12:31 PM

Updated Mar 6, 2023 at 12:31 PM

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updated to 3.6.

Version 1.2.3
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554 Downloads

Created Jan 26, 2023 at 4:23 PM

Updated Jan 26, 2023 at 4:23 PM

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Added grenadeLauncher and specialWeapon to the weaponClassList. Shoutout to @trininite for the pull request.

Version 1.2.2
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1.1K Downloads

Created Dec 23, 2022 at 3:34 PM

Updated Dec 23, 2022 at 3:34 PM

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Updated for AKI 3.4.0

Version 1.2.1
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611 Downloads

Created Nov 15, 2022 at 12:39 PM

Updated Nov 15, 2022 at 12:39 PM

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Updated for AKI 3.3.0.

Version 1.1.2
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656 Downloads

Created Oct 10, 2022 at 8:49 PM

Updated Oct 10, 2022 at 8:49 PM

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Updated to .ts and AKI 3.2.4.

okjmin

Hey, I just read that you changed it into a multiplier in the config, is it percentage or just number?

0 Likes
Surfingnet

Will it be updated to 3.6.X ?

0 Likes

should still work as intended, Let me know if not.

0 Likes
3eyez

Does this mod work for 3.5.8?

0 Likes
Skush

Would love to get a multiplier so I can just tone it down quite a bit instead of removing it completely or having it equal for all guns

0 Likes
kikirio

it is a multiplier

1 Like
Skush

Okay, wasn’t able to make that out thanks, glad to hear it

1 Like
piken

hey sorry to ask this silly question, do you think your mod can work on spt 3.5.0 ?

0 Likes
DrMartimus

Quick config question: Lets say I want to cut camera recoil in half. Do I set the config to 50, or 0.5?

Thanks!

0 Likes

Ah so no it isn’t a multiplier, it is a hard value. So for instance a mosin has a value of 0.4 a glock 17 is 0.018.
I probably should of explained that better,gives a smooth experience across all guns.
maybe a multiplier would be better? or perhaps the option of both?

0 Likes

Ahh, interesting. So if I set it to one value it will be more intense than usual with some guns and less for others. Multiplier might be cool if it isn’t too much work. Idk, I’m modding illiterate

1 Like
Kippa

After downloading 1.0.2 I get a syntax error trace in the local server

https://prnt.sc/1qcitw3

0 Likes
kikirio

well shit my bad I will get on that what a mess

0 Likes
Kippa

Don’t worry about it bud we will get this mod working

0 Likes
kikirio

Haha cheers for the bug reports, it should all be groovy now
Or

1 Like
Kippa

Installing it now I’ll get back to you

0 Likes
Argurios

Had the trace error too but working fine now =)

Good work once again Kiki !

1 Like
Kippa

Whatever you have done Kiki it has worked

1 Like
Kippa

I need some advice with the config, a tad confused on how to customise it –

I always use the EOD unless I want to play the Hardcore way then I would use Standard, nevertheless how do you configure this correctly? What are the min/max values for the parameters?

“ChangeAll” : false,

“566abbc34bdc2d92178b4576” : {

“name” : “Standard”,

“size” : 28

},

“5811ce572459770cba1a34ea” : {

“name” : “LeftBehind”,

“size” : 38

},

“5811ce662459770f6f490f32” : {

“name” : “PrepareForEscape”,

“size” : 48

},

“5811ce772459770e9e5f9532” : {

“name” : “EdgeOfDarkness”,

“size” : 68

}

------------------------------------------------------------------------------------------------------------------------------------------------------------

const items = DatabaseServer.tables.templates.items

const weaponClass =[

“pistol”,

“smg”,

“shotgun”,

“assaultRifle”,

“assaultCarbine”,

“machinegun”,

“marksmanRifle”,

“sniperRifle”

]

var hitCounter = 0 <<<<<<<<<<< do you change this value??

class CameraRecoilRemover{

0 Likes
kikirio

Hmm maybe I made a fuck up hang on let me double check (that is the wrong config and yeah I left a debug counter in there, it just counts each item the recoil is being set on)

0 Likes
Kippa

No problem bud. I like the idea of this mod and hopefully this will improve it going forward

0 Likes
kikirio

Cheers should be sorted now.

1 Like
Kippa

Fantastic! Keep up the good work

1 Like

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