Mod Details

Entry Point Selector

Entry Point Selector 1.0.5

Created by  Devraccoon

5.4K Downloads

SPT 4.0.1 Compatible

A client mod that easily allows you to choose where to spawn in as PMC or Scav, and supports customization via the F12 menu.

Latest Version 1.0.5
SPT 4.0.1

Updated Oct 12, 3:25 PM

57.98 KB

Version Notes

Updates!

VirusTotal: Linked on the repo

Changelog

  • Updated to SPT 4.0
  • Fixed method patching for OnTriggerEnter and OnTriggerExit
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I’ve been wanting an updated and more optimal, ideal version of the Select Entry Point mod, so I made a new client mod that updates but also expands the options and settings.

NOTE: DO NOT CONFUSE THIS WITH Entry Point Selector 2.0!
This mod works entirely through the F12 BepInEx menu

Please contact me via my Discord if you encounter errors. ALWAYS BRING YOUR BEPINEX LOGS!

This mod supports the following:

  • Spawning in to the exact same place you last exfiltrated from (provided it’s the same map)
  • Choosing which exfil zone you’d like to spawn nearby.
  • Spawning in to the Home Comforts’ portable Safehouse exfil point. If used, the **Spawn into your last exfil** option will be disabled.

Installation

  1. Download the mod
  2. Open the **hazelify.EntryPointSelector.zip** archive with 7-Zip
  3. Drag-and-drop the **BepInEx** folder into your main SPT folder (where EscapeFromTarkov.exe resides)
  4. Profit

Available mod settings (Hotkey: F12)

Setting Range (value) ↓ Home Comforts ↓ Mod detection If Home Comforts is installed, it will disable **Spawn into your last exfil** and override it ↓ Core section ↓ Spawn into your last exfil If you want to spawn where you last exfiltrated (on the same map) Choose infil spawn If you want to choose which exfil to spawn nearby on the given map Wipe saved exfil spawn data Wipes all existing player spawn data for all maps (use with caution!) **↓ All available maps ↓
<Map> Spawn Zone Which exfil you want to spawn near as a PMC (regular player) <Map> Scav Spawn Zone Which exfil you want to spawn near as a Scav ### Showcase

Currently I have one video showcasing the **Spawn into your last exfil** option:

<iframe allow=“fullscreen” allowfullscreen height=“480” src=“https://streamable.com/e/b0eu3k?muted=1” width=“854” style=“border:none;”></iframe> Another video is coming!

Credits

**net.hazelify** on Discord. For support, go to the SPT Discord community and ping me!

Version 1.0.5
Download Mod Version
SPT 4.0.1
Latest Compatible SPT Version

57.98 KB

1.1K Downloads

Created Oct 12, 3:24 PM

Updated Oct 12, 3:25 PM

Virus Total Results

Updates!

VirusTotal: Linked on the repo

Changelog

  • Updated to SPT 4.0
  • Fixed method patching for OnTriggerEnter and OnTriggerExit
Version 1.0.4+311
Download Mod Version
SPT 3.11.4
Latest Compatible SPT Version

3.3K Downloads

Created Apr 13, 10:45 PM

Updated Apr 13, 10:45 PM

Virus Total Results

Updates!

VirusTotal: Linked on the repo

Changelog

  • Added secret exfils to the PMC exfil dropdowns for use with the **Choose Infil** option
  • Fixed exfil dumper to actually dump exfils properly
Version 1.0.3+311
Download Mod Version
Unknown SPT Version
Latest Compatible SPT Version

149 Downloads

Created Apr 13, 5:34 PM

Updated Apr 13, 5:34 PM

Virus Total Results

Updates!

VirusTotal: Linked on the repo

Changelog

  • Fixed **Spawn into last exfil** not spawning the player on the correct coordinates
  • Removed the profile Id property from PlayerData class (**PlayerData.json**) to allow global profile synchronization
Version 1.0.2+311
Download Mod Version
Unknown SPT Version
Latest Compatible SPT Version

227 Downloads

Created Apr 13, 12:59 AM

Updated Apr 13, 12:59 AM

Virus Total Results

Updates!

VirusTotal: Linked on the repo

Changelog

  • Fixed Ground Zero (low- and high level version) being absent from PlayerData.json
  • Added Fika Headless compatibility (if running Fika, coordinates for Use Last Exfil will be fetched correctly)
  • Organized the code, individualized patches
  • Added more failsafes
Version 1.0.1+311
Download Mod Version
Unknown SPT Version
Latest Compatible SPT Version

357 Downloads

Created Apr 11, 1:08 PM

Updated Apr 11, 1:08 PM

Virus Total Results

Updates!

VirusTotal: Linked on the repo

Changelog

  • Fixed Woods not being present in the spawnpoint database
  • Added a warning to the **Choose Infil** option; this feature may break if the selected exfil is not available in the raid. Use SVM or another mod to open all exfils for optimal gameplay experience (working on fixing this)
  • Added two debug features: **Dump Map Exfils** and **Dump Map Spawns** - these will dump exfil and/or spawn info respectively on raid start, and will auto-disable themselves; useful for regenerating or analyzing
Version 1.0.0
Download Mod Version
Unknown SPT Version
Latest Compatible SPT Version

380 Downloads

Created Apr 10, 12:13 AM

Updated Apr 10, 12:13 AM

Virus Total Results
Artur90il

In 4.0, at many spawn points it gives this error “Object reference not ser to an instance of an object”

0 Likes
boatjesus

Is there any way your mod could support vanilla spawn points as well? When choosing my infil, I’d like to be able to choose any of the vanilla spawn locations

Also, on Interchange Railway and Emercom are only available for Scav spawn, not PMC, unsure why

0 Likes

I fetched spawnpoints from Acid’s botdebug mod, I don’t know where the vanilla spawn points are if they are not used by my mod. You cannot choose “any of the vanilla spawn locations,” because choosing infil chooses an exfil and finds the closest spawnpoint to it. The intention is not to let the player select an actual spawnpoint, just an exfil location.

I am aware of the Interchange issues. I’m actively working towards finding a way to make exfil options configurable.

0 Likes
BladeBorn

Ive been doing a transit only run and really enjoying using the “spawn into last exfil” option. Got me thinking if its possible to make an extension for when you use transits; to spawn at the correlating transit area on the next map rather than somewhere random? Anyways, love the mod, thank you!

0 Likes

I don’t think it’s impossible but it sounds a little complicated. I can look into it eventually. No promises though

0 Likes
amego007

Since I got this mod, multiple times i spawned on other PMC’s spawn point, and got instant KIA.
Idk if it’s directly due to your mod but it’s VERY INCONVENIENT, i got raid overall and looting bots, and I’ve played with thoses w/out your mod, and without any problems.
Idk if you can do anything abt it, just so you know.

0 Likes

same problem, maybe because of ABPS or Waypoints mods? I don’t know

0 Likes

You’re getting this because this mod manipulates your spawn post-original spawn. This means there is a >50% chance you spawn right next to an already spawned PMC squad. I’ve gotten this a lot, however since I’m quite quick on my feet I’ve never been killed doing it. Like StvrScourge said, this most commonly happens with ABPS.

If it bothers you enough, I would suggest using the Use Last Exfil option, or disabling both options altogether. This is not something I can fix due to how this mod fundamentally works. Sorry!

1 Like

I dont use ABPS, and last time I used “last exfil” I got stuck behind D2’s door
I just got rid of the mod, thanks for the answer though.

0 Likes

Well…. you exfiltrated in D2, behind a locked door that requires a lever to be pulled in order for the door to open, from the opposite side of where you spawned. The feature therefore works exactly as intended.

As for the spawning, it doesn’t really matter what spawning system you use. You run a chance of spawning near spawned AI in general when you teleport away from the original spawn.

0 Likes
Fegeer

It seems that extracts become unavailable if I extend the raid time in SVM with this mod enabled. Has anyone experienced a similar problem?

0 Likes

I have extended extraction time (+60 minutes). I suspect this is one of the known bugs, that I cannot personally reproduce, where you spawn in and exfils disable themselves when you enter an exfil zone.

The fix I remember trying was to enter an exfil, walk out of it, then re-enter it. Unfortunately it seems to be hit or miss, and I don’t quite know how to fix the original issue.

0 Likes

I haven’t changed the values in SVM, but have SVM mod. Seen this twice, once in Ground Zero on the Emercom exit. Before you get there, check exit its green when you get there no extraction countdown, and all exits are black. Walk a little way out and check exit. Emercom is green, and you cann extract. Same with Customs Ruf exit, same solution, walk a little out and it’s enabled again.

0 Likes
wwolf5555

Niiiice!!! It’s doing the job very well !! ty

0 Likes

Thank you

0 Likes
Shturman

hey how do you change the background of you SPT because it looks very good

0 Likes
0 Likes
StabMe

file structure on the download isnt right

0 Likes

file isnt zipped

0 Likes

Ah oops. Stupid 7-Zip

0 Likes
Seamneo

After installing this mod some corpses started to fall through textures

0 Likes

This mod doesn’t touch corpses in the slightest. Depending on your settings, it doesn’t do anything at all after spawning in.

0 Likes

Same extracted thru emercom checkpoint in interchange. And when I came back I was below the ground. Tried it 3 times. All the same. When I took the mod out. It spawned correctly somewhere else.

0 Likes

I have an update ready to go tonight that should fix this entirely. I bugtested it on shoreline and it worked fine. Sorry for the inconvenience

0 Likes

Your all good man. I have no Idea on how to create a mod. Your better than me.

0 Likes

Nah B I just like problem solving. But I’m very much a beginner to BepInEx modding so I learn as I go

0 Likes
MT_Militia

Awesome mod as always, thanks for the update!

1 Like

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