Mod Details

Continuous Load Ammo

Continuous Load Ammo 1.1.1

Created by ozen

24.4K Downloads

SPT 4.0.6 Compatible

You are now able to continuously load or unload ammo outside your inventory!

Latest Version 1.1.1
SPT 4.0.6

Updated Nov 18, 5:37 PM

17.71 KB

Version Notes

Added:

  • Notification on quick load
  • Quick load cancel UI

Fixed:

  • Quick load mixing ammo for multi-caliber magazines
  • UIFixes compatibility (5.0.6)
  • Using food or medicine is stopped after loading is cancelled
  • Able to load ammo from unreachable places
  • Issues during transit event/raid end

Modified:

  • Reachable places logic
  • Removed cancel keybind config, now uses shooting keybinds
  • Refactor code
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Continuous Load Ammo introduces the ability to load or unload your magazine outside your inventory. Gone are the days of staring at the inventory screen while topping up!


Features

Features

  • Freedom: Walk freely while waiting for your magazines to top up or unload
  • Realism and balancing: The ammo and magazine should only be in reachable places, this includes your vest, pockets, and secure container. Your walking speed will be limited while loading ammo outside the inventory and pulling your weapon out will cancel loading
  • Intuitive controls: You can cancel loading by clicking the left/right mouse buttons. Ability to quickly load your magazine using a keybind
  • Quick loading: You can quickly load ammo from outside the inventory by using the keybind K. By default, this loads the best penetrating ammo for your current weapon into a magazine in your inventory. While holding this keybind, mouse scrollwheel up/down to choose which ammo to load into a magazine
  • Configurable: Configuration is available in the BepInEx configuration manager

Reachable Places

  • When loading through the inventory (drag and drop or context menu), reachable places include magazines and ammo in vests, pockets, and secure containers, and also in any nested containers found inside them
  • When using quick load, reachable places include only magazines and ammo inside vests, pockets, and secure containers, NOT including nested containers
Installation

Installation

  • Extract the contents of the .7z archive into your SPT directory.

Recommended Mods

  • Mods that alter loading speed, to balance at your own preference.
  • UIFixes by Tyfon. Load or unload multiple magazines!

Demonstration

Installation Thank you DrakiaXYZ for the gif

Configuration

Configuration

In the configuration manager (F12)

  • The speed limit, as a percentage of the walk speed, set to the player while un/loading ammo. Default is 30%
  • Allow un/loading ammo outside the inventory only when Magazine and Ammo is in reachable places. This includes your Vest, Pockets, or Secure Container. Default is true
  • Do not interrupt un/loading ammo when switching inventory tabs (maps tab, tasks tab, etc.) Default is true
  • Key used to load ammo outside the inventory. Default is K
  • When using Quick Load, choose ammo that has the highest penetration power, else prioritize the same ammo in the weapon’s magazine. Default is true
  • When using Quick Load, notify the player of the ammo being loaded. Default is true
Support

Known Issues

  • Some keys do not work when set as the hotkey. For now, you may use the default K key, or set another key that works for you
  • Touching a barbed wire while loading can conflict with the speed limits set by this mod.

Support

If you find bugs, or have feature suggestions, feel free to post them on the comment section, or open an issue on GitHub, or most preferably through the SPT Discord, ozen


Disclaimer: I will not be held responsible for any injuries that may occur, including but not limited to - tripping over obstacles, bumping into walls, falling into a pit, dying from a scav, etc., whilst loading ammo. Please proceed with caution and watch your step.

Version 1.1.1
Download Mod Version
SPT 4.0.6 +6 more
All Compatible SPT Versions:
4.0.6 4.0.5 4.0.4 4.0.3 4.0.2 4.0.1 4.0.0

17.71 KB

2.4K Downloads

Added:

  • Notification on quick load
  • Quick load cancel UI

Fixed:

  • Quick load mixing ammo for multi-caliber magazines
  • UIFixes compatibility (5.0.6)
  • Using food or medicine is stopped after loading is cancelled
  • Able to load ammo from unreachable places
  • Issues during transit event/raid end

Modified:

  • Reachable places logic
  • Removed cancel keybind config, now uses shooting keybinds
  • Refactor code
Version 1.1.0
Download Mod Version
SPT 4.0.6 +6 more
All Compatible SPT Versions:
4.0.6 4.0.5 4.0.4 4.0.3 4.0.2 4.0.1 4.0.0

13.98 KB

6.1K Downloads

  • Update to SPT 4.0.0
Version 1.0.10
Download Mod Version
SPT 3.11.4 +4 more
All Compatible SPT Versions:
3.11.4 3.11.3 3.11.2 3.11.1 3.11.0

14.00 KB

869 Downloads

Modified:

  • Recursive ammo find when using the load ammo keybind
Version 1.0.9
Download Mod Version
SPT 3.11.4 +4 more
All Compatible SPT Versions:
3.11.4 3.11.3 3.11.2 3.11.1 3.11.0

13.95 KB

198 Downloads

Added:

  • Load Ammo Selector: While holding the keybind to load ammo, use the mouse scrollwheels to choose which ammo to load into a magazine

Fixed:

  • Using the keybind to load ammo chose the ammo stack with the highest count
  • Errors after extracting while loading ammo
  • Missing magazine image on some types of magazines

Modified:

  • Create own instance of UI elements for reuse, instead of cloning/instantiating everytime
  • Removed display UI config options
Version 1.0.8
Download Mod Version
SPT 3.11.4 +4 more
All Compatible SPT Versions:
3.11.4 3.11.3 3.11.2 3.11.1 3.11.0

21.07 KB

624 Downloads

Added:

  • Load ammo outside the inventory using a keybind
  • Tyfon’s UIFixes MultiSelect compatibility
  • Do not interrupt un/loading ammo when switching inventory tabs

Modified:

  • Refactored code
  • Switch to player component
  • Decoupled UI from component
Version 1.0.7
Download Mod Version
SPT 3.11.4 +4 more
All Compatible SPT Versions:
3.11.4 3.11.3 3.11.2 3.11.1 3.11.0

1.7K Downloads

Fixed:

  • Immediately cancels loading ammo after closing the inventory in some instances

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This mod doesn't have any addons yet.

Majinojinn

Love the mod. For constructive future help: there’s a glitch where if you are reloading and try to use Food, the food will not increase water/energy levels.

0 Likes
东方红

If the bullets to be loaded are different from those in the magazine, the loading will be automatically interrupted

0 Likes
Bch

I just tested it again! I use the mouse side buttons! Make sure that any shortcut key in the game is available, and then change the MOD shortcut key to that one! You can modify it to take effect! But if it’s a shortcut key that hasn’t been set in the game! It won’t take effect! So I used the shortcut keys of VOID to change this!

0 Likes
Bch

My English is not good. Using machine translation! I found that this shortcut key must be a shortcut key bound in the game! For example, if I change the shortcut key to Y, there will be a corresponding shortcut key for Y in the game! You can successfully change the ammunition! If there is no shortcut key for Y in the game, it will have no effect!

0 Likes
Sagigal88

all good but i up to 60 70% and the speed stay same

0 Likes
Qs

After updating to version 1.1.1, the shortcut keys for loading ammunition no longer work, and changing the shortcuts has no effect.

0 Likes
ozen

There is currently an issue that some keys do not work when set as the hotkey. I’ll push out an update soon, but for now you may use the default K key, or set another key that would work for you

0 Likes

Got the same issue, even the default Key doesnt work, superb mod though thank you <3

0 Likes
JohnsGrunge

Keep getting the notification “NO AMMO OR MAGAZINE FOR THE CURRENT WEAPON” when try toload pressing the “K” key depite having both.

0 Likes

There are changes on how ammo is considered to be from a reachable place, see the mod’s description for more info. Let me know if it needs claritification

0 Likes

clarification*, edit button is gone

0 Likes
Островський

Since now this mod can load multiple various stacks of ammo in raid, is it possible to add a feature to load magazines using a ammo preset just like out of raid in the stash?

1 Like

I’ve been thinking about this for a while and will figure out how it will be implemented. May also just be the loop portion of the preset

0 Likes
01001101x2

getting a bug where i can’t sprint at all for the rest of the raid after topping off a mag. not “hands-busy” bug, but just stuck in the speed of movement that’s locked while loading and walking

2 Likes

Having the same issue, as soon as I finish loading a mag outside of inventory, I get hands busy, I can switch to my gun still, but my walking speed is set to the loading walk speed for the rest of the raid, and I can’t run or prone anymore. I was able to somehow make it so I can at least still run and prone first time this happened, but I have no idea how; my walking speed was still capped.

0 Likes

This is related to a new update from UIFixes, will look into this. For now avoid multiselect loading outside the inventory

7 Likes

ahh it’s multi-select. i was wondering how i could only re-produce it sometimes.

anyway, thanks for the awesome mod, this is one of those features that feels like it should be in default tark

1 Like

Fixed in the latest release, v1.1.1. Thank you also for the report

1 Like
BacklashMac *

Fantastic mod, but have noted an issue. Using a Spear (which while a 6.8 cal gun, uses a 7.62 magazine), and an M1A which uses 7.62 cal ammo, if I use the quick load, will load the 7.62 into the mags I use for the Spear.

I note that there are some defaults, which I would love as workarounds, but think they will also not work right.

It will prioritize highest pen, or what is already in the mag. So, if I were to leave a single 6.8 round in the mag (47 pen) in, I suspect it will still load the 7.62 because the rounds of that I have for my sniper are 65 pen.

Any thoughts?

1 Like

Quick load now checks if the magazine contains a different caliber from the ammo to be loaded (v1.1.1)

0 Likes

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